Card game and method of playing a card game
Abstract
A system and method for playing a card game are disclosed. The card game may be played with a real deck of cards and an associated playing surface or with a virtual deck of cards as part of a virtual card game on a processor-based platform. The method comprises placing at least one wager by betting a monetary amount and choosing a betting number or a range of betting numbers during a current round of play. The method further comprises dealing at least two playing cards and revealing a face of each of the dealt playing cards during the current round of play. The method also includes summing face values of the revealed playing cards to form at least one summed value for the current round of play. The method also comprises comparing the at least one summed value to the betting number or the range of betting numbers for each wager for the current round of play to determine any winning wagers. The method further includes paying any winning wager according to the monetary amount bet and odds associated with the winning wager for the current round of play.
Claims
exact text as granted — not AI-modified1 . A method of playing a card game, said method comprising:
preselecting at least one number from a set or a range of numbers during said current round of play, dealing at least two playing cards and revealing a face of each of said dealt playing cards during said current round of play; summing face values of said revealed playing cards to form at least one summed value for said current round of play; comparing said at least one summed value to a preselected number or range of numbers for each wager for said current round of play to determine any winning preselected numbers; and indicating any winning preselected number for said current round of play.
2 . The method according to claim 1 , further comprising the steps of,
placing at least one wager by betting a monetary amount on the preselcted number or range of numbers during a current round of play; and paying any winning wager according to said monetary amount bet and odds associated with said winning wager for said current round of play.
3 . A processor-based system for implementing a virtual card game, said processor-based system comprising:
at least one processor to execute playing of said virtual card game, and wherein said playing of said virtual card game comprises the steps of choosing a betting number or a range of betting numbers during a current round of play, dealing at least two playing cards and revealing a face of each of said dealt playing cards during the current round of play, summing face values of the revealed playing cards to form at least one summed value for the current round of play, comparing the at least one summed value to the betting number or the range of betting numbers for the current round of play to determine any winning betting number or the range of betting numbers; a program memory interfacing to said at least one processor to store software associated with said virtual card game; a user interface connecting to said at least one processor to allow a player of said virtual card game to select various functional inputs of said virtual card game; an image memory interfacing to said at least one processor to store image data of said virtual card game to be displayed; a display controller interfacing to said image memory to extract image data from said image memory in a controlled manner and to convert said image data to video data; and a display interfacing to said display controller to accept said video data from said display controller such that said video data is presented to said player on said display.
4 . The system according to claim 3 , further comprising the steps of,
placing at least one wager by betting a monetary or psuedo-monetary amount and paying any winning wager according to the monetary or psuedo-monetary amount bet and odds associated with the winning wager for the current round of play.Join the waitlist — get patent alerts
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