US2006217193A1PendingUtilityA1

Method and apparatus for managing performance of multiple games

Individually held — no corporate assignee on recordPriority: Apr 18, 2002Filed: Jun 8, 2006Published: Sep 28, 2006
Est. expiryApr 18, 2022(expired)· nominal 20-yr term from priority
G07F 17/3244G06Q 30/0218G06Q 30/04G06Q 40/00G06Q 50/06G07F 17/32G07F 17/3216G07F 17/3227G07F 17/3234G07F 17/3262
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Claims

Abstract

In accordance with one or more embodiments, a method for managing games for use on gaming devices is presented, wherein the method comprises determining a measure of performance of a game, and determining a payment due to a provider of the game based on the measure of performance of the game. In one or more embodiments, the measure of performance may be used to determine whether to keep the game enabled on one or more gaming devices.

Claims

exact text as granted — not AI-modified
1 . A method comprising: 
 determining a measure of usage of a first game on a first gaming device;    determining a measure of usage of a second game on the first gaming device;    determining a first payment rate that is associated with a first party;    determining a first payment amount based on the first payment rate and the measure of usage of the first game;    initiating payment of the first payment amount to the first party;    determining a second payment rate that is associated with a second party;    determining a second payment amount based on the second payment rate and the measure of usage of the second game; and initiating payment of the second payment amount to the second party.    
     
     
         2 - 25 . (canceled)

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