Game program, gaming apparatus, and recording medium
Abstract
To provide a game program, gaming apparatus, recording medium in which any player can easily customize a player character, thus making it possible to increase player's interest in a game. A gaming apparatus stores a plurality of types of additional power data classified by type and a plurality of types of power objects which are classified by a shape corresponding to the type and are used to determine character power. The gaming apparatus exerts control to display a region of a shape, which corresponds to the type of additional power data, and the shape of at least any of a plurality of types of power objects. The gaming apparatus, on condition that a power object corresponding to the shape of the region has been set in the region, determines additional power data, which corresponds to the shape of the power object, as additional power data to be added to character data.
Claims
exact text as granted — not AI-modified1 . A game program product for use in a computer including a player-operable operating device comprising:
a character data storage module which stores character data relating to a character; an additional power data storage module which stores additional power data to be added to character data; an additional power data determination module which, based on an operational signal from the operating device, determines additional power data to be added to character data; a character power determination module which determines character power based on the character data stored in the character data storage module and the additional power data determined by the additional power data determination module, wherein the additional power data storage module stores a plurality of types of additional power data classified by type; and stores a plurality of types of power objects which are classified by a shape corresponding to the type and are used to determine character power; and the game program product further comprising; a region display control unit which exerts control to display a region of a shape corresponding to the type of the additional power data; and a power object display control unit which exerts control to display the shape of at least any of the plurality of types of power objects wherein the additional power data determination module, on condition that a power object corresponding to the shape of the region has been set in the region, determines additional power data, which corresponds to the type of the power object, as additional power data to be added to character data.
2 . A game program product according to claim 1 , wherein
the additional power data storage module stores additional power data which corresponds to the size of a power object and becomes relatively favorable for a character pursuant to the size of the power object; and the game program further comprising: a region size change module which changes the size of the region; wherein the additional power data determination module, on condition that a power object corresponding to the size of the region or smaller has been set in the region, determines additional power data, which corresponds to the size of a power object related to the region, as additional power data to be added to character data.
3 . A game program product according to claim 2 , further comprising:
a region shape type change module which changes the shape type of the region.
4 . A game program product according to claim 3 , further comprising:
a plurality of types of the additional power data determination modules which are different in at least any of the number, shape size, and shape type of regions; an additional power data setting module which sets any of the plurality of types of additional power data determination modules, relating it to a character; and wherein the character power determination module determines character power based on character data relating to a character set related thereto by the additional power data setting module and additional power data of all additional power data determination module set related to the character by the additional power data setting module.
5 . A game program product according to claim 1 , wherein
the additional power data storage module, in response to the region, stores additional power data which is used to change the increase/decrease ratio of character data to a character action mode; and the additional power data determination module, on condition that the power object has been set in the region, determines additional power data, which corresponds to the region, as additional power data to be added to character data.
6 . A gaming apparatus comprising:
a player-operable operating device; a character data storage module which stores character data relating to a character; an additional power data storage module which stores additional power data to be added to character data; an additional power data determination module which, based on an operational signal from the operating device, determines additional power data to be added to character data; and a character power determination module which determines character power based on the character data stored in the character data storage module and the additional power data determined by the additional power data determination module, wherein the additional power data storage module stores a plurality of types of additional power data classified by type, and the additional power data storage module stores a plurality of types of power objects which are classified by a shape corresponding to the type and are used to determine character power, the gaming apparatus including: a region display control unit which exerts control to display at region of a shape corresponding to the type of the additional power data; and a power object display control unit which exerts control to display the shape of at least any of the plurality of types of power objects, wherein the additional power data determination module on condition that a power object corresponding to the shape of the region has been set in the region, determines additional power data, which corresponds to the type of the power object, as additional power data to be added to character data.Join the waitlist — get patent alerts
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