US2003224844A1PendingUtilityA1
Card game with moving cards
Priority: May 28, 2002Filed: May 28, 2002Published: Dec 4, 2003
Est. expiryMay 28, 2022(expired)· nominal 20-yr term from priority
Inventors:David Loewenstein
A63F 1/00A63F 2001/008
38
PatentIndex Score
0
Cited by
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References
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Claims
Abstract
A card game where cards are arranged in columns, rows or circles that move in random or pseudo-random fashion. The player uses a point device to cause a line to intersect the cards. The cards that are intersected form the player's hand.
Claims
exact text as granted — not AI-modifiedWhat I claim is the following:
1 . A method of playing a card game with two or more columns of cards moving up and down on a screen;
(a) a pointing device that displays a line across the screen that intersects cards; (b) at the player's command, cards that the line intersects are selected to form the player's hand; (c) the intersected cards are displayed; (d) the player can hold certain intersected cards; (e) non-held cards are replaced; and (f) the resulting hand is compared to a payoff table and the player is paid according to the payoff table.
2 . The method of 1 claim where elements (d) and (e) are excluded so that the player is paid directly based on the intersected cards.
3 . The method of claim 1 where the player controls the movement of the pointing device.
4 . The method of claim 1 where some of the cards are face down.
5 . The method of claim 1 where there is more than one pointing device.
6 . The mthod of claim 1 where the cards move in a random or pseudo-random fashion.
7 . A method of playing a card game that has two or more concentric circles;
(a) each circle displays playing cards; (b) some or all of the circles rotate; (c) one or more lines radiate from the center and intersect a card in each circle; (d) at the player's command, the intersected cards are selected to form the player's hand; (e) the player can hold or discard the intersected cards; (f) non-held cards are replaced; and (g) the resulting hand is compared to a payoff table and the player is paid according to the payoff table.
8 . The method according to claim 7 where elements (d) and (e) are excluded so that the player is paid directly based on the intersected cards.
9 . The method of claim 7 where the player controls the movement of the line.
10 . The method of claim 7 where the line is stationary.
11 . The method of claim 7 where some of the cards are face down.
12 . The method of claim 7 where some or all of the cards are split representation.
13 . The method of claim 7 where there is more than one line that radiates from the center.
14 . The method of claim 1 where some or all of the cards are split representation.
15 . A method of playing a card game with two or more rows of cards moving from side to side on the screen;
(a) a pointing device that displays a line across the screen that intersects cards; (b) at the player's command, cards the line intersects are selected to form the player's hand; (c) the intersected cards are displayed; (d) the player can hold certain intersected cards; (e) non-held cards are replaced; and (f) the resulting hand is compared to a payoff table and player is paid according to payoff table.
16 . The method of 15 claim where elements (d) and (e) are excluded so that the player is paid directly based on the intersected cards.
17 . The method of claim 15 where the player controls the movement of the pointing device.
18 . The method of claim 15 where the pointing device does not move.
19 . The method of claim 15 where some of the cards are face down.
20 . The method of claim 15 where there is more than one pointing device.
21 . The method of claim 15 where the cards move in a random or pseudo-random fashion.
22 . The method of claim 15 where some or all of the cards are split representation.Join the waitlist — get patent alerts
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