US2004041343A1PendingUtilityA1

Game

Priority: May 17, 2000Filed: May 17, 2001Published: Mar 4, 2004
Est. expiryMay 17, 2020(expired)· nominal 20-yr term from priority
Inventors:Jurgen Hofinger
A63F 9/0823A63F 9/24
36
PatentIndex Score
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Claims

Abstract

The invention relates to a game to test patience comprising rotatably mounted pieces. The game comprises at least two rotatably mounted or rotatably arranged pieces, whereby their diameters are bigger than the distances between them. From at least one piece at least one part is removed which includes at least the overlapped surface of the adjacent overlapping piece. The aim of the game is to put the pieces in a determined position. This is made difficult due to the limited rotation of the pieces.

Claims

exact text as granted — not AI-modified
1 . Game comprising at least two rotatably mounted or rotatably arranged pieces characterized in that the diameters of said pieces are bigger than the distances between said pieces, at least one part is removed from at least one piece, whereby said part includes at least the overlapped surface of the adjacent overlapping piece.  
     
     
         2 . Game to  claim 1  characterized in that the pieces can be presented virtually on a display.  
     
     
         3 . Game to  claim 1  characterized in that the pieces are rotatably mounted on a base plate by means of one axle each.  
     
     
         4 . Game to  claim 3  characterized in that the axles penetrate the base plate and on both sides of the base plate pieces are arranged on the axles, whereby on one side of the base plate called the setting side the diameter of the rotatably mounted pieces is bigger than the distance between the pieces and at least one part is removed from at least one piece, said part including at least the overlapped surface of the adjacent overlapping piece, and whereby on the other side of the base plate called the result side the diameter of the pieces is smaller than the distance between the pieces and said pieces carry a printed pattern.  
     
     
         5 . Game to  claim 4  characterized in that the pieces of the result side have lines or surface elements of the same kind, which, at appropriate angular positions of the pieces, lead to symmetric patterns which appear to be offset relative to the positions of the rotating axles.  
     
     
         6 . Game to  claim 3  characterized in that 19 pieces on the setting side and  19  pieces on the result side are arranged each to the other in a regular hexagon.  
     
     
         7 . Game with at least one data input device and at least one display as screen surface which are connected to each other by a computer to claims  1 ,  2  and  4  characterized in that representations in the screen surface of pieces of the setting side are first data and representations in the screen surface of pieces of the result side are second data in at least one memory of the computer, the pieces of the setting side are presented such that their diameters are bigger than the distances between them and at least one part is removed from at least one piece, whereby said part includes at least the overlapped surface of the adjacent overlapping piece, the pieces of the result side are presented such that their diameters are not bigger than the distances between them, and a computer is present which changes the first data via an input of the data input device and equivalently the second data such that at least one piece of the setting side and the assigned piece of the result side in the screen surface are rotated by equal angles bigger than 0 each and no overlapping of the pieces of the setting side is possible.  
     
     
         8 . Game as external memory device as data carrier with data for a computer which is connected to at least one data input device and at least one display as screen surface to claims  1 ,  2  and  4  characterized in that representations in the screen surface of pieces of the setting side are first data and representations in the screen surface of pieces of the result side are second data of the external memory device, the pieces of the setting side are presented such that their diameters are bigger than the distances between them and at least one part is removed from at least one piece, whereby said part includes at least the overlapped surface of the adjacent overlapping piece, the pieces of the result side are presented such that their diameters are not bigger than the distances between them, and at least one piece of the setting side and the assigned piece of the result side on the screen surface can be rotated by equal angles bigger than 0 each, whereby no overlapping of the pieces of the setting side is possible.  
     
     
         9 . Game to claims  7  or  8  characterized in that the representations in the screen surface of the pieces of the result side have lines or surface elements of the same kind, which, at appropriate angular positions of the representations of the pieces of the result side lead to symmetric patterns.  
     
     
         10 . Game to claims  7  or  8  characterized in that the pieces of the setting and result sides are presented in the screen surface, on the one hand, together at the same time or, on the other hand, successively.  
     
     
         11 . Game to claims  7  or  8  characterized in that the pieces of the setting side are presented on one screen surface and the pieces of the result side are presented on another screen surface.  
     
     
         12 . Game to claims  7  or  8  characterized in that the first data as representation of the pieces of the setting side in the at least one screen surface is the representation of an initial position and/or a random position and/or a position changed from an initial position by an input via the at least one input device, in at least one memory device of the computer or external memory device.

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