US2007060324A1PendingUtilityA1

Gaming machine, game control method and game system

Assignee: ARUZE GAMING AMERICA INCPriority: Aug 30, 2005Filed: Nov 1, 2005Published: Mar 15, 2007
Est. expiryAug 30, 2025(expired)· nominal 20-yr term from priority
Inventors:Kazuo Okada
G07F 17/3255G07F 17/32G07F 17/3244
51
PatentIndex Score
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Claims

Abstract

A gaming machine of the present invention comprises: output means for outputting, by an operation of a player, a start signal indicating start of a game; winning combination determination means for determining a winning combination by a lottery according to reception of the start signal; means for paying out game media according to the determined winning combination; and means for issuing, when the number of games accumulatively counted each time a game is played reaches a set value that is an object of comparison with said number of games, a recorded storage medium on which predetermined gift information is recorded.

Claims

exact text as granted — not AI-modified
1 . A gaming machine comprising means for issuing, when the number of games accumulatively counted each time a game is played reaches a set value that is an object of comparison with said number of games, a recorded storage medium on which predetermined gift information is recorded.  
   
   
       2 . A gaming machine connected through a communication line to a control device which accumulatively counts the number of games for every gaming machine of plural gaming machines, comprising: 
 means for transmitting an identification information of the gaming machine to said control device through said communication line each time a game is played;    means for receiving a command signal transmitted from said control device when said number of games accumulatively counted by said control device based on said identification information of the gaming machine reaches a set value that is an object of comparison with said number of games; and    means for issuing, based on said command signal, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       3 . A gaming machine comprising: 
 means for accumulatively counting the number of games each time a game is played;    means for storing predetermined gift information;    means for determining whether or not said number of games has reached a set value set as an object of comparison with said number of games; and    means for issuing, when said number of games is determined to have reached said set value, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       4 . A gaming machine comprising: 
 output means for outputting, by an operation of a player, a start signal indicating start of a game;    winning combination determination means for determining a winning combination by a lottery according to reception of the start signal;    means for paying out game media according to the determined winning combination; and    means for issuing, when the number of games accumulatively counted each time a game is played reaches a set value that is an object of comparison with said number of games, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       5 . A gaming machine connected through a communication line to a control device which accumulatively counts the number of games for every gaming machine of plural gaming machines, comprising: 
 output means for outputting, by an operation of a player, a start signal indicating start of a game;    winning combination determination means for determining a winning combination by a lottery according to reception of the start signal;    means for paying out game media according to the determined winning combination;    means for transmitting an identification information of the gaming machine to said control device through said communication line each time a game is played;    means for receiving a command signal transmitted from said control device when said number of games accumulatively counted by said control device based on said identification information of the gaming machine reaches a set value that is an object of comparison with said number of games; and    means for issuing, based on said command signal, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       6 . A gaming machine comprising: 
 output means for outputting, by an operation of a player, a start signal indicating start of a game;    winning combination determination means for determining a winning combination by a lottery according to reception of the start signal;    means for paying out game media according to the determined winning combination;    means for accumulatively counting the number of games each time a game is played;    means for storing predetermined gift information;    means for determining whether or not said number of games has reached a set value set as an object of comparison with said number of games; and    means for issuing, when said number of games is determined to have reached said set value, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       7 . A gaming machine according to any of  claims 1  to  6 , wherein 
 said means for issuing the recorded storage medium issues, when the number of games reaches the set value that is an object of comparison with said number of games, a recorded storage medium on which gift information corresponding to a predetermined number of game media is recorded.    
   
   
       8 . A gaming machine equipped with a processing device wherein 
 said processing device executes:    a processing issuing, when the number of games accumulatively counted each time a game is played reaches a set value that is an object of comparison with said number of games, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       9 . A gaming machine 
 equipped with a processing device and a storage device, and    connected through a communication line to a control device which accumulatively counts the number of games for every gaming machine of plural gaming machines,    wherein    said processing device executes:    a processing transmitting an identification information of the gaming machine stored in said storage device to said control device through said communication line each time a game is played;    a processing receiving a command signal transmitted from said control device when said number of games accumulatively counted by said control device based on said identification information of the gaming machine reaches a set value that is an object of comparison with said number of games; and    a processing issuing, based on said command signal, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       10 . A gaming machine equipped with a processing device and a storage device, 
 wherein    said processing device executes:    a processing accumulatively counting the number of games each time a game is played;    a processing determining whether or not said number of games has reached a set value set as an object of comparison with said number of games; and    a processing, when said number of games is determined to have reached said set value, reading predetermined gift information stored in said storage device, recording said predetermined gift information on a storage medium and issuing the resultant recorded storage medium.    
   
   
       11 . A gaming machine equipped with a processing device, a storage device and an output device for outputting, by an operation of a player, a start signal indicating start of a game, 
 wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device according to reception of the start signal which is output from said output device and indicates start of a game;    a processing paying out game media according to the determined winning combination; and    a processing issuing, when the number of games accumulatively counted each time a game is played reaches a set value that is an object of comparison with said number of games, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       12 . A gaming machine 
 equipped with a processing device, a storage device and an output device for outputting, by an operation of a player, a start signal indicating start of a game, and    connected through a communication line to a control device which accumulatively counts the number of games for every gaming machine of plural gaming machines,    wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device according to reception of the start signal which is output from said output device and indicates start of a game;    a processing paying out game media according to the determined winning combination;    a processing transmitting an identification information of the gaming machine stored in said storage device to said control device through said communication line each time a game is played;    a processing receiving a command signal transmitted from said control device when said number of games accumulatively counted by said control device based on said identification information of the gaming machine reaches a set value that is an object of comparison with said number of games; and    a processing issuing, based on said command signal, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       13 . A gaming machine equipped with a processing device, a storage device and an output device for outputting, by an operation of a player, a start signal indicating start of a game, 
 wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device according to reception of the start signal which is output from said output device and indicates start of a game;    a processing paying out game media according to the determined winning combination;    a processing accumulatively counting the number of games each time a game is played;    a processing determining whether or not said number of games has reached a set value set as an object of comparison with said number of games; and    a processing, when said number of games is determined to have reached said set value, reading predetermined gift information stored in said storage device, recording said predetermined gift information on a storage medium and issuing the resultant recorded storage medium.    
   
   
       14 . A gaming machine according to any of  claims 8  to  13 , wherein 
 said processing device executes a processing issuing, when the number of games reaches a set value that is an object of comparison with said number of games, a recorded storage medium on which gift information corresponding to a predetermined number of game media is recorded.    
   
   
       15 . A gaming machine comprising means for issuing, when a payment balance in terms of game media accumulatively counted each time a game is played falls to or below a set value that is an object of comparison with the payment balance in terms of game media, a recorded storage medium on which predetermined gift information is recorded.  
   
   
       16 . A gaming machine connected through a communication line to a control device which accumulatively counts a payment balance in terms of game media for every gaming machine of plural gaming machines, comprising: 
 means for transmitting, each time a game is played, the payment balance in the game in terms of game media and an identification information of the gaming machine to the control device through the communication line;    means for receiving a command signal transmitted from the control device when the payment balance in terms of game media accumulatively counted by the control device, based on the identification information of the gaming machine and the payment balance in the game in terms of game media, reaches a set value that is an object of comparison with the payment balance in terms of game media; and    means for issuing, based on said command signal, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       17 . A gaming machine comprising: 
 means for accumulatively counting a payment balance in terms of game media each time a game is played;    means for storing predetermined gift information;    means for determining whether or not the payment balance in terms of game media has fallen to or below a set value set as an object of comparison with the payment balance in terms of game media; and    means for issuing, when the payment balance in terms of game media is determined to have fallen to or below the set value, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       18 . A gaming machine comprising: 
 output means for outputting, by an operation of a player, a start signal indicating start of a game;    winning combination determination means for determining a winning combination by a lottery according to reception of the start signal;    means for paying out game media according to the determined winning combination; and    means for issuing, when a paint balance in terms of game media falls to or below a set value that is an object of comparison with the payment balance in terms of game media, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       19 . A gaming machine connected through a communication line to a control device which accumulatively counts a payment balance in terms of game media for every gaming machine of plural gaming machines, comprising: 
 output means for outputting, by an operation of a player, a start signal indicating start of a game;    winning combination determination means for determining a winning combination by a lottery according to reception of the start signal;    means for paying out game media according to the determined winning combination;    means for transmitting, each time a game is played, the payment balance in the game in terms of game media and an identification information of the gaming machine to the control device through the communication line;    means for receiving a command signal transmitted from the control device when the payment balance in terms of game media accumulatively counted by the control device, based on the identification information of the gaming machine and the payment balance in the game in terms of game media, reaches a set value that is an object of comparison with the payment balance in terms of game media; and    means for issuing, based on said command signal, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       20 . A gaming machine comprising: 
 output means for outputting, by an operation of a player, a start signal indicating start of a game;    winning combination determination means for determining a winning combination by a lottery according to reception of the start signal;    means for paying out game media according to the determined winning combination;    means for accumulatively counting a payment balance in terms of game media each time a game is played;    means for storing predetermined gift information;    means for determining whether or not the payment balance in terms of game media has fallen to or below a set value set as an object of comparison with the payment balance in terms of game media; and    means for issuing, when the payment balance in terms of game media is determined to have fallen to or below the set value, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       21 . A gaming machine according to any of  claims 15  to  20 , wherein said means for issuing the recorded storage medium issues, when the payment balance in terms of game media falls to or below the set value that is an object of comparison with the payment balance in terms of game media, a recorded storage medium on which gift information corresponding to a predetermined number of game media is recorded.  
   
   
       22 . A gaming machine equipped with a processing device 
 wherein    said processing device executes:    a processing issuing, when a payment balance in terms of game media falls to or below a set value that is an object of comparison with the payment balance in terms of game media, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       23 . A gaming machine 
 equipped with a processing device and a storage device, and    connected through a communication line to a control device which accumulatively counts a payment balance in terms of game media for every gaming machine of plural gaming machines,    wherein    said processing device executes:    a processing transmitting the numbers, being stored in the storage device, of game media inserted and paid out in the game and an identification information of the gaming machine to the control device through the communication line each time a game is played;    a processing receiving a command signal transmitted from the control device when the payment balance in terms of game media accumulatively counted by the control device, based on the identification information of the gaming machine and the numbers of game media inserted and paid out in the game, falls to or below a set value that is an object of comparison with the payment balance in terms of game media; and    a processing issuing, based on said command signal, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       24 . A gaming machine equipped with a processing device and a storage device, 
 wherein    said processing device executes:    a processing accumulatively counting a payment balance in terms of game media each time a game is played;    a processing determining whether or not the payment balance in terms of game media has fallen to or below a set value set as an object of comparison with the payment balance in terms of game media; and    a processing, when the payment balance in terms of game media is determined to have fallen to or below the set value, reading predetermined gift information stored in said storage device, recording said predetermined gift information on a storage medium and issuing the resultant recorded storage medium.    
   
   
       25 . A gaming machine equipped with a processing device, a storage device and an output device for outputting, by an operation of a player, a start signal indicating start of a game, 
 wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device according to reception of the start signal which is output from said output device and indicates start of a game;    a processing paying out game media according to the determined winning combination; and    a processing issuing, when a payment balance in terms of game media falls to or below a set value that is an object of comparison with the payment balance in terms of game media, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       26 . A gaming machine 
 equipped with a processing device, a storage device and an output device for outputting, by an operation of a player, a start signal indicating start of a game, and    connected through a communication line to a control device which accumulatively counts a payment balance in terms of game media for every gaming machine of plural gaming machines,    wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device according to reception of the start signal which is output from said output device and indicates start of a game;    a processing paying out game media according to the determined winning combination;    a processing transmitting the numbers, being stored in the storage device, of game media inserted and paid out in the game and an identification information of the gaming machine to the control device through the communication line each time a game is played;    a processing receiving a command signal transmitted from the control device when the payment balance in terms of game media accumulatively counted by the control device, based on the identification information of the gaming machine and the numbers of game media inserted and paid out in the game, falls to or below a set value that is an object of comparison with the payment balance in terms of game media; and    a processing issuing, based on said command signal, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       27 . A gaming machine equipped with a processing device, a storage device and an output device for outputting, by an operation of a player, a start signal indicating start of a game, 
 wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device according to reception of the start signal which is output from said output device and indicates start of a game;    a processing paying out game media according to the determined winning combination;    a processing accumulatively counting a payment balance in terms of game media each time a game is played;    a processing determining whether or not the payment balance in terms of game media has fallen to or below a set value set as an object of comparison with the payment balance in terms of game media; and    a processing, when the payment balance in terms of game media is determined to have fallen to or below the set value, reading predetermined gift information stored in said storage device, recording said predetermined gift information on a storage medium and issuing the resultant recorded storage medium.    
   
   
       28 . A gaming machine according to any of  claims 22  to  27 , wherein 
 said processing device executes a processing issuing, when the payment balance in terms of game media falls to or below the set value that is an object of comparison with the payment balance in terms of game media, a recorded storage medium on which gift information corresponding to a predetermined number of game media is recorded.    
   
   
       29 . A gaming machine comprising: 
 means for paying out game media according to a winning combination determined by a predetermined lottery each time a game starts; and    means for issuing, when the number of games played by a player reaches a predetermined number of games, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       30 . A gaming machine comprising: 
 means for paying out game media according to a winning combination determined by a predetermined lottery each time a game starts; and    means for issuing, when a payment balance of a player in terms of game media reaches a predetermined payment balance, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       31 . A game control method comprising: 
 a step of paying out game media according to a winning combination determined by a predetermined lottery each time a game starts; and    a step of issuing, when the number of games played by a player reaches a predetermined number of games, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       32 . A game control method comprising: 
 a step of paying out game media according to a winning combination determined by a predetermined lottery each time a game starts; and    a step of issuing, when a payment balance of a player in terms of game media reaches a predetermined payment balance, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       33 . A game system equipped with a gaming machine and a control device, 
 wherein    said control device includes    means for transmitting a signal to said gaming machine when the number of games played in said gaming machine by a player reaches a predetermined number of games, and    said gaming machine includes:    means for paying out game media according to a winning combination determined by a predetermined lottery each time a game starts; and    means for issuing, according to the signal received from said control device, a recorded storage medium on which predetermined gift information is recorded.    
   
   
       34 . A game system equipped with a gaming machine and a control device, 
 wherein    said control device includes    means for transmitting a signal to said gaming machine when a payment balance of a player in terms of game media reaches a predetermined payment balance, and    said gaming machine includes:    means for paying out game media according to a winning combination determined by a predetermined lottery each time a game starts; and    means for issuing, according to the signal received from said control device, a recorded storage medium on which predetermined gift information is recorded.

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