Tac of war
Abstract
The invention is a method of playing a battle board game having player one and player two, and a rectangular game board (1) comprising eight rows and seven columns of square boxes forming a grid pattern. Player one set up a battle formation by the first two rows of square boxes and player two set up battle formation formed by the two rows of square boxes located at an opposite end thereof. The playing pieces comprise commander (2) pieces, deputy commander (2) pieces, warships (4) pieces, warplanes (2) pieces, tanks (2) pieces, infantry (8) pieces and special forces (8) pieces. Playing pieces are moved about the game board in a one square forward direction, one square backward or one square sideways to the left or one square sideways to the right but not diagonally. To win, a player needs to checkmate or remove the opponent's commander playing piece.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A battle board game, comprising:
a. a rectangular board having a playing surface divided into grid of squares consisting of 56 equally sized squares, said squares being arranged seven left to right and eight top to bottom b. a plurality of game pieces consisting of twenty eight game pieces which may be placed on said equally sized squares, said game pieces are presented as circle cards with pictorial illustration associated with each type of military force and a word describing each type of military force c. arranging by a player one on the first and second rows left to right, in any order the following light colored playing pieces: one commander, one deputy commander, two warships, one warplane, one tank, four infantry and four special forces d. arranging by a player two on the eight and seven rows left to right, in any order the following dark colored playing pieces: one commander, one deputy commander, two warships, one warplane, one tank, four infantry and four special forces e. the player with the light colored pieces will play first and the players will then alternate turns to play
2 . The battle board game of claim 1 , wherein said game board is implemented via software.
3 . A method of playing battle board game according to claim 1 , wherein the movement of the playing pieces about the game board comprises the following in order to remove the opponent player's playing pieces, or to checkmate capture or remove the opponent's commander playing piece:
a) playing pieces move to advance, to defend, to remove/capture, to retreat in a direction consisting of one square forward, one square backward, one square sideways to the left and one square sideways to the right, but not in a diagonal direction; b) an opponent playing piece may be removed from the play by putting the playing piece on top of an opponent playing piece and removing the opponent playing piece on the game board c) a commander playing piece may remove the following playing pieces from the play: opponent deputy commander playing piece, opponent warship playing piece, opponent warplane playing piece, and opponent tank playing piece; d) a deputy commander playing piece may remove the following playing pieces from the play: an opponent warship playing piece, opponent warplane playing piece and opponent tank playing piece; e) a warship playing piece may remove the following playing pieces from the play: an opponent warplane playing piece, an opponent tank playing piece, opponent infantry playing piece and opponent special forces playing piece; f) a warplane playing piece may remove the following playing pieces from the play: an opponent tank playing piece, opponent infantry playing piece and opponent special forces playing piece; g) a tank playing piece may remove an opponent infantry playing piece from the play, h) an infantry playing piece may remove the following playing pieces from the play: an opponent commander playing piece and opponent deputy commander playing piece; i) a special forces playing piece may remove the following playing pieces from the play: an opponent commander playing piece, opponent deputy commander playing piece, opponent tank playing piece and opponent infantry playing piece. j) identical opposing playing pieces may remove each other from the play with the exception of the commander playing pieces, example: light colored infantry playing piece vs. dark colored infantry playing piece both will be removed from the play and will be out of the game board k) a commander playing piece cannot cause the removal of an opponent commander playing piece from the play, a playing piece defended by a commander playing piece cannot be removed by an opponent commander playing piece, a square controlled by opponent commander playing piece, a square controlled by opponent infantry playing piece and a square controlled by a opponent special forces playing piece cannot be occupied by a commander playing piece, a square is controlled by an opponent's playing pieces if said playing pieces can attack the commander playing piece if the said commander playing piece occupies that square l) a game is won if the opponent commander playing piece is checkmated or removed by infantry playing piece or special forces playing piece m) a commander playing piece is checkmated when it does not have any square to go to after being checked by the opponent infantry playing piece or special forces playing piece, a commander playing piece is removed from the play when said commander playing piece removed an opponent playing piece being defended by opponent infantry playing piece or being defended by opponent special forces playing piece n) a game is a draw if the opponent can do a perpetual check, meaning the opponent can check the commander playing piece at will, and the opponent's offer for a draw was accepted by the other player o) a game is a draw if the opponent commander playing piece is in a stalemate position, meaning the commander playing piece of the opponent has no square to go but is not under check and no other piece or move available to the player with the commander playing piece in stalemate position p) a game is also a draw if the remaining playing pieces of both players have no power to remove the opponent commander playing piece from the play q) a word “check” should be spoken by the player attacking the opponent's commander playing piece with infantry playing piece or special forces playing piece.Join the waitlist — get patent alerts
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