US2007052172A1PendingUtilityA1

Game Combining Aspects of Keno and Poker

Assignee: DARGUE STANPriority: Sep 2, 2005Filed: May 19, 2006Published: Mar 8, 2007
Est. expirySep 2, 2025(expired)· nominal 20-yr term from priority
Inventors:Stan Dargue
A63F 2001/005A63F 3/062A63F 3/00157
47
PatentIndex Score
0
Cited by
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References
0
Claims

Abstract

An additional to games of chance such as keno wherein card values can also be generated. A player can mark numbers he predicts will be picked by the house, and after the house picks their numbers, card values can also be generated. A poker hand can be formed from the card values and an award can be awarded based on a value of the poker hand.

Claims

exact text as granted — not AI-modified
1 . A method to resolve wagers placed by a player, the method comprising: 
 marking, by a player, marked numbers on a grid;    picking, by a house, random numbers on the grid;    determining matching numbers between the marked numbers and the random numbers;    generating a random card value for each of the matching numbers;    forming a poker hand using the random card value(s); and    paying the player an amount based on a rank of the poker hand.    
   
   
       2 . The method as recited in  claim 1 , wherein the poker hand is formed by using a best five card hand out of the random card values.  
   
   
       3 . The method as recited in  claim 1 , wherein the grid is a keno grid.  
   
   
       4 . The method as recited in  claim 1 , wherein the grid is a lottery grid.  
   
   
       5 . The method as recited in  claim 1 , wherein the grid is a bingo grid.  
   
   
       6 . The method as recited in  claim 1 , wherein if an amount of marked numbers by the player is less than a predetermined number, then additional numbers will be marked to reach the predetermined number of numbers marked.  
   
   
       10 . A method to resolve wagers placed by a player, the method comprising: 
 marking, by a player, marked numbers on a grid;    picking, by a house, random numbers on the grid;    generating and outputting a random card value for each random number picked during the picking;    determining matching numbers between the marked numbers and the random numbers;    paying the player based on a number of the matching numbers;    forming a poker hand using the random card value(s); and    paying the player an amount based on a rank of the poker hand.    
   
   
       11 . The method as recited in  claim 10 , wherein the poker hand is formed by using a best five card hand out of the random card values.  
   
   
       12 . The method as recited in  claim 10 , wherein the grid is a keno grid.  
   
   
       13 . The method as recited in  claim 10 , wherein the grid is a lottery grid.  
   
   
       14 . The method as recited in  claim 10 , wherein the grid is a bingo grid.  
   
   
       15 . The method as recited in  claim 10 , wherein if an amount of marked numbers by the player is less than a predetermined number, then additional numbers will be marked to reach the predetermined number of numbers marked.  
   
   
       16 . A method to resolve wagers placed by a player, the method comprising: 
 associating grid numbers on a grid with card values;    marking, by a player, marked numbers selected from the grid numbers;    picking, by a house, random numbers from the grid numbers;    determining matching numbers between the marked numbers and the random numbers; and    paying the player based on a number of the matching numbers.    
   
   
       17 . A method as recited in  claim 16 , further comprising: 
 forming a best poker hand using the card values associated with the picked numbers by the house; and    paying the player an amount based on a rank of the best poker hand.    
   
   
       18 . A method as recited in  claim 16 , further comprising: 
 forming a best poker hand using the card values associated with the matching numbers; and    paying the player an amount based on a rank of the best poker hand.    
   
   
       19 . A method as recited in  claim 17 , further comprising: 
 before the picking, allowing the player to select a predicted poker hand and receiving a wager(s) from the player; and    paying the player's wager if the best poker hand forms the predicted poker hand.    
   
   
       20 . A method as recited in  claim 18 , further comprising: 
 before the picking, allowing the player to select a predicted poker hand and receiving a wager(s) from the player; and    paying the player's wager if the best poker hand forms the predicted poker hand.    
   
   
       21 . A method to resolve a wager placed by a player, the method comprising: 
 generating a plurality of random letters;    determining a largest English word using the random letters; and    paying a player based on a length of the word.    
   
   
       22 . A method as recited in  claim 21 , wherein the generating generates letters by generating card values which have a respective letter associated with each card value.  
   
   
       23 . A method as recited in  claim 21 , further comprising: 
 before the generating: 
 marking, by a player, marked numbers selected from grid numbers;  
 picking, by a house, random numbers from grid numbers,  
   wherein the generating randomly generates an English letter for every match between the marked numbers and the random numbers.

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