Game cube and method for playing a game of resource development
Abstract
Game cube and a method for playing a game of resource development. The game comprises a plurality of identical multifaceted cubes (FIGS. 1 A, 1 B & 1 C), each facet having an icon representing a resource with indicators showing allowed rotation of the cube during play and point indices for acquiring currency tokens. The game also includes tokens (FIGS. 2 A & 2 B) used as currency to purchase or sell game cubes and collect or pay other players of the game. The object of the game is to acquire and allocate the game cubes (FIGS. 1 A, 1 B & 1 C), in order to earn currency tokens (FIGS. 2 A & 2 B) and achieve the highest overall point score for declaring a winner. The game can also be simulated on a computer (FIG. 3 ).
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A method of playing a game of resource development comprising of a plurality of geometric objects of sufficient size for handling by a person, and displaying an iconic image on each facet of said geometric objects to represent a resource, and displaying indicators on each facet of said geometric objects to represent a value of said resource, and displaying indicators on each facet of said geometric objects showing an allowed rotation of said geometric objects, and a plurality of tokens representing currency for purchase and sale of said geometric objects and exchange of currency between players; said method comprising
(a) players elect the number of said geometric objects that will be available for play during a game and place that number of said geometric objects in a center of play area, and players elect the number of the currency tokens that will be available for play and place that number of the currency tokens in the play area; (b) each player, in turn, acquires a starting number of said geometric objects from the play area and places said geometric objects in front of the player with the starting resource icon on said geometric objects facing upward after which the resources of said geometric objects is determined by the upward facing resource icons of said geometric objects, (c) each player, in turn, collects the currency tokens from the play area according to the value indicated for the resource icons of said geometric objects; (d) each player, in turn, may challenge other players according to the resource icons of said geometric objects player has in possession to collect currency tokens from other players; (e) each player, in turn, if allowed according to resource icons of said geometric objects, can rotate their said geometric objects in the indicated direction for rotation of said geometric objects to change the resource icon facing upward of the said geometric objects; (f) each player, in turn, can purchase said geometric objects from play area; (g) players continue play by repeating actions c through f.
2 ) The method of claim 1 comprising of players continuing play until all of said geometric objects are removed from the play area.
3 ) The method of claim 1 comprising of players continuing play until all of the currency tokens are removed from the play area.
4 ) The method of claim 1 comprising of players tallying the total value of said geometric objects and the currency tokens and a winner is declared.
5 ) The method of claim 1 where said geometric objects are cubes.
6 ) The method of claim 1 wherein the game is simulated on a computer.Join the waitlist — get patent alerts
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