US2004072614A1PendingUtilityA1

Gaming machine with bonus feature

Priority: Aug 12, 2002Filed: Aug 12, 2003Published: Apr 15, 2004
Est. expiryAug 12, 2022(expired)· nominal 20-yr term from priority
Inventors:George Roukis
G07F 17/3244G07F 17/32
49
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display. If a predefined winning event occurs, the machine awards a prize. The game includes a bonus feature which, when triggered, results in the display of a plurality of devices, each of which animates to reveal a number, a prize awarded being a product of the numbers displayed by the devices.

Claims

exact text as granted — not AI-modified
I claim:  
     
         1 . A gaming machine having a display means and a game control means arranged to control images of symbols displayed on the display means, the game control means being arranged to play a game wherein at least one random event is caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize, wherein the game includes a bonus feature which, when triggered, results in the display of a plurality of devices, each of which animates to reveal a number, a prize awarded being a product of the numbers displayed by the devices.  
     
     
         2 . The gaming machine of  claim 1  in which the bonus feature forms part of a composite feature.  
     
     
         3 . The gaming machine of  claim 2  in which the composite feature and, hence, the opportunity to participate in the bonus feature, is automatically triggered.  
     
     
         4 . The gaming machine of  claim 2  in which a player has to wager an additional amount, over and above a standard game wager, in order to be eligible for the composite feature and, hence, the opportunity to participate in the bonus feature.  
     
     
         5 . The gaming machine of  claim 2  in which the composite feature is triggered independently of the base game.  
     
     
         6 . The gaming machine of  claim 2  in which the control means makes a random determination as to whether or not the composite feature is to be triggered.  
     
     
         7 . The gaming machine of  claim 1  in which, when the bonus feature is triggered, the base game is replaced by a second screen display.  
     
     
         8 . The gaming machine of  claim 7  in which, when the bonus feature is triggered, a character appears in the second screen display.  
     
     
         9 . The gaming machine of  claim 8  in which the devices of the bonus feature are dice and the character animates to perform a routine simulating the shaking of a plurality of dice in the character's hand followed by a simulation of throwing of the dice.  
     
     
         10 . The gaming machine of  claim 9  in which, to create a heightened sense of anticipation, the dice are thrown one after the other.  
     
     
         11 . The gaming machine of  claim 9  in which the prize awarded is the product of the numbers on the visible faces of the dice.  
     
     
         12 . The gaming machine of  claim 11  in which, if the numbers on the visible faces of at least two of the dice are the same, the prize awarded is multiplied by a predetermined first multiple.  
     
     
         13 . The gaming machine of  claim 12  in which, if the numbers on the visible faces of all of the dice are the same, the prize awarded is multiplied by a second multiple greater than the first multiple.  
     
     
         14 . The gaming machine of  claim 1  in which the prize awarded is multiplied by a number of lines bet and a bet per line.  
     
     
         15 . A game to be played on a game playing apparatus, the game playing apparatus having a display means and a game control means arranged to control images displayed on the display means, the game including a bonus feature which, when triggered, results in the display of a plurality of devices, each of which animates to reveal a number, a prize awarded being a product of the numbers displayed by the devices.  
     
     
         16 . The game of  claim 15  in which the bonus feature forms part of a composite, feature.  
     
     
         17 . The game of  claim 16  in which the composite feature and, hence, the opportunity to participate in the bonus feature, is automatically triggered.  
     
     
         18 . The game of  claim 16  in which a player has to wager an additional amount, over and above a standard game wager, in order to be eligible for the composite feature and, hence, the opportunity to participate in the bonus feature.  
     
     
         19 . The game of  claim 16  in which the composite feature is triggered independently of the base game.  
     
     
         20 . The game of  claim 16  in which the control means makes a random determination as to whether or not the composite feature is to be triggered.  
     
     
         21 . The game of  claim 15  in which, when the bonus feature is triggered, the base game is replaced by a second screen display.  
     
     
         22 . The game of  claim 21  in which, when the bonus feature is triggered, a character appears in the second screen display.  
     
     
         23 . The game of  claim 22  in which the devices of the bonus feature are dice and the character animates to perform a routine simulating the shaking of a plurality of dice, in the character's hand followed by a simulation of throwing of the dice.  
     
     
         24 . The game of  claim 23  in which, to create a heightened sense of anticipation, the dice are thrown one after the other.  
     
     
         25 . The game of  claim 23  in which the prize awarded is the product of the numbers on the visible faces of the dice.  
     
     
         26 . The game of  claim 25  in which, if the numbers on the visible faces of at least two of the dice are the same, the prize awarded is multiplied by a predetermined first multiple.  
     
     
         27 . The game of  claim 26  in which, if the numbers on the visible faces of all of the dice are the same, the prize awarded is multiplied by a second multiple greater than the first multiple.  
     
     
         28 . The game of  claim 15  in which the prize awarded is multiplied by a number of lines bet and a bet per line.

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