US2006281388A1PendingUtilityA1

Game call device and method of use thereof

Individually held — no corporate assignee on recordPriority: Jun 9, 2005Filed: Jun 9, 2005Published: Dec 14, 2006
Est. expiryJun 9, 2025(expired)· nominal 20-yr term from priority
Inventors:Stanley Quarles
A01M 31/004
23
PatentIndex Score
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Cited by
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References
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Claims

Abstract

A game call device and method of use thereof, comprising a plurality of rattlers of varying diameter tethered about a common handle, wherein positional manipulation of the handle results in the rattlers clashing or striking (i.e., rattling) against each other and/or the handle, and thus, aurally-simulating the clashing or striking of deer antlers.

Claims

exact text as granted — not AI-modified
1 . A game call device, comprising: 
 a handle; and    a plurality of rattling members coupled to, and freely suspended from, said handle, wherein shaking said plurality of rattling members reproduces the rattling auditory impressions characteristically elicited from natural antlered beast behavioral activities.    
   
   
       2 . The game call device of  claim 1 , wherein at least a portion of said rattling members comprise varying diametric measurements.  
   
   
       3 . The game call device of  claim 1 , wherein at least a portion of said rattling members comprise shared diametric measurements.  
   
   
       4 . The game call device of  claim 1 , wherein said rattling members comprise varying and shared diametric measurements.  
   
   
       5 . The game call device of  claim 1 , wherein at least a portion of said rattling members are manufactured from a material that offers a density substantially similar to that of natural bone antler and, thus, a resonance or harmonic substantially equivalent thereto.  
   
   
       6 . The game call device of  claim 1 , wherein at least a portion of said rattling members comprise tapering diameters through the lengths thereof.  
   
   
       7 . The game call device of  claim 1 , wherein at least a portion of said rattling members comprise hollowed interiors.  
   
   
       8 . The game call device of  claim 1 , wherein at least a portion of said rattling members are selected from the group consisting of rattling members having varying lengths, equivalent lengths, varying diameters, equal diameters, tapering diameters, undulating diameters, hollowed interiors, forked terminal ends, and combinations thereof.  
   
   
       9 . The game call device of  claim 1 , wherein at least a portion of said rattling members are manufactured from a material selected from the group consisting of wood, oak, cherry, olive, mahogany, cedar, pine, natural animal antler, animal bone, synthetic antler material, synthetic bone materials, resins, ceramics, and combinations thereof.  
   
   
       10 . The game call device of  claim 1 , wherein said handle shares similar materials and physical constructions to that of said rattling members.  
   
   
       11 . The game call device of  claim 1 , wherein said rattling members are coupled to, and freely suspended from, said handle by a coupling means.  
   
   
       12 . The game call device of  claim 11 , wherein said coupling means is selected from the group consisting of hook eye fasteners, fasteners, throughholes, tethering, leather lacing, waxed cotton cord, ropes, plastic ropes, twines, nylon string, nylon cord, string, plastic ties, ties, plastic chain links, chain links, metal wire, wire, hemp rope, and combination thereof.  
   
   
       13 . The game call device of  claim 1 , further comprising a scent attractive to antlered animals and disposed on the rattling members, wherein said scent is selected from the group consisting of natural scents, artificial scents, natural estrus, artificial estrus, natural pheromones, artificial pheromones, and combinations thereof.  
   
   
       14 . A game call device, comprising: 
 a handle; and    a rattling means coupled to, and freely suspended from, said handle, wherein moving said rattling means reproduces the rattling auditory impressions characteristically elicited from natural antlered beast behavioral activities.    
   
   
       15 . The game call device of  claim 14 , wherein said rattling means comprises dowels.  
   
   
       16 . The game call device of  claim 14 , wherein said rattling means comprises dowels, wherein at least a portion of said dowels are selected from the group consisting of dowels having varying lengths, equivalent lengths, varying diameters, equal diameters, tapering diameters, undulating diameters, hollowed interiors, forked terminal ends, and combinations thereof.  
   
   
       17 . The game call device of  claim 14 , wherein said rattling means comprises dowels, wherein at least a portion of said dowels are manufactured from a material selected from the group consisting of wood, oak, cherry, olive, mahogany, cedar, pine, natural animal antler, animal bone, synthetic antler material, synthetic bone materials, resins, ceramics, and combinations thereof.  
   
   
       18 . The game call device of  claim 14 , wherein said rattling means are manufactured from a material that offers a density substantially similar to that of natural bone antler and, thus, a resonance or harmonic substantially equivalent thereto.  
   
   
       19 . The game call device of  claim 14 , further comprising a scent attractive to antlered animals and disposed on the rattling means, wherein said scent is selected from the group consisting of natural scents, artificial scents, natural estrus, artificial estrus, natural pheromones, artificial pheromones, and combinations thereof.  
   
   
       20 . A method for reproducing the rattling auditory impressions characteristically elicited from natural antlered beast behavioral activities, said method comprising the steps of: 
 a. holding, in a single hand, a rattling device comprising a plurality of rattling members coupled to, and freely suspended from a common handle;    b. shaking or moving said handle such that said rattling members clash or strike and, thus, rattle, against each other to aurally-simulate the clashing or striking of antlers.

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