US2007155461A1PendingUtilityA1

Moving element game

Assignee: LOEWENSTEIN DAVIDPriority: Aug 2, 2002Filed: Mar 14, 2007Published: Jul 5, 2007
Est. expiryAug 2, 2022(expired)· nominal 20-yr term from priority
G07F 17/3269G07F 17/3293G07F 17/32
52
PatentIndex Score
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Claims

Abstract

A method to play a game and an electronic device that displays the game is disclosed. The game is played by having rows or columns of cards move across a video screen. A player controlled icon moves across the screen. When the icon hits a card, that card is selected. The group of selected cards is compared to a paytable.

Claims

exact text as granted — not AI-modified
1 . A method to play a poker type game on an electronic device comprising one or more visual displays, the method comprising: 
 a. two or more parallel lines of playing cards moving across at least one of the one or more visual displays;    b. selecting a card in a first line of the two or more parallel lines of playing cards by controlling the movement of an icon on the visual display until it touches the playing card in the first line of symbols, said icon capable of traveling across the visual display;    c. selecting a playing card in a second line of the two or more parallel lines of playing cards by moving the icon until it touches the playing card in the second line of playing cards;    d. selecting a playing card in each remaining lines of the two or more parallel lines of playing cards sequentially by moving the icon until it touches the respective playing card in each line of playing cards;    e. forming a poker hand from all selected playing cards;    f. comparing the poker hand to a paytable; and    g. awarding the player according to the paytable.    
   
   
       2 . The method of  claim 1  where there are five or fewer horizontal lines of playing cards.  
   
   
       3 . The method of  claim 1  where there are five or fewer vertical lines of playing cards.  
   
   
       4 . The method of  claim 1  comprising displaying the selected playing cards as a separate group on the one or more visual displays as they are selected.  
   
   
       5 . The method of  claim 1  where some, but not all of the playing cards in the two or more parallel lines of playing cards are face up, and all selected playing cards are face up.  
   
   
       6 . The method of  claim 1  further comprising timing the selecting the playing cards, and, if the amount of time exceeds a predetermined limit, automatically selecting the playing cards.  
   
   
       7 . The method of  claim 1  further comprising displaying the cards selected separately, discarding one or more of the selected cards; and replacing the discarded playing cards from a deck of cards and comparing the resulting hand to a pay table.  
   
   
       8 . The method of  claim 1  wherein selecting a playing card comprises selecting a playing card as the playing card closest to the icon when it moves across each respective line of playing cards.  
   
   
       9 . The method of  claim 1  wherein the icon moves automatically.  
   
   
       10 . The method of  claim 1  comprising changing the direction and or speed of at least one of the two or more parallel lines of playing cards moving across at least one of the one or more visual displays.  
   
   
       11 . The method of  claim 1  where the playing cards in each of the two or more parallel lines of playing cards repetitively move in the same parallel lines respectively.  
   
   
       12 . The method of  claim 1  where the playing cards in each of the two or more parallel lines of playing cards move in different parallel lines respectively.  
   
   
       13 . An video poker game comprising: 
 a. two or more parallel lines of playing cards for moving across a visual display;    b. an icon, the movement of which is controlled by a player, for traveling across the visual display, and for selecting a card in each line of playing cards by moving the icon until it touches the respective card in each respective line of playing cards, the playing cards so selected forming a poker hand; and    c. a paytable for comparing with the poker hand.    
   
   
       14 . The game of  claim 13 , where there are five or fewer horizontal lines of playing cards.  
   
   
       15 . The game of  claim 13  where there are five or fewer vertical lines of playing cards.  
   
   
       16 . The game of  claim 13  where the selected playing cards are displayed separately as they are selected.  
   
   
       17 . The game of  claim 13  where some, but not all of the playing cards in the two or more parallel lines of playing cards are face up, and all selected playing cards are face up.  
   
   
       18 . The game of  claim 13  comprising a timer for limiting the amount of time the player has to select his cards.  
   
   
       19 . The game of  claim 13  where the icon moves automatically.  
   
   
       20 . A method to play a game on an electronic device comprising one or more visual displays, the method comprising: 
 a. two or more parallel lines of symbols moving across at least one of the one or more visual displays;    b. selecting a symbol in a first line of the two or more parallel lines of symbols by controlling the movement of an icon on the visual display until it touches the symbol in the first line of symbols, said icon capable of traveling across the visual display;    c. selecting a symbol in a second line of the two or more parallel lines of symbols by moving the icon until it touches the symbol in the second line of symbols;    d. selecting a symbol in each remaining line of the two or more lines of symbols sequentially by moving the icon until it touches the respective symbol in each line of symbols;    e. forming a group of symbols from all selected symbols;    f. comparing the group of symbols to a paytable; and    g. awarding the player according to the paytable.    
   
   
       21 . The method of  claim 20  where the selected card in each line of the two or more parallel lines is the one closest to the icon when it moves across said line of cards.  
   
   
       22 . The method of  claim 20  wherein the icon moves automatically.  
   
   
       23 . The method of  claim 20  where the direction and or speed of the parallel lines of cards moving across at least one of the one or more visual displays changes.  
   
   
       24 . The method of  claim 20  where the cards in each of the two or more parallel lines of cards remain in their respective parallel lines.  
   
   
       25 . The method of  claim 20  where the cards in each of the two or more parallel lines of cards move to different parallel lines after moving across the visual display.

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