Ball return game
Abstract
A ball return game where a player is to throw a ball at a backboard. The game is to utilize a plurality of backboards located spaced apart but proximate. There is to be a single player on a single team for each backboard. Each player is to align himself or herself with a player determining location from a plurality of such locations. Depending upon the particular location the player is aligned with, the level of difficulty for the play will then be determined. Each backboard includes a plurality of spaced apart target areas with each target area to include a shock or vibration sensitive sensor. There is to be utilized a scoring display for each backboard with all scoring displays to be readily observed by all players therefore imparting a competitive environment between the players. Each target area is to include specific indicia which can function to be educational to the player.
Claims
exact text as granted — not AI-modified1 . A method of playing a competitive game for individual or team players designed to promote physical fitness comprising:
utilizing a plurality of ball return backboards with said backboards located spaced apart but proximate; designing within each said backboard a plurality of shock sensitive targets with said targets being spread out across each said backboard; utilizing a common time clock for each of said players; and connecting electrically said targets to a score displaying structure where each score for each backboard is displayed where the score of said backboard is increased upon a ball striking a shock sensitive target so a competitive environment is produced between players of said backboards.
2 . canceled
3 . The method of playing a game as defined in claim 1 wherein the designing step also includes placing on each said backboard a shape indicia with each said target having different shape indicia wherein said players of said backboards are directed to hit a particular shape by said game defining positive scoring as the number of times the correct target is successfully hit.
4 . The method of playing a game as defined in claim 3 wherein the designing step also includes placing on each said backboard a numerical value in conjunction with each said target with each said target having a different numerical value wherein said players of said backboards are directed to hit a particular numerical value by said game defining positive scoring as the number of times the correct numerical value is successfully hit.Join the waitlist — get patent alerts
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