US2004262839A1PendingUtilityA1
Shooting game
Priority: Jun 24, 2003Filed: Jun 24, 2003Published: Dec 30, 2004
Est. expiryJun 24, 2023(expired)· nominal 20-yr term from priority
Inventors:Shari Legate-Aitken
A63F 3/00094A63F 9/02
25
PatentIndex Score
0
Cited by
0
References
0
Claims
Abstract
A game board is divided into a plurality of zones. A zone is selected. A projectile is projected through the selected zone. The projectile is shot at. Whether the projectile was hit within the selected zone is determined. If the projectile was hit within the selected zone, the selected zone is marked. The marked zone is eliminated from further selection. A pre-determined number of points are assigned based on the configuration of marked zones.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method for a game comprising:
dividing a game board into a plurality of zones; selecting a zone; projecting a projectile through the selected zone; shooting at the projectile in the selected zone; determining if the projectile was shot within the selected zone; and marking the selected zone if the projectile was hit within the selected zone wherein marking the selected zone eliminates the marked zone from further selection.
2 . The method of claim 1 further comprising the step of assigning a pre-determined number of points based on the configuration of marked zones.
3 . The method of claim 2 further comprising:
projecting at least one subsequent projectile through at least one zone;
shooting at the subsequent projectile; and
determining if the subsequent projectile was hit within at least one zone.
4 . The method of claim 3 further comprising the step of assigning a pre-determined number of points based on the number of subsequent projectiles hit within at least one zone.
5 . The method of claim 1 further comprising the step of creating teams, each team alternating turns in completing all of the steps of claim 1 .
6 . The method of claim 2 wherein points are assigned for a three-in-a-row configuration of marked zones.
7 . A system for a game comprising:
a game board divided into a plurality of zones; a selector that selects a zone; a projectile projector disposed to project projectiles through the selected zone; at least one shooter that shoots at the projectile; a scorer that determines if the projectile was hit within the selected zone; and a marker that marks the selected zone if the scorer determines that the projectile was hit within the selected zone wherein the marked zone is eliminated from further selection by the selector.
8 . The system of claim 7 wherein the scorer assigns a pre-determined number of points based on the configuration of marked zones.
9 . The system of claim 7 wherein:
the projector projects at least one subsequent projectile through at least one zone;
the shooter shoots at the subsequent projectile; and
the scorer determines if the subsequent projectile was hit within at least one zone.
10 . The method of claim 9 wherein the scorer assigns a pre-determined number of points based on the number of subsequent projectiles hit within at least one zone.
11 . The method of claim 7 wherein the scorer assigns points for a three-in-a-row configuration of marked zones.
12 . A program storage system readable by a computer, tangibly embodying a program, applet, or instructions executable by the computer to perform method steps for a game, the method steps comprising:
dividing a game board into a plurality of zones; selecting a zone; projecting a projectile through the selected zone; shooting at the projectile in the selected zone; determining if the projectile was shot within the selected zone; and marking the selected zone if the projectile was hit within the selected zone wherein marking the selected zone eliminates the selected zone from further selecting.
13 . The program storage system of claim 12 further comprising the step of assigning a pre-determined number of points based on the configuration of marked zones.
14 . The program storage system of claim 12 further comprising:
projecting at least one subsequent projectile through at least one zone;
shooting at the subsequent projectile; and
determining if the subsequent projectile was hit within at least one zone.
15 . The program storage system of claim 12 further comprising the step of assigning a pre-determined number of points based on the number of subsequent projectiles hit within at least one zone.
16 . The program storage system of claim 12 further comprising the step of creating teams, each team alternating turns in completing all of the steps of claim 12 .
17 . The program storage system of claim 12 wherein points are assigned for a three-in-a-row configuration of marked zones.Join the waitlist — get patent alerts
Track US2004262839A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.