Trivia game
Abstract
A method for playing a trivia game comprising the steps of compiling a general pool of trivia questions; arranging a game with a plurality of players connected over a computer network; receiving an entry fee from a plurality of players connected over a computer network; and assigning a starting point total for each player; presenting a sequence of at least 20 trivia questions. Each question is presented by: presenting the topic for the question; setting point wager limits; receiving a point wager from a plurality of players connected over a computer network; presenting multiple choice answers having at least one correct answer; adding wagered points for correct answers, and decaying points earnable for a question over time; subtracting wagered points for incorrect answers; increasing point wager limits; calculating ending point totals for each player to determine the winner; and pooling the entry fees to award a portion of the entry fees to the winner.
Claims
exact text as granted — not AI-modified1 . A method for playing a trivia game comprising the steps of:
a. compiling a general pool of trivia questions; b. arranging a game with a plurality of players connected over a computer network; c. receiving an entry fee from a plurality of players connected over a computer network; d. assigning a starting point total for each player; e. presenting a sequence of at least 20 trivia questions, wherein each question is presented by:
i. presenting the topic for the question;
ii. setting point wager limits;
iii. receiving a point wager from a plurality of players connected over a computer network;
iv. presenting multiple choice answers having at least one correct answer;
v. adding wagered points for correct answers, and decaying points earnable for a question over time;
vi. subtracting wagered points for incorrect answers;
vii. increasing point wager limits;
f. calculating ending point totals for each player to determine the winner;
g. pooling the entry fees to award a portion of the entry fees to the winner.
2 . The method for playing a trivia game of claim 1 , further comprising the step of awarding reward points.
3 . The method for playing a trivia game of claim 1 , wherein the sequence has 22 trivia questions.
4 . The method for playing a trivia game of claim 1 , wherein players have approximately 7 seconds to read the question before answering.
5 . The method for playing a trivia game of claim 1 , wherein players have approximately 10 seconds to place their wager.
6 . The method for playing a trivia game of claim 1 , wherein players have approximately 5 seconds to choose the best answer.
7 . The method for playing a trivia game of claim 1 , wherein the sequence has 22 trivia questions, wherein players have approximately 7 seconds to read the question before answering, wherein players have approximately 10 seconds to place their wager, and wherein players have approximately 5 seconds to choose the best answer.
8 . A method for playing a real time trivia game comprising the steps of:
a. compiling a general pool of trivia questions; b. arranging a game with a plurality of players connected over the internet; c. receiving an entry fee from a plurality of players connected over the internet; d. assigning a starting point total for each player; e. presenting a sequence of at least 20 trivia questions, wherein each question is presented by:
i. presenting the topic for the question;
ii. setting point wager limits;
iii. receiving a point wager from a plurality of players connected over the internet;
iv. presenting multiple choice answers having at least one correct answer;
v. adding wagered points for correct answers, and decaying points earnable for a question after about 4 seconds;
vi. subtracting wagered points for incorrect answers;
vii. increasing point wager limits up to a maximum of all points held by a player;
f. calculating ending point totals for each player to determine the winner; g. pooling the entry fees to award a portion of the entry fees to the winner.
9 . The method for playing a real time trivia game of claim 8 , further comprising the step of awarding reward points.
10 . The method for playing a real time trivia game of claim 8 , wherein the sequence has 22 trivia questions.
11 . The method for playing a real time trivia game of claim 8 , wherein players have approximately 7 seconds to read the question before answering.
12 . The method for playing a real time trivia game of claim 8 , wherein players have approximately 10 seconds to place their wager.
13 . The method for playing a real time trivia game of claim 8 , wherein players have approximately 5 seconds to choose the best answer.
14 . The method for playing a real time trivia game of claim 8 , wherein the sequence has 22 trivia questions, wherein players have approximately 7 seconds to read the question before answering, wherein players have approximately 10 seconds to place their wager, and wherein players have approximately 5 seconds to choose the best answer.
15 . A method for playing a real time trivia game comprising the steps of:
a. compiling a general pool of trivia questions; b. arranging a game with a plurality of players connected over the internet; c. assigning a starting point total for each player; d. presenting a sequence of at least 22 trivia questions, wherein each question is presented by:
i. presenting the topic for the question;
ii. setting point wager limits;
iii. receiving a point wager from a plurality of players connected over the internet;
iv. presenting multiple choice answers having at least one correct answer;
v. adding wagered points for correct answers, and decaying points earnable for a question after about 4 seconds;
vi. subtracting wagered points for incorrect answers;
vii. increasing point wager limits up to a maximum of all points held by a player for the last two questions;
e. calculating ending point totals for each player to determine the winner.
16 . The method for playing a real time trivia game of claim 15 , further comprising the step of awarding reward points.
17 . The method for playing a real time trivia game of claim 15 , wherein the sequence has 22 trivia questions.
18 . The method for playing a real time trivia game of claim 15 , wherein players have approximately 10 seconds to place their wager.
19 . The method for playing a real time trivia game of claim 15 , wherein players have approximately 5 seconds to choose the best answer.
20 . The method for playing a real time trivia game of claim 15 , wherein the sequence has 22 trivia questions, wherein players have approximately 7 seconds to read the question before answering, wherein players have approximately 10 seconds to place their wager, and wherein players have approximately 5 seconds to choose the best answer.Join the waitlist — get patent alerts
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