US2006163812A1PendingUtilityA1

Physically interactive game for partners

Assignee: CAYNE JAESONPriority: Jan 27, 2005Filed: Jan 27, 2005Published: Jul 27, 2006
Est. expiryJan 27, 2025(expired)· nominal 20-yr term from priority
Inventors:Jaeson Cayne
A63B 2213/00A63F 2009/0049A61H 19/50A63B 67/06A63F 2250/34A63F 3/00
44
PatentIndex Score
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Claims

Abstract

A game playing method and apparatus for partners generally comprises a playing surface including a plurality of targets and selection means for selecting a target. Each target includes a depiction of a person performing a physical interaction with a partner or an object specifying the physical interaction to be performed by the partner should that target be selected. In a preferred embodiment, the targets are arranged in a matrix. Each target may include a unique identifier, such as a number. Preferably, the playing surface is a sheet material, such as bed clothes, such as a sheet, upon which the physical activity can be performed by the partners. A target may be selected by skill, such as by tossing an object, such as a bean bag on a target, or by chance, such as by using a spinner, dice, or a drawing bag.

Claims

exact text as granted — not AI-modified
1 . Game playing apparatus for partners comprising: 
 a playing surface including: 
 a plurality of targets on said playing surface: each said target including a depiction of a partner performing a physical interaction with a partner or with an object specifying the physical interaction to be performed by the partner should that target be selected; and  
   selection means for selecting a target.    
   
   
       2 . The game of  claim 1  wherein: 
 said targets are arranged in a matrix.    
   
   
       3 . The game of  claim 1  wherein: 
 each said target includes a unique identifier.    
   
   
       4 . The game of  claim 1  wherein: 
 said selection means comprises: 
 an object for tossing on said playing surface by a partner for landing on a target for selecting the target landed upon.  
   
   
   
       5 . The game of  claim 1  wherein: 
 said selection means is chance determined.    
   
   
       6 . The game of  claim 1  wherein: 
 said playing surface is a sheet material.    
   
   
       7 . The game of  claim 1  wherein: 
 said playing surface is a bed cloth.    
   
   
       8 . The game of  claim 1  wherein: 
 said playing surface is a bed sheet.    
   
   
       9 . The game of  claim 1  wherein: 
 said playing surface is adapted for performing thereon by the partner the depicted physical interactions.    
   
   
       10 . A method of playing an interactive game comprising the steps of: 
 obtaining a game apparatus including a playing surface including: a plurality of delineated targets on the playing surface; each target including a depiction of a person performing a physical interaction with a partner or with an object:    selecting a target or targets using a selection means; and    performing with a partner or with an object the physical interaction or interactions depicted on the selected targets.    
   
   
       11 . The method of  claim 10  further including the step of: 
 selecting a partner using a selection means.    
   
   
       12 . The method of  claim 10  wherein: 
 the step of selecting a target or targets includes the step of tossing an object onto the playing surface.    
   
   
       13 . A method of playing an interactive game comprising the steps of: 
 obtaining a game apparatus including a playing surface including: a plurality of targets arranged in a matrix on the playing surface; each target including a depiction of two persons performing a physical interaction:    selecting a target or targets using a selection means; and    performing with a partner the physical interaction or interactions depicted on the selected targets.    
   
   
       14 . The method of  claim 13  further including the step of: 
 selecting a partner using a selection means.    
   
   
       15 . The method of  claim 13  wherein: 
 the step of selecting a target or targets includes the step of tossing an object onto the playing surface.    
   
   
       16 . The method of  claim 13  wherein: 
 the step of selecting a target or targets includes using a random selection means to identify a unique identifier on the target.    
   
   
       17 . The method of  claim 13  wherein: 
 the step of selecting a target or targets includes using a random selection means to identify the location of a target in the matrix.

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