US2005040597A1PendingUtilityA1

POW! board game

Priority: Jul 22, 2003Filed: Jul 20, 2004Published: Feb 24, 2005
Est. expiryJul 22, 2023(expired)· nominal 20-yr term from priority
A63F 3/02A63F 3/00075
49
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Claims

Abstract

This invention is a unique strategy board game involving traditional chess skills, decision-making and tactics. It has a unique scoring system. The moves assigned to the pieces, the combination in which they are used, and their point values, are new concepts. The game board, specifically designed for the rules contained within this patent, consists of a horizontal playing surface of checkered squares or circles, on which the game pieces move each in accordance with its designated movement rules. Each player moves the game pieces with the object of capturing as many of the opposing player's pieces as possible to prevent scoring by the opposing player and by moving as many of the player's own pieces as possible to the opposing player's first row on the board, with the object of scoring points.

Claims

exact text as granted — not AI-modified
1 . A strategy game of skill comprising of: 
 a) a substantially horizontal playing surface containing a plurality of checkered squares or circles.    b) At least two sets of playing pieces, one set for each of said players.    c) A plurality of game pieces, each game piece being a figure, wherein the base firmly supports the game piece on the horizontal playing surface;    wherein both players place the game pieces on the horizontal playing surface,    wherein each player moves each game piece according to the game rules,    such that the player with the most points at the conclusion of the game, wins the game.    
   
   
       2 . The strategy game according to  claim 1 , wherein the initial placement of the game pieces contains some fixed pieces and some pieces, which can be randomly placed by the player.  
   
   
       3 . The strategy game according to  claim 1 , whereby the pieces may only be placed on the first two rows of the game board on the player's side.  
   
   
       4 . The strategy game according to  claim 1  whereby the initial placement of the game pieces on the playing surface is conducted by placing one (Nuke) on each of the circles at the far corners of the first row, then by placing both (Helicopters) on any of the circles on the second row, and finally by placing the rest of the pieces anywhere on the remaining circles of the first two rows.  
   
   
       5 . The strategy game according to  claim 1 , whereby a player captures an opposing player's piece by moving one of his or her pieces into the square or circle occupied by the opposing player's piece. The captured piece is then removed from the board.  
   
   
       6 . The strategy game according to  claim 1 , whereby a player is able to move one of his pieces to the opponents Base and thus scoring the point value of that piece. The scoring piece is then out of play and removed from the board, and its designated point value is added to the player's score.  
   
   
       7 . The strategy game according to  claim 1 , whereby a player captures an opposing player's piece by moving one of his or her pieces into the square or circle occupied by the opposing player's piece. The captured piece is then out of play and removed from the board, and its designated point value is added to the player's score.  
   
   
       8 . A strategy game according to  claim 1 , further comprising: 
 a) a substantially horizontal playing surface with a plurality of checkered squares or circles in a plurality of rows and columns;    b) a plurality of game pieces with different distinguishing features for each player, which comprises    I) a plurality of Nukes;    ii) a plurality of Tanks;    iii) a plurality of Helicopters;    iv) a plurality of Artillery;    v) a plurality of Soldiers;    whereby each player across from each other places the game pieces in the first and second rows of the playing surface in any manner,    whereby each player moves the pieces each according to the piece's designated movement rules, such that the game ends when either one player has no more pieces or when one player has placed his last piece in the opponents first row, the player with the most points wins the game.    
   
   
       9 . A two-player strategy game combining elements of skill comprising: 
 a) a substantially horizontal playing surface with eight horizontal rows and eight verticals columns of sixty-four checkered squares or circles;    b) a plurality of game pieces with different distinguishing features for each player, the game pieces of each player comprise two opposing sides, the second side is opaque, and the first side comprises:    I) two Nukes,    ii) two Tanks,    iii) two Helicopters,    iv) two Artillery, and    v) eight Soldiers;    whereby each player across from each other places the game pieces in the first and second rows of the playing surface in any manner,    whereby each player moves the pieces each according to the piece's designated movement rules such that the game ends when either one player has no more pieces or when one player has placed his last piece in the opponents first row, the player with the most points wins the game.    
   
   
       10 . A two-player strategy game according to  claim 1  further comprising: 
 a) a substantially horizontal playing surface with eight horizontal rows and eight verticals columns of sixty-four checkered squares or circles;    b) a plurality of generic game pieces with different distinguishing features for each player, the game pieces of each player comprise two opposing sides, the second side is opaque, and the first side comprises:    I) a plurality of Rectangles,    ii) a plurality of Cubes,    iii) a plurality of Cylinders,    iv) a plurality of Cones, and    v) a plurality of Spheres;    whereby each player across from each other places the game pieces in the first and second rows of the playing surface in any manner,    whereby each player moves the pieces each according to the piece's designated movement rules such that the game. ends when either one player has no more pieces or when one player has placed his last piece in the opponents first row, the player with the most points wins the game.    
   
   
       11 . A two-player strategy game according to  claim 1  further comprising: 
 a) a substantially horizontal playing surface with eight horizontal rows and eight verticals columns of sixty-four checkered squares or circles;    b) a plurality of generic game pieces with different distinguishing features for each player, the game pieces of each player comprise two opposing sides, the second side is opaque, and the first side comprises:    i) a plurality of Bullfrogs,    ii) a plurality of Wolves,    iii) a plurality of Panthers,    iv) a plurality of Eagles, and    v) a plurality of Bears;    whereby each player across from each other places the game pieces in the first and second rows of the playing surface in any manner,    whereby each player moves the pieces each according to the piece's designated movement rules such that the game ends when either one player has no more pieces or when one player has placed his last piece in the opponents first row, the player with the most points wins the game.

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