US2006038349A1PendingUtilityA1

Set of cards for game playing and related method

Assignee: MEEKS JOHNPriority: Aug 18, 2004Filed: Jan 20, 2005Published: Feb 23, 2006
Est. expiryAug 18, 2024(expired)· nominal 20-yr term from priority
Inventors:John Meeks
A63F 1/04A63F 3/00075A63F 3/00
48
PatentIndex Score
0
Cited by
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Claims

Abstract

Packaged sets of games cards that can be used in playing a card games, a board game with counters or a role playing game have printed on the cards the identification of a character/creature type; a base point value of the character/creature type; a base number of life units for the character/creature; a base set of statistics for the character/creature type for a plurality of attributes; a space for receiving added indications of enhancement to one or more of the attributes, and the point cost for each enhancement; and a place for receiving an added indication of the total point value of the character/creature. The total point value is equal to the base point value plus the point costs for any enhancements.

Claims

exact text as granted — not AI-modified
1 . A packaged set of cards for a game, said set of cards comprising a plurality of cards each card having printed thereon: 
 (a) the identification of a character/creature type;    (b) a base point value of the character/creature type;    (c) a base number of life units for the character/creature;    (d) a base set of statistics for the character/creature type for a plurality of attributes;    (e) a space for receiving added indications of enhancement to one or more of the attributes, and the point cost for each enhancement; and    (f) a place for receiving an added indication of the total point value of the character/creature, said total point value being equal to the base point value plus the point costs for any enhancement;    said plurality of cards in a set including cards for at least two character/creature types, and said set of cards being packaged in an enclosure effective to maintain the set in a group when not in use.    
   
   
       2 . The set of cards of  claim 1 , wherein the cards have an erasable coating allowing multiple uses.  
   
   
       3 . The set of cards  claim 2 , wherein the enclosure is a box.  
   
   
       4 . The set of cards of  claim 2 , wherein the enclosure is a plastic over-wrap.  
   
   
       5 . The set of cards of  claim 1 , wherein each card comprises a plurality of sub-sheets, including a top-sub sheet on which the identification of a character/creature type; the base point value of the character/creature type; the base number of life units for the character/creature; and the base set of statistics for the character/creature type for a plurality of attributes, and at least one enhancement sub-sheet on which indications of enhancement to one or more of the attributes, and the point cost for each enhancement are printed.  
   
   
       6 . The set of cards  claim 5 , wherein the enclosure is a box.  
   
   
       7 . The set of cards of  claim 5 , wherein the enclosure is a plastic over-wrap.  
   
   
       8 . A method for playing a multi-participant, competitive, turn-based game for two or more players using game cards comprising the steps of: 
 providing each player with a deck of game cards, each deck comprising a plurality of cards each card having printed thereon: 
 (a) the identification of a character/creature type;  
 (b) a base point value of the character/creature type;  
 (c) a base number of life units for the character/creature;  
 (d) a base set of statistics for the character/creature type for a plurality of attributes;  
 (e) a space for receiving added indications of enhancement to one or more of the attributes, and the point cost for each enhancement; and  
 (f) a place for receiving an added indication of the total point value of the character/creature, said total point value being equal to the base point value plus the point costs for any enhancement;  
   wherein each deck includes cards for at least two character/creature types, and wherein each deck has a total base point value;    assigning enhancements to one or more cards in each deck based upon a pre-defined set of enhancements and costs and recording the enhancements on each enhanced card,    wherein the total point value for each deck is the same following assignment of enhancement,    choosing a first player and placing the cards or counters representative of the cards of the first player on a game surface representative of a game environment in an initial position    choosing a subsequent player and placing the cards or counters representative of the cards of the subsequent player on a game surface representative of a game environment, for sufficient times that all of the players counters or cards are placed in initial positions    for the first and each subsequent player moving the cards or counters within the game environment in a series of turns until an end-of-game determination, said moves creating in some cases conflict situations, where the extent of the movement and the resolution of the conflict situations are determined by the enhanced attributes of each card, and    counting the total points remaining to each player at the end-of-game determination, and determining the winner of the game based on the total points remaining.    
   
   
       9 . The method of  claim 8 , wherein the cards have an erasable coating allowing multiple uses.  
   
   
       10 . The method of  claim 8 , wherein each card comprises a plurality of sub-sheets, including a top-sub sheet on which the identification of a character/creature type; the base point value of the character/creature type; the base number of life units for the character/creature; and the base set of statistics for the character/creature type for a plurality of attributes, and at least one enhancement sub-sheet on which indications of enhancement to one or more of the attributes, and the point cost for each enhancement are printed.  
   
   
       11 . A method of playing a role-playing game comprising the steps of: providing each player with a game card having printed thereon: 
 (a) an identification of a character/creature type being role-played by the player;    (b) a base point value of the character/creature type;    (c) a base number of life units for the character/creature;    (d) a base set of statistics for the character/creature type for a plurality of attributes;    (e) a space for receiving added indications of enhancement to one or more of the attributes, and the point cost for each enhancement; and    (f) a place for receiving an added indication of the total point value of the character/creature, said total point value being equal to the base point value plus the point costs for any enhancement;    providing the game master with a set of challenge cards reflecting challenges that may be encountered in the role playing game, each challenge card having printed thereon:    (i) an identification of a challenge;    (ii) a base point value of the challenge;    (iii) a base number of life units for the challenge;    (iv) a base set of statistics for the challenge one or more attributes;    (v) a space for receiving added indications of enhancement to one or more of the attributes, and the point cost for each enhancement; and    (vi) a place for receiving an added indication of the total point value of the challenge, said total point value being equal to the base point value plus the point costs for any enhancement;    maintaining a record of the status and the enhancements of the characters/creatures on the game cards as the game is played;    choosing challenges from the set of challenge cards when the game design calls for a challenge; and    recording the status of each challenge chosen on the challenge cards as the game progresses.    
   
   
       12 . The method of  claim 11 , wherein each card comprises a plurality of sub-sheets, including a top-sub sheet on which the identification of a character/creature type; the base point value of the character/creature type; the base number of life units for the character/creature; and the base set of statistics for the character/creature type for a plurality of attributes, and at least one enhancement sub-sheet on which indications of enhancement to one or more of the attributes, and the point cost for each enhancement are printed.

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