US2007060281A1PendingUtilityA1

Gaming machine, game control method and game system

Assignee: ARUZE GAMING AMERICA INCPriority: Aug 30, 2005Filed: Nov 1, 2005Published: Mar 15, 2007
Est. expiryAug 30, 2025(expired)· nominal 20-yr term from priority
G07F 17/3244G07F 17/3255G07F 17/32
50
PatentIndex Score
0
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Claims

Abstract

A gaming machine of the present invention includes: winning combination determination means for determining a winning combination by a lottery; means for generating a first special game state that is a game state advantageous to a player when the determined winning combination is a special winning combination; means for determining the number of game media to be paid out according to a regular winning combination when the determined winning combination is the regular winning combination other than the special winning combination; and means for, when the number of games accumulatively counted each time a game is played reaches a set value set as an object of comparison with the number of games, generating a second special game state where the number of game media to be paid out is determined according to a number obtained by accumulatively counting a part of the number of game media to be paid out according to the regular winning combination.

Claims

exact text as granted — not AI-modified
1 . A gaming machine comprising: 
 winning combination determination means for determining a winning combination by a lottery;    means for generating a first special game state that is a game state advantageous to a player when the determined winning combination is a special winning combination;    means for determining the number of game media to be paid out according to a regular winning combination when the determined winning combination is the regular winning combination other than said special winning combination; and    means for, when the number of games accumulatively counted each time a game is played reaches a set value set as an object of comparison with said number of games, generating a second special game state where the number of game media to be paid out is determined according to a number obtained by accumulatively counting a part of said number of game media to be paid out according to the regular winning combination.    
   
   
       2 . A gaming machine connected through a communication line to a control device which counts the number of games accumulatively for every gaming machine of plural gaming machines, comprising: 
 winning combination determination means for determining a winning combination by a lottery;    means for generating a first special game state that is a game state advantageous to a player when the determined winning combination is a special winning combination;    means for determining the number of game media to be paid out according to a regular winning combination when the determined winning combination is the regular winning combination other than said special winning combination;    means for transmitting an identification information of the gaming machine to said control device through said communication line each time a game is played;    means for receiving a command signal transmitted from said control device when said number of games accumulatively counted by said control device based on said identification information of the gaming machine reaches a set value set as an object of comparison with said number of games; and    means for generating a second special game state based on said command signal where the number of game media to be paid out is determined according to a number obtained by accumulatively counting a part of said number of game media to be paid out according to the regular winning combination.    
   
   
       3 . A gaming machine comprising: 
 winning combination determination means for determining a winning combination by a lottery;    means for generating a first special game state that is a game state advantageous to a player when the determined winning combination is a special winning combination;    means for determining the number of game media to be paid out according to a regular winning combination when the determined winning combination is the regular winning combination other than said special winning combination;    means for accumulatively counting a part of said number of game media to be paid out according to the regular winning combination;    means for counting accumulatively the number of games each time a game is played;    means for determining whether or not said number of games has reached a set value set as an object of comparison with said number of games; and    means for, when said number of games is determined to have reached said set value, generating a second special game state where the number of game media to be paid out is determined according to a number obtained by accumulatively counting a part of said number of game media to be paid out according to the regular winning combination.    
   
   
       4 . The gaming machine according to  claim 1 , 
 wherein    reception means that can accept for one game an insertion of game media up to a predetermined upper limit value is provided, and said means for generating said second special game state generates said second special game state in a case where the number of inserted game media for the game played by the player is equal to said upper limit value when said number of games reaches said set value.    
   
   
       5 . A gaming machine equipped with a processing device and a storage device, 
 wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device;    a processing reading from said storage device a program for generating a first special game state that is a game state advantageous to a player when the determined winning combination is a special winning combination, and executing said program;    a processing determining the number of game media to be paid out according to a regular winning combination when the determined winning combination is the regular winning combination other than said special winning combination; and    a processing reading from said storage device, when the number of games accumulatively counted each time a game is played reaches a set value set as an object of comparison with said number of games, a program for generating a second special game state where the number of game media to be paid out is determined according to a number obtained by accumulatively counting a part of said number of game media to be paid out according to the regular winning combination, and executing said program.    
   
   
       6 . A gaming machine equipped with a processing device and a storage device, and connected through a communication line to a control device which counts the number of games accumulatively for every gaming machine of plural gaming machines, 
 wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device;    a processing reading from said storage device a program for generating a first special game state that is a game state advantageous to a player when the determined winning combination is a special winning combination, and executing said program;    a processing determining the number of game media to be paid out according to a regular winning combination when the determined winning combination is the regular winning combination other than said special winning combination;    a processing transmitting an identification information of the gaming machine stored in said storage device to said control device through said communication line each time a game is played;    a processing receiving a command signal transmitted from said control device when said number of games accumulatively counted by said control device based on said identification information of the gaming machine reaches a set value set as an object of comparison with said number of games; and    a processing reading from said storage device a program for generating a second special game state based on said command signal where the number of game media to be paid out is determined according to a number obtained by accumulatively counting a part of said number of game media to be paid out according to the regular winning combination, and executing said program.    
   
   
       7 . A gaming machine equipped with a processing device and a storage device, 
 wherein    said processing device executes:    a processing determining one winning combination selected from plural winning combinations determined in advance by executing a lottery program stored in said storage device;    a processing reading from said storage device a program for generating a first special game state that is a game state advantageous to a player when the determined winning combination is a special winning combination, and executing said program;    a processing determining the number of game media to be paid out according to a regular winning combination when the determined winning combination is the regular winning combination other than said special winning combination;    a processing accumulatively counting a part of said number of game media to be paid out according to the regular winning combination;    a processing counting accumulatively the number of games each time a game is played;    a processing determining whether or not said number of games has reached a set value set as an object of comparison with said number of games; and    a processing reading from said storage device, when said number of games is determined to have reached said set value, a program for generating a second special game state where the number of game media to be paid out is determined according to a number obtained by accumulatively counting a part of said number of game media to be paid out according to the regular winning combination, and executing said program.    
   
   
       8 . The gaming machine according to  claim 5 , 
 wherein    said processing device executes a program for generating said second special game state when said number of games reaches said set value in a case where the number of inserted game media for a game played by the player is the upper limit value of the number of game media to be inserted for one game.    
   
   
       9 . A gaming machine comprising: 
 means for accumulatively counting a part of the number of game media to be paid out, the number being determined a according to a lottery result; and    means for paying out to a player the accumulatively counted number of game media when the number of games played by the player reaches a predetermined set value.    
   
   
       10 . A game control method comprising: 
 a step of accumulatively counting a part of the number of game media to be paid out, the number being determined a according to a lottery result; and    a step of paying out to a player the accumulatively counted number of game media when the number of games played by the player reaches a predetermined set value.    
   
   
       11 . A game system equipped with a gaming machine and a control device, 
 wherein    said control device includes    means for transmitting a signal to said gaming machine when the number of games played in said gaming machine by a player reaches a predetermined set value, and    said gaming machine includes:    means for accumulatively counting a part of the number of game media to be paid out, the number being determined a according to a lottery result; and    means for, according to the signal received from said control device, paying out to the player the accumulatively counted number of game media.

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