Tour tempo player
Abstract
A device ( 20 ) and method for training a golfer's swing by synchronizing the movements of their club ( 40 ) to prompts produced by a microprocessor ( 48 ) that has been scientifically programmed with the tempo of the Tour Pros. Once it has been determined what the optimum tempo for that particular golfer is, then fitting the golfer to a shaft ( 36 ) that has the proper matrix development to complement the optimum flexing and straightening of the shaft to the golfer's tempo. The device ( 20 ) is also programmed for use with putting and short game tempos, which are different than those used for full shots.
Claims
exact text as granted — not AI-modified1 . A method for training a golfer in how to execute a golf swing with a golf club, said method comprising:
a step for selecting a long game tempo or a short game tempo; a step for producing a first signal that cues the golfer to react by starting a backswing; a step for producing a second signal that cues the golfer to react by starting a downswing; and a step for producing a third signal that cues the golfer to impact a golf ball with the golf club; wherein, if a long game tempo is selected, a first ratio between a first long game time period between about 0.2 seconds after the production of said first signal and about 0.2 seconds after the production of said second signal and a second long game time period between about 0.2 seconds after the production of said second signal and the production of said third signal is about three to one and wherein said long game tempo is selected from the group consisting of: a first long game tempo wherein said first long game time period is 0.60 seconds and said second long game time period is 0.20 seconds, a second long game tempo wherein said first long game time period is 0.70 seconds and said second long game time period is 0.23 seconds, a third long game tempo wherein said first long game time period is 0.80 seconds and said second long game time period is 0.266 seconds, and a fourth long game tempo wherein said first long game time period is 0.90 seconds and said second long game time period is 0.30 seconds; and wherein, if a short game tempo is selected, a second ratio between a first short game time period between about 0.2 seconds after the production of said first signal and about 0.2 seconds after the production of said second signal and a second short game time period between about 0.2 seconds after the production of said second signal and the production of said third signal is about two to one and wherein said short game tempo is selected from the group consisting of: a first short game tempo wherein said first short game time period is 0.466 seconds and said second short game time period is 0.233 seconds, a second short game tempo wherein said first short game time period is 0.53 seconds and said second short game time period is 0.265 seconds, a third short game tempo wherein said first short game time period is 0.60 seconds and said second short game time period is 0.30 seconds, and a fourth short game tempo wherein said first short game time period is 0.666 seconds and said second short game time period is 0.333 seconds.
2 . A method for training a golfer in how to execute a golf swing with a golf club, said method comprising:
selecting a long game tempo or a short game tempo; producing a first signal that cues the golfer to react by starting a backswing; producing a second signal that cues the golfer to react by starting a downswing; and producing a third signal that cues the golfer to impact a golf ball with the golf club; wherein, if a long game tempo is selected, a first ratio between a first long game time period between 0.2 seconds after the production of said first signal and 0.2 seconds after the production of said second signal and a second long game time period between 0.2 seconds after the production of said second signal and the production of said third signal is about three to one; and wherein, if a short game tempo is selected, a second ratio between a first short game time period between 0.2 seconds after the production of said first signal and 0.2 seconds after the production of said second signal and a second short game time period between 0.2 seconds after the production of said second signal and the production of said third signal is about two to one.
3 . The method of claim 2 wherein said first long game time period and said second long game time period are selected from the group consisting of:
said first long game time period is about 0.60 seconds and said second long game time period is about 0.20 seconds, said first long game time period is about 0.70 seconds and said second long game time period is about 0.23 seconds, said first long game time period is about 0.80 seconds and said second long game time period is about 0.266 seconds, and said first long game time period is about 0.90 seconds and said second long game time period is about 0.30 seconds.
4 . The method of claim 2 wherein said long game tempo is selected from the group consisting of:
a first long game tempo wherein said first long game time period is about 0.60 seconds and said second long game time period is about 0.20 seconds, a second long game tempo wherein said first long game time period is about 0.70 seconds and said second long game time period is about 0.23 seconds, a third long game tempo wherein said first long game time period is about 0.80 seconds and said second long game time period is about 0.266 seconds, and a fourth long game tempo wherein said first long game time period is about 0.90 seconds and said second long game time period is about 0.30 seconds.
5 . The method of claim 2 wherein said first short game time period and said second short game time period are selected from the group consisting of:
said first short game time period is about 0.466 seconds and said second short game time period is about 0.233 seconds, said first short game time period is about 0.53 seconds and said second short game time period is about 0.265 seconds, said first short game time period is about 0.60 seconds and said second short game time period is about 0.30 seconds, and said first short game time period is about 0.666 seconds and said second short game time period is about 0.333 seconds.
6 . The method of claim 2 wherein said short game tempo is selected from the group consisting of:
a first short game tempo wherein said first short game time period is about 0.466 seconds and said second short game time period is about 0.233 seconds, a second short game tempo wherein said first short game time period is about 0.53 seconds and said second short game time period is about 0.265 seconds, a third short game tempo wherein said first short game time period is about 0.60 seconds and said second short game time period is about 0.30 seconds, and a fourth short game tempo wherein said first short game time period is about 0.666 seconds and said second short game time period is about 0.333 seconds.
7 . The method of claim 2 wherein each signal is selected from the group consisting of:
a sound signal, a light signal, and a vibration signal.
8 . The method of claim 2 wherein each signal is a wireless signal that is transmitted to a receiver that is capable of communicating a cue to the golfer.
9 . The method of claim 4 further comprising:
sounding a single beep if the golfer selects said first long game tempo; sounding two beeps if the golfer selects said second long game tempo; sounding three beeps if the golfer selects said third long game tempo; and sounding four beeps if the golfer selects said fourth long game tempo.
10 . The method of claim 6 further comprising:
sounding a single beep if the golfer selects said first short game tempo; sounding two beeps if the golfer selects said second short game tempo; sounding three beeps if the golfer selects said third short game tempo; and sounding four beeps if the golfer selects said fourth short game tempo.
11 . An apparatus for training a golfer in how to swing a golf club, said apparatus comprising:
means for inputting a selection a long game tempo or a short game tempo; means for producing a first signal that cues the golfer to react by starting a backswing; means for producing a second signal that cues the golfer to react by starting a downswing; means for producing a third signal that cues the golfer to impact a golf ball with the golf club; means for controlling the timing of said signals that is operative to produce a first long game time period that extends between about 0.2 seconds after the production of said first signal and about 0.2 seconds after the production of said second signal that is about three times longer than a second long game time period that extends between about 0.2 seconds after the production of said second signal and the production of said third signal, and a first short game time period that extends between about 0.2 seconds after the production of said first signal and about 0.2 seconds after the production of said second signal and a second short game time period that extends between about 0.2 seconds after the production of said second signal and the production of said third signal.
12 . The apparatus of claim 11 wherein a first total elapsed time of said first long game time period and said second long game time period is selected from the group consisting of:
a 0.80 second time period,
a 0.93 second time period.
a 1.066 second time period, and
a 1.20 second time period; and
wherein a second total elapsed time of said first short game time period and said second short game time period is selected from the group consisting of:
a 0.699 second time period,
a 0.795 second time period.
a 0.90 second time period, and
a 0.999 second time period.
13 . The apparatus of claim 11 wherein said long game tempo is selected from the group consisting of:
a first long game tempo wherein said first long game time period is about 0.60 seconds and said second long game time period is about 0.20 seconds, a second long game tempo wherein said first long game time period is about 0.70 seconds and said second long game time period is about 0.23 seconds, a third long game tempo wherein said first long game time period is about 0.80 seconds and said second long game time period is about 0.266 seconds, and a fourth long game tempo wherein said first long game time period is bout 0.90 seconds and said second long game time period is about 0.30 seconds.
14 . The apparatus of claim 11 wherein said short game tempo is selected from the group consisting of:
a first short game tempo wherein said first short game time period is about 0.466 seconds and said second short game time period is about 0.233 seconds, a second short game tempo wherein said first short game time period is about 0.53 seconds and said second short game time period is about 0.265 seconds, a third short game tempo wherein said first short game time period is about 0.60 seconds and said second short game time period is about 0.30 seconds, and a fourth short game tempo wherein said first short game time period is about 0.666 seconds and said second short game time period is about 0.333 seconds.
15 . A training device for a golfer, said device comprising:
a memory device; a processor; a sound generating device; and a first sequence of instructions encoded in said memory device that when processed by said processor causes said sound generating device to produce, in a sequence, a first long game audible signal, a second long game audible signal separated in time from said first long game audible signal by a first long game time interval and a third long game audible signal separated in time from a point in time about 0.2 seconds after said second long game audible signal by a second long game time interval, said first long game time interval being about three times longer than said second long game time interval; and a second sequence of instructions encoded in said memory device that when processed by said processor causes said sound generating device to produce, in a sequence, a first short game audible signal, a second short game audible signal separated in time from said first short game audible signal by a first short game time interval and a third short game audible signal separated in time from a point in time about 0.2 seconds after said second short game audible signal by a second short game time interval, and said first short time interval being about two times longer than said second short game time interval; wherein each first audible signal serves as a cue for the golfer to start a backswing, each second audible signal serves as a cue for the golfer to start a downswing, each third audible signal serves as a cue for the golfer to hit a golf ball.
16 . A training device for a golfer, said device comprising:
a processor; a signal production unit; a first storage medium containing a first item of functional descriptive material that when processed by said processor causes said signal production unit to produce a first long game signal that is perceptible by said golfer, a second long game signal that is perceptible by said golfer that is separated in time from said first long game signal by a first long game time interval and a third long game signal that is perceptible by said golfer that is separated in time from a first point in time about 0.2 seconds after said second long game signal by a second long game time interval, said first time long game interval being about three times longer than said second long game time interval, and a second item of functional descriptive material that when processed by said processor causes said signal production unit to produce a first short game signal that is perceptible by said golfer, a second short game signal that is perceptible by said golfer that is separated in time from said first short game signal by a first short game time interval and a third short game signal that is perceptible by said golfer that is separated in time from a second point in time about 0.2 seconds after said second short game signal by a second short game time interval, said first time short game interval being about two times longer than said second short game time interval; wherein said first long game signal and said first short game signal serve as cues for the golfer to start a backswing, said second long game signal and said second short game signal serve as cues for the golfer to start a downswing, said third long game signal and said third'short game signal serve as cues for the golfer to hit a golf ball.
17 . The training device of claim 16 wherein said signals are audible signals.
18 . The training device of claim 16 wherein said first signal sounds different from said second signal and said third signal.
19 . A computer-implemented method for training a golfer, said method comprising:
selecting a long game tempo or a short game tempo; producing a first signal that is perceptible by said golfer; producing a second signal that is perceptible by said golfer that is separated in time from said first signal by a first time interval; and producing a third signal that is perceptible by said golfer that is separated in time from said second signal by a second time interval; wherein said first signal serves as a cue for the golfer to start a backswing, said second signal serves as a cue for the golfer to start a downswing, said third signal serves as a cue for the golfer to hit a golf ball; and wherein, if a long game tempo is selected, a first ratio between a first long game time period between 0.2 seconds after the production of the first signal and 0.2 seconds after the production of the second signal and a second long game time period between 0.2 seconds after the production of the second signal and the production of the third signal is about three to one; and wherein, if a short game tempo is selected, a second ratio between a first short game time period between 0.2 seconds after the production of the first signal and 0.2 seconds after the production of the second signal and a second short game time period between 0.2 seconds after the production of the second signal and the production of the third signal is about two to one.
20 . A computer-readable medium having stored thereon sequences of instructions which, when executed by a processor, cause the processor to perform the steps recited in claim 19.Join the waitlist — get patent alerts
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