US2006287076A1PendingUtilityA1

Game system and information management apparatus

Assignee: ARUZE CORPPriority: May 18, 2005Filed: May 8, 2006Published: Dec 21, 2006
Est. expiryMay 18, 2025(expired)· nominal 20-yr term from priority
G07F 17/32G07F 17/3258G07F 17/3232
49
PatentIndex Score
0
Cited by
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Claims

Abstract

To evoke the desire to play in a new player and also to increase the interest of a current player in a game. A game system includes a plurality of gaming machines and an information management apparatus connected thereto, the information management apparatus including: a selection execution module which carries out a selection relating to a payout of a cumulative playing value obtained by adding a prescribed proportion of playing values which correspond to playing operations on the gaming machines; a selection probability table storage module which stores a plurality of selection probabilities relating to the payout of the cumulative playing value; a central controller which designates a selection probability stored in the selection probability table storage module; and a notifying section which carries out a notification corresponding to the selection probability designated by the central controller, wherein the central controller, when prescribed conditions have been fulfilled, designates a selection probability having a higher win probability of the cumulative playing value than a current win probability.

Claims

exact text as granted — not AI-modified
1 . A game system comprising a plurality of gaming machines and an information management apparatus which collects and manages information concerning the plurality of gaming machines, the information management apparatus including: 
 a selection section which carries out a selection relating to a payout of a cumulative playing value obtained by adding a prescribed proportion of playing values which correspond to playing operations on the gaming machines;    a storage module which stores a plurality of selection probabilities relating to the payout of the cumulative playing value;    a control section which designates a selection probability stored in the storage module; and    a notifying section which carries out a notification corresponding to the selection probability designated by the control section, wherein    the control section, when prescribed conditions have been fulfilled, designates a selection probability having a higher win probability of the cumulative playing value than a current win probability.    
   
   
       2 . A game system according to  claim 1 , wherein the storage module stores a selection probability used at a normal time to pay out the cumulative playing value, a selection probability having a higher win probability of the cumulative playing value than the selection probability used at the normal time, and contents for which a notification is raised by the notifying section in accordance with each of the selection probabilities.  
   
   
       3 . A game system according to  claim 2 , wherein the storage module stores a plurality of selection probabilities having a higher win probability of the cumulative playing value than the selection probability used at the normal time.  
   
   
       4 . A game system according to  claim 1 , wherein the control section, when the value of the cumulative playing value has exceeded a predetermined fixed value, designates a selection probability having a higher win probability of the cumulative playing value than the current win probability.  
   
   
       5 . A game system according to  claim 1 , wherein the control section, when a number of players on the plurality of gaming machine falls below a predetermined fixed number, designates a selection probability having a higher win probability of the cumulative playing value than the current win probability.  
   
   
       6 . An information management apparatus which collects and manages information concerning a plurality of gaming machines connected together via a communication network, comprising: 
 a selection section which carries out a selection relating to a payout of a cumulative playing value obtained by adding a prescribed proportion of playing values which correspond to playing operations on the gaming machines;    a storage module which stores a plurality of selection probabilities relating to the payout of the cumulative playing value;    a control section which designates a selection probability stored in the storage module; and    a notifying section which carries out a notification corresponding to the selection probability designated by the control section, wherein    the control section, when prescribed conditions have been fulfilled, designates a selection probability having a higher win probability of the cumulative playing value than a current win probability.

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