US2005225032A1PendingUtilityA1

Game involving stack of elements

Individually held — no corporate assignee on recordPriority: Nov 19, 2003Filed: Jun 11, 2005Published: Oct 13, 2005
Est. expiryNov 19, 2023(expired)· nominal 20-yr term from priority
Inventors:Chaim Weinreb
A63F 9/12A63F 9/0613A63F 2250/482
22
PatentIndex Score
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Cited by
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References
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Claims

Abstract

An apparatus for playing a game for multiple players, comprising a plurality of elements capable of being placed in a stack in any order, each element having several segments in identical locations, some open and some closed, and the closed segments having thereon various colours or images, letters, numbers or symbols and the elements are provided with certain grids and/or other visual controlling and identifying features and/or presentation, gaming and containment accessories, according to the different embodiments and in association with their rules, whereby when certain elements are stacked together in particular order and orientation, a random and changeable assortment of colours, images, letters, numbers, symbols or sections of paths is visible, into which predetermined meaningful lingual, visual, numerical or logical values may be derived, discerned or completed by the players.

Claims

exact text as granted — not AI-modified
1 . An apparatus for playing a game for multiple players, comprising a plurality of elements capable of being placed in a stack in any order, each element having on one or both sides several segments in identical locations which overlie exactly the segments of the other elements when all the elements are in a stack, some of the segments being open and some being closed, whereby when the elements are placed in a stack, the closed segments on the inner elements are completely visible through the open segments on the outer elements, and the closed segments having thereon various colours or images, letters, numbers or symbols and the elements are provided with certain grids and/or other visual controlling and identifying features and/or presentation, gaming and containment accessories, according to the different embodiments and in association with their rules, whereby when certain elements are stacked together in particular order, attitude and orientation, a random and changeable assortment of colours, images, letters, numbers, symbols or sections of paths is visible by the players on one or both ends of the stack, into which predetermined meaningful lingual, visual, numerical or logical values may be derived, discerned or completed by the players.  
   
   
       2 . A game as claimed in all previous claims in which an aligning device in the shape of a tray is provided whose outlines correspond exactly to the outline of the elements.  
   
   
       3 . A game as claimed in the previous claim in which suitable finger holes are located on the sides of the device.  
   
   
       4 . A game as claimed in the previous claims, in which each element has twelve segments thereon, some open and some closed, and the closed segments bear alphabetical letters.  
   
   
       5 . A game as claimed in the previous claim, in which each element is divided into four equal sections.  
   
   
       6 . A game as claimed in claims  2  and  3 , in which each element has segments arranged in rows, some open and some closed, and the closed segments bear colours or icons.  
   
   
       7 . A game as claimed in the previous claim, in which the segments are arranged in a grid providing twelve short rows of three segments each and two long rows of five segments each, and all the closed segments on at least one long row bear one colour only.  
   
   
       8 . A game as claimed in claims  6  and  7 , in which the closed segments carry numbers, or images representing coins with their values.  
   
   
       9 . A game as claimed in the previous claim, in which a die or a coin is provided, bearing plus and minus symbols.  
   
   
       10 . A game as claimed in  claims 1  to  3 , in which the segments on each element are sections of overlapping spheres.  
   
   
       11 . A game as claimed in the previous claim, in which the segments on each element provide four overlapping spheres, and each sphere is subdivided into four shapes, thus creating four “leaves”, four “lemons” and four “bows”.  
   
   
       12 . A game as claimed in claims  1 , in which each element has closed segments on both faces bearing two colours only, and the ratio between the two colours on one face repeats itself, in reverse, on the other face, but not in reflected position.  
   
   
       13 . A game as claimed in the previous claim, in which the elements are divided into groups/series of four, marked by symbols placed on corners, and the members of each group differ from each other by the ratio and position of the two colours on the closed segments.  
   
   
       14 . A game as claimed in claims  12  and  13 , in which a device is provided, consisting of a frame in upright position, with an insertion slot.  
   
   
       15 . A game as claimed in claims  1  and  6 , in which the closed segments carry images which can be classified in several ways and a die is provided with symbols of the different classification criteria.  
   
   
       16 . A game as claimed in claims  1 , in which the closed elements, and the other areas on the face of the elements, carry portions of paths.  
   
   
       17 . A game as claimed in the previous claim, in which there are start and finish marks on each element.  
   
   
       18 . A game as claimed in claims  16  and  17 , in which the said paths intersect representations of different values.  
   
   
       19 . A game as claimed in  claims 6  to  8 ,  10  to  11  and  16  to  18 , in which the number of elements provided is unlimited.  
   
   
       20 . A game as claimed in any preceding claim, in which the elements of the game being images generated by computer and manipulated by the player using a mouse, joystick or similar control device.

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