US2006033274A1PendingUtilityA1

Die-rolling device and game

Assignee: MATTEL INCPriority: May 3, 2001Filed: Oct 28, 2005Published: Feb 16, 2006
Est. expiryMay 3, 2021(expired)· nominal 20-yr term from priority
A63F 2250/04A63F 9/0406A63F 2003/00186A63F 2001/0441A63F 2250/1073A63F 7/045A63F 3/00006A63F 2003/00018A63F 9/18A63F 2250/1063
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Claims

Abstract

A method of playing a game. A face of a die may be selected, and a marker may be moved to a position on a game board according to the face selected. A request for a player response may be selected from a set of text-based requests, and an interval associated with the player response may be timed.

Claims

exact text as granted — not AI-modified
1 . A method of playing a game, comprising: 
 selecting a face of a die;    moving a marker to a position on a game board according to the face selected;    selecting a request for a player response from a set of text-based requests; and    timing an interval associated with the player response.    
   
   
       2 . The method of  claim 1 , wherein the step of selecting a face selects a number.  
   
   
       3 . The method of  claim 2 , wherein the step of selecting a face also selects at least one word corresponding to “yes” or “no.” 
   
   
       4 . The method of  claim 1 , wherein the game board defines a path with a plurality of positions for placement of the marker, and wherein the step of selecting a request is performed if the marker stops on any one of a predefined subset of the positions as a result of the step of moving.  
   
   
       5 . The method of  claim 1 , wherein the step of selecting a request includes a step of selecting a card from a set of cards.  
   
   
       6 . The method of  claim 1 , further comprising a step of providing an audible response according to the request.  
   
   
       7 . The method of  claim 6 , wherein the step of providing includes a step of speaking.  
   
   
       8 . The method of  claim 1 , wherein the step of selecting a request includes a step of selecting an incomplete request that includes a blank, further comprising a step of forming a complete request by suggesting a term for the blank.  
   
   
       9 . The method of  claim 1 , further comprising a step of dancing, pantomiming, and/or pointing according to the request.  
   
   
       10 . The method of  claim 1 , further comprising a step of responding to the request by a plurality of players in sequence, wherein the step of timing determines when the step of responding should end.  
   
   
       11 . A method of playing a game, comprising: 
 selecting a face of a die;    moving a marker along a path on a game board according to the face selected;    selecting a card including a set of text-based requests for a player response from a set of cards with different requests;    performing the response; and    timing an interval associated with performing with the response.    
   
   
       12 . The method of  claim 11 , wherein the step of selecting a face includes a step of selecting both a number and at least one word corresponding to “yes” or “no” from a face of the die.  
   
   
       13 . The method of  claim 11 , wherein the step of selecting a face includes a step of inverting an enclosure in which the die is disposed.  
   
   
       14 . The method of  claim 11 , wherein the step of selecting a card is performed only if the step of moving ends with the marker disposed on one of a predefined subset of positions along the path.  
   
   
       15 . The method of  claim 11 , wherein the step of performing the response includes a step of responding orally.  
   
   
       16 . The method of  claim 11 , wherein the step of selecting a card includes a step of selecting a card with an incomplete request that includes a blank, further comprising a step of completing the incomplete request by suggesting a term for the blank.  
   
   
       17 . The method of  claim 11 , wherein the step of timing an interval includes a step of setting a mechanical timer and a step of ending the step of performing when the mechanical timer produces a distinct audible signal.  
   
   
       18 . A method of playing a game, comprising: 
 moving a marker along a path on a game board;    selecting a card if the marker stops on one of a predefined subset of positions along the path, the card including a text-based request for an oral response and being included in a set of cards with requests for different oral responses;    timing an interval; and    providing the oral response only until the interval ends.    
   
   
       19 . The method of  claim 18 , wherein the step of providing is performed by a first player and then initiated in sequence by one or more additional players if the first player performs the step of providing successfully before the interval ends.  
   
   
       20 . The method of  claim 18 , wherein the step of selecting a card includes a step of selecting a card with an incomplete request that includes a blank, further comprising a step of completing the incomplete request by suggesting a term for the blank before the step of providing begins.

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