US2007007726A1PendingUtilityA1

Game of people and their times

Individually held — no corporate assignee on recordPriority: Jul 7, 2005Filed: Jul 7, 2005Published: Jan 11, 2007
Est. expiryJul 7, 2025(expired)· nominal 20-yr term from priority
Inventors:John Alessio
A63F 3/00006A63F 3/0449A63F 9/18A63F 2001/0441A63F 2003/00208A63F 2011/0018
22
PatentIndex Score
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Cited by
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References
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Claims

Abstract

A game to reveal significant dates for extraordinary beings. The game comprises a game board including a time track comprising a plurality of sections distributed between a start space and an end space. A plurality of travel tokens move from the start space to the end space using means for controlling how the plurality of travel tokens progresses from the start space to the end space. As the travel tokens advance acquisition of a plurality of objects leads to revelation of the significant date for at least one extraordinary being.

Claims

exact text as granted — not AI-modified
1 . A game to reveal significant dates for extraordinary beings and associated events, the game comprising: 
 a game board including a plurality of spaces, wherein at least one of said spaces is a start space and at least one of said spaces is an end space;    a plurality of travel tokens for designating movement of a plurality of players between said spaces;    means for controlling how the plurality of travel tokens progresses between said spaces; and    a plurality of objects for acquisition to reveal the significant date for at least one extraordinary being.    
   
   
       2 . The game of  claim 1 , wherein: 
 said spaces for a contiguous time track that winds around the start space; and    the start space occupies a central point on the game board.    
   
   
       3 . The game of  claim 1 , wherein the start space corresponds to a first point in time of civilized man and the end space corresponds to a second point in time of civilized man.  
   
   
       4 . The game of  claim 1 , wherein the means for controlling progress of the plurality of travel tokens includes designated sections of the plurality of spaces of the game board.  
   
   
       5 . The game of  claim 4 , wherein the means for controlling includes at least one of: 
 a plurality of information cards used for determining movement of the plurality of travel tokens along the plurality of spaces; and    a plurality of instruction cards used for movement of the plurality of travel tokens and for acquiring said objects for acquisition.    
   
   
       6 . The game of  claim 5 , wherein the plurality of information cards present questions of events and beings from the dawn of civilized man to contemporary times.  
   
   
       7 . The game of  claim 1 , wherein the means for controlling also includes a plurality of cards presenting information relating to at least one of events and beings from the dawn of civilized man to contemporary times.  
   
   
       8 . The game of  claim 1 , wherein selected spaces of the plurality of spaces provide instructions leading to acquisition of one or more of the plurality of objects.  
   
   
       9 . The game of  claim 8 , wherein at least a portion of the plurality of objects displays a respective number, from zero to nine, used to formulate the significant date.  
   
   
       10 . A game to reveal significant dates for extraordinary beings and associated events, the game comprising: 
 a game board including a plurality of spaces, wherein at least one of said spaces is a start space and at least one of said spaces is an end space, wherein the start space corresponds to a first point in time of civilized man and wherein the end space corresponds to a second point in time of civilized man;    a plurality of travel tokens for designating movement of a plurality of players between said spaces;    means for controlling how the plurality of travel tokens progresses between said spaces, wherein the means for controlling progress of the plurality of travel tokens includes at least one of designated sections of the plurality of spaces of the game board, a number generating device, a plurality of information cards used for determining movement of the plurality of travel tokens along the plurality of spaces and a plurality of instruction cards used for movement of the plurality of travel tokens and for acquiring said objects for acquisition and wherein the plurality of information cards present information relating to events and beings from the dawn of civilized man to contemporary times; and    collectible game pieces including indicia used for reveal the significant date for at least one extraordinary being.    
   
   
       11 . A game to reveal significant dates for extraordinary beings and associated events, the game comprising: 
 a game board including a plurality of spaces representing a period of time associated with civilized man;    collectible game pieces having indicia enabling a significant date for at least one extraordinary being to be revealed; and    a plurality of cards each including information pertaining to at least one of events and beings from the dawn of civilized man to contemporary times.    
   
   
       12 . The game of  claim 11 , further comprising: 
 instructions for playing the game to reveal at least one of a date for an extraordinary being and an event associated with the extraordinary being, wherein said instructions include instructions dictating aspects of: 
 assigning an extraordinary being to each player;  
 determining means by which information about the extraordinary being to each player is discovered; and  
 controlling movement of a travel token of each player.  
   
   
   
       13 . The game of  claim 12 , further comprising: 
 instructions for playing the game to reveal at least one of a date for an extraordinary being and an event associated with the extraordinary being, wherein said instructions include instructions dictating aspects of: 
 designating a suitable margin of error for a revealed era of time to determining a degree of accuracy of an answer offered by a player to information about said at least one extraordinary being; and  
 designating a reward a player receives for an answer that is within a particular degree of accuracy.  
   
   
   
       14 . The game of  claim 11  wherein the collectible game pieces are star-shaped items having at least one of indicia representing a numeral provided thereon, indicia corresponding to a travel token of a player provided thereon and indicia corresponding to an era of time provided thereon.  
   
   
       15 . The game of  claim 11 , wherein the means providing playing instructions for acquiring the objects is selected from a random number generator and spaces included on the game board wherein the spaces contain playing instructions.  
   
   
       16 . The game of  claim 11 , wherein the game board includes spaces having indicia used for controlling movement of a travel token of a player.  
   
   
       17 . The game of  claim 11 , further comprising: 
 a plurality of instruction cards having information provided thereof for at least partially controlling movement of a travel token of a player.    
   
   
       18 . The game of  claim 11 , further comprising: 
 printed information designating a suitable margin of error for a revealed era of time, wherein said printed information is used for determining a degree of accuracy of an answer offered by a player to a question about said at least one extraordinary being; and    printed information designating a reward a player receives for an answer that is within a particular degree of accuracy.    
   
   
       19 . The game of  claim 11  wherein: 
 the collectible game pieces are star-shaped items having at least one of indicia representing a numeral provided thereon, indicia corresponding to a travel token of a player provided thereon and indicia corresponding to an era of time provided thereon;    the means providing playing instructions for acquiring the objects is selected from a random number generator and spaces included on the game board wherein the spaces contain playing instructions    the game board includes spaces having indicia used for controlling movement of a travel token of a player.    
   
   
       20 . The game of  claim 19 , further comprising: 
 instructions for playing the game to reveal at least one of a date for an extraordinary being and an event associated with the extraordinary being, wherein said instructions include instructions dictating aspects of: 
 assigning an extraordinary being to each player;  
 determining means by which information about the extraordinary being to each player is discovered; and  
 controlling movement of a travel token of each player;  
 designating a suitable margin of error for a revealed era of time to determining a degree of accuracy of an answer offered by a player to a question about said at least one extraordinary being; and  
 designating a reward a player receives for an answer that is within a particular degree of accuracy.

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