Physically interactive game for partners
Abstract
A game playing method and apparatus for partners generally comprises a playing surface including a plurality of targets and selection means for selecting a target. Each target includes a depiction of a person performing a physical interaction with a partner or an object specifying the physical interaction to be performed by the partner should that target be selected. In a preferred embodiment, the targets are arranged in a matrix. Each target may include a unique identifier, such as a number. Preferably, the playing surface is a sheet material, such as bed clothes, such as a sheet, upon which the physical activity can be performed by the partners. A target may be selected by skill, such as by tossing an object, such as a bean bag on a target, or by chance, such as by using a spinner, dice, or a drawing bag.
Claims
exact text as granted — not AI-modified1 . Game playing apparatus for partners comprising:
a playing surface including:
a plurality of targets on said playing surface: each said target including a depiction of a partner performing a physical interaction with a partner or with an object specifying the physical interaction to be performed by the partner should that target be selected; and
selection means for selecting a target.
2 . The game of claim 1 wherein:
said targets are arranged in a matrix.
3 . The game of claim 1 wherein:
each said target includes a unique identifier.
4 . The game of claim 1 wherein:
said selection means comprises:
an object for tossing on said playing surface by a partner for landing on a target for selecting the target landed upon.
5 . The game of claim 1 wherein:
said selection means is chance determined.
6 . The game of claim 1 wherein:
said playing surface is a sheet material.
7 . The game of claim 1 wherein:
said playing surface is a bed cloth.
8 . The game of claim 1 wherein:
said playing surface is a bed sheet.
9 . The game of claim 1 wherein:
said playing surface is adapted for performing thereon by the partner the depicted physical interactions.
10 . A method of playing an interactive game comprising the steps of:
obtaining a game apparatus including a playing surface including: a plurality of delineated targets on the playing surface; each target including a depiction of a person performing a physical interaction with a partner or with an object: selecting a target or targets using a selection means; and performing with a partner or with an object the physical interaction or interactions depicted on the selected targets.
11 . The method of claim 10 further including the step of:
selecting a partner using a selection means.
12 . The method of claim 10 wherein:
the step of selecting a target or targets includes the step of tossing an object onto the playing surface.
13 . A method of playing an interactive game comprising the steps of:
obtaining a game apparatus including a playing surface including: a plurality of targets arranged in a matrix on the playing surface; each target including a depiction of two persons performing a physical interaction: selecting a target or targets using a selection means; and performing with a partner the physical interaction or interactions depicted on the selected targets.
14 . The method of claim 13 further including the step of:
selecting a partner using a selection means.
15 . The method of claim 13 wherein:
the step of selecting a target or targets includes the step of tossing an object onto the playing surface.
16 . The method of claim 13 wherein:
the step of selecting a target or targets includes using a random selection means to identify a unique identifier on the target.
17 . The method of claim 13 wherein:
the step of selecting a target or targets includes using a random selection means to identify the location of a target in the matrix.Join the waitlist — get patent alerts
Track US2006163812A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.