US2006148553A1PendingUtilityA1

Method for variable speed gaming

Assignee: SUMMIT AMUSEMENT AND DISTRIBUTPriority: Jan 3, 2005Filed: Jan 3, 2005Published: Jul 6, 2006
Est. expiryJan 3, 2025(expired)· nominal 20-yr term from priority
Inventors:Clifford Dodge
G07F 17/3269G07F 17/323G07F 17/34
43
PatentIndex Score
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Claims

Abstract

A variable speed gaming machine is disclosed with which a player may ad just the speed of game play to satisfy their individual desires. Prior to the start of game play a player can vary the length of time reels spin before they are stopped and/or the player can vary the rotational speed of the reels. An inexperienced slot machine player may want to slow the speed of game play, and an experienced slot machine player may want to increase the speed of game play.

Claims

exact text as granted — not AI-modified
1 . A method for a player to set the length of time during which a plurality of reels displayed on a video screen of a video gaming machine are to be rotated during game play for a video game being played by the player, the method comprising, the steps of: 
 the player providing an indication of the length of time for rotation of the plurality of reels for the video game being played before the reels are rotated during play of the video game; and    rotating the reels displayed on the video screen for a length of time corresponding to the player provided indication, wherein a player provides the indication of the length of time for rotation of the reels for the video game to satisfy the player's desire of how to play the video game.    
     
     
         2 . The method in accordance with  claim 1  for a player to set the length of time during which a plurality of reels displayed on a video screen of a video gaming machine are to be rotated during game play further comprising, the step of: 
 determining the actual time for which the plurality of reels will be rotated responsive to the player provided indication;    wherein the reels displayed on the video screen are rotated for the determined actual time.    
     
     
         3 . The method in accordance with  claim 2  for a player to set the length of time during which a plurality of reels displayed on a video screen of a video gaming machine are to be rotated during game play, further comprising the step of: 
 storing a set of times indicating the actual time for which the plurality of reels will be rotated;    wherein the step of determining the actual time for which the plurality of reels will be rotated further comprises the step of using the player provided indication to retrieve stored times to be used in the step of rotating the reels.    
     
     
         4 . The method in accordance with  claim 3  for a player to set the length of time during which a plurality of reels displayed on a video screen of a video gaming machine are to be rotated during game play wherein the player provided indication includes information of how fast the reels are to be spun and further comprising the step of spinning the reels displayed on a video screen during game play at a speed of rotation based on the last mentioned indication from the player.  
     
     
         5 . The method in accordance with  claim 1  for a player to set the length of time during which a plurality of reels displayed on a video screen of a video gaming machine are to be rotated during game play wherein the player provided indication includes information of how fast the reels are to be spun and further comprising the step of spinning the reels displayed on a video screen during game play at a speed of rotation based on the last mentioned indication from the player.  
     
     
         6 . A method for a player to indicate how a plurality of reels displayed on a video screen of a video gaming machine are to be spun during game play for a video game being played by the players, the method comprising the steps of: 
 the player providing an indication of how the plurality of reels are to be spun during game play; and    rotating the reels displayed on the video screen dependent on the player provided indication to satisfy the player's desire of how to play the video game.    
     
     
         7 . The method in accordance with  claim 6  for a player to indicate how a plurality of reels displayed on a video screen of a video gaming machine are to be spun during game play wherein the player provided indication indicates the length of time for rotation of the plurality of reels for the video game being played before the reels are rotated during play of the video game.  
     
     
         8 . The method in accordance with  claim 7  for a player to indicate how a plurality of reels displayed on a video screen of a video gaming machine are to be spun during game play further comprising the step of: 
 determining the actual time for which the plurality of reels will be rotated responsive to the player provided indication;    wherein the reels displayed on the video screen are rotated for the determined actual time.    
     
     
         9 . The method in accordance with  claim 8  for a player to indicate how a plurality of reels displayed on a video screen of a video gaming machine are to be spun during game play further comprising the step of: 
 storing a set of times indicating the actual time for which the plurality of reels will be rotated;    wherein the step of determining the actual time for which the plurality of reels will be rotated further comprises the step of using the player provided indication to retrieve stored times to be used in the step of rotating the reels.    
     
     
         10 . The method in accordance with  claim 9  for a player to indicate how a plurality of reels displayed on a video screen of a video gaming machine ale to be spun during game play wherein the player provided indication includes information of how fast the reels are to be spun and further comprising the step of spinning the reels displayed on a video screen during game play at a speed of rotation based on the last mentioned indication from the player.  
     
     
         11 . The method in accordance with  claim 7  for a player to indicate how a plurality of reels displayed on a video screen of a video gaming machine are to be spun during game play wherein the player provided indication includes information of how fast the reels are to be rotated and further comprising the step of spinning the reels displayed on a video screen during game play at the indicated speed of rotation.  
     
     
         12 . The method in accordance with  claim 6  for a player to indicate how a plurality of reels displayed on a video screen of a video gaming machine are to be spun during game play wherein the player provided indication includes information of how fast the reels are to be rotated and further comprising the step of spinning the reels displayed on a video screen during game play at the indicated speed of rotation.  
     
     
         13 . A computer readable medium containing computer executable instructions for indicating how a plurality of reels displayed on a video screen of a video gaming machine are to be spun during game play for a video game being played by a player, the executable program instructions comprising instructions for: 
 sensing an input from the player indicating of how the plurality of reels are to be spun during game play; and    rotating the reels displayed on the video screen dependent on the player provided indication to satisfy the player's desire of how to play the video game.

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