Typing game apparatus
Abstract
A typing game apparatus includes: an image display which displays a predetermined image related to a game; an input device having arranged thereon a plurality of keys corresponding to a plurality of characters; a CPU which controls the image display and determines whether or not a character string input from the input device matches a predetermined character string; a determination result memory which stores a determination result of the CPU; the CPU which controls the game based on the determination result stored in the determination result memory and controls an accuracy determination based on a player's operation.
Claims
exact text as granted — not AI-modified1 . A typing game apparatus comprising:
an image display which displays a predetermined image related to a game; an input device having arranged thereon a plurality of keys corresponding to a plurality of characters; a PU which controls the image display and determines whether or not a character string input from the input device matches a predetermined character string; a determination result memory which stores a determination result of the PU; the PU which controls the game based on the determination result stored in the determination result memory and controls the function of the accuracy determination based on a player's operation.
2 . A typing game apparatus according to claim 1 , wherein the PU initializes, from the determination result memory, the determination result related to part or all of the character string input from the input device.
3 . A typing game apparatus according to claim 2 , wherein the PU controls the image display to display the predetermined character string and to delete a character string related to the determination result initialized among the predetermined character string displayed.
4 . A typing game apparatus according to claim 2 , wherein the PU performs the initialization when a player performs a prescribed operation from the input device.
5 . A typing game apparatus according to claim 2 , wherein the PU performs the initialization in the state in which the determination result stored in the determination result memory is more than a fixed value and when the player performs a prescribed operation from the input device.
6 . A typing game apparatus according to claim 1 , wherein the PU, when predetermined conditions are satisfied, allows the accuracy determination function of the PU not to perform an accuracy determination related to part or all of the predetermined character string.
7 . A typing game apparatus according to claim 6 , wherein the PU controls the image display to display the predetermined character string and to delete a character string to which accuracy determination by the accuracy determination function is not performed of the PU among the predetermined character string displayed.
8 . A typing game apparatus according to claim 6 , wherein the predetermined conditions include the condition that the player performs a prescribed operation using the input device.
9 . A typing game apparatus according to claim 6 , wherein the predetermined conditions include the condition that the determination result stored in the determination result memory is more than the fixed value, and that the player performs a prescribed operation using the input device.
10 . A typing game apparatus according to any one of claims 1 , further having:
a song data memory which stores song data; and the PU plays music and outputs a sound at a set tempo based on the song data stored in the song data memory, the predetermined character string is a character string related to the sound output by the sound controller.
11 . A typing apparatus according to claim 5 , wherein the PU controls the image display, when the determination result stored in the determination result memory is more than the fixed value, to display a notification image which notifies the player thereof.Join the waitlist — get patent alerts
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