US2007021201A1PendingUtilityA1

Gaming machine, recording medium recorded simulation program for gaming machine therein

Assignee: ARUZE CORPPriority: Feb 2, 2004Filed: Feb 7, 2006Published: Jan 25, 2007
Est. expiryFeb 2, 2024(expired)· nominal 20-yr term from priority
A63F 9/24A63F 7/02
52
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Claims

Abstract

A gaming machine of the present invention includes: information display controlling unit for allowing display unit to perform switching display from a predetermined display state on the display unit to information regarding a game; operation determining unit for determining whether or not a predetermined operation has been performed by the operation unit; clock counting unit for counting a time in a case where it is determined by the operation determining unit that the predetermined operation by the operation unit has been performed when the information regarding the game is being displayed on the display unit by the information display controlling unit; and display state controlling unit for returning the display state on the display unit to the predetermined display state in a case where the time counted by the clock counting unit has reached a predetermined time while it is being left undetermined by the operation determining unit that the predetermined operation by the operation unit has been performed.

Claims

exact text as granted — not AI-modified
1 . A gaming machine, comprising: 
 a display unit capable of changing a display state in response to a game;    an operation unit operatable by a player;    an information display control unit which allows the display unit to perform switching display from a predetermined display state on the display unit to information regarding the game;    an operation determination unit which determines whether or not a predetermined operation has been performed by the operation unit;    a clock counter unit which counts a time in a case where it is determined by the operation determination unit that the predetermined operation by the operation unit has been performed when the information regarding the game is being displayed on the display unit by the information display control unit; and    a display state control unit which returns the display state on the display unit to the predetermined display state in a case where the time counted by the clock counter unit has reached a predetermined time while it is being left undetermined by the operation determination unit that the predetermined operation by the operation unit has been performed.    
   
   
       2 . The gaming machine according to  claim 1 , 
 wherein the information display control unit allows the display unit to perform the switching display under a condition where a gaming state is a plying state where a predetermined game is not played.    
   
   
       3 . The gaming machine according to  claim 2 , further comprising: 
 a variable display unit which performs variable display of identification information when a predetermined starting condition is established; and    a gaming control unit which sets the gaming state to a specific gaming state advantageous for the player when a result of the variable display of the identification information, the variable display being displayed on the variable display unit, has resulted in predetermined variable display,    wherein the display control unit allows the display unit to display an effect image regarding the variable display of the identification information from the information regarding the game in a case where the information regarding the game is being displayed on the display unit when the predetermined starting condition is established.    
   
   
       4 . A recording medium recording a program for allowing a computer to execute a simulation of a gaming machine including a display unit capable of changing a display state in response to a game, and an operation unit operatable by a player, 
 the program comprising:    an information display control process which allows the display unit to perform switching display from a predetermined display state on the display unit to information regarding the game;    an operation determination process which determines whether or not a predetermined operation has been performed by the operation unit;    a clock counting process which counts a time in a case where it is determined by the operation determination process that the predetermined operation by the operation unit has been performed when the information regarding the game is being displayed on the display unit by the information display control process; and    a display state control process which returns the display state on the display unit to the predetermined display state in a case where the time counted by the clock counting process has reached a predetermined time while it is being left undetermined by the operation determination process that the predetermined operation by the operation unit has been performed.

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