US2003224844A1PendingUtilityA1

Card game with moving cards

Priority: May 28, 2002Filed: May 28, 2002Published: Dec 4, 2003
Est. expiryMay 28, 2022(expired)· nominal 20-yr term from priority
A63F 1/00A63F 2001/008
38
PatentIndex Score
0
Cited by
0
References
0
Claims

Abstract

A card game where cards are arranged in columns, rows or circles that move in random or pseudo-random fashion. The player uses a point device to cause a line to intersect the cards. The cards that are intersected form the player's hand.

Claims

exact text as granted — not AI-modified
What I claim is the following:  
     
         1 . A method of playing a card game with two or more columns of cards moving up and down on a screen; 
 (a) a pointing device that displays a line across the screen that intersects cards;    (b) at the player's command, cards that the line intersects are selected to form the player's hand;    (c) the intersected cards are displayed;    (d) the player can hold certain intersected cards;    (e) non-held cards are replaced; and    (f) the resulting hand is compared to a payoff table and the player is paid according to the payoff table.    
     
     
         2 . The method of  1  claim where elements (d) and (e) are excluded so that the player is paid directly based on the intersected cards.  
     
     
         3 . The method of  claim 1  where the player controls the movement of the pointing device.  
     
     
         4 . The method of  claim 1  where some of the cards are face down.  
     
     
         5 . The method of  claim 1  where there is more than one pointing device.  
     
     
         6 . The mthod of  claim 1  where the cards move in a random or pseudo-random fashion.  
     
     
         7 . A method of playing a card game that has two or more concentric circles; 
 (a) each circle displays playing cards;    (b) some or all of the circles rotate;    (c) one or more lines radiate from the center and intersect a card in each circle;    (d) at the player's command, the intersected cards are selected to form the player's hand;    (e) the player can hold or discard the intersected cards;    (f) non-held cards are replaced; and    (g) the resulting hand is compared to a payoff table and the player is paid according to the payoff table.    
     
     
         8 . The method according to  claim 7  where elements (d) and (e) are excluded so that the player is paid directly based on the intersected cards.  
     
     
         9 . The method of  claim 7  where the player controls the movement of the line.  
     
     
         10 . The method of  claim 7  where the line is stationary.  
     
     
         11 . The method of  claim 7  where some of the cards are face down.  
     
     
         12 . The method of  claim 7  where some or all of the cards are split representation.  
     
     
         13 . The method of  claim 7  where there is more than one line that radiates from the center.  
     
     
         14 . The method of  claim 1  where some or all of the cards are split representation.  
     
     
         15 . A method of playing a card game with two or more rows of cards moving from side to side on the screen; 
 (a) a pointing device that displays a line across the screen that intersects cards;    (b) at the player's command, cards the line intersects are selected to form the player's hand;    (c) the intersected cards are displayed;    (d) the player can hold certain intersected cards;    (e) non-held cards are replaced; and    (f) the resulting hand is compared to a payoff table and player is paid according to payoff table.    
     
     
         16 . The method of  15  claim where elements (d) and (e) are excluded so that the player is paid directly based on the intersected cards.  
     
     
         17 . The method of  claim 15  where the player controls the movement of the pointing device.  
     
     
         18 . The method of  claim 15  where the pointing device does not move.  
     
     
         19 . The method of  claim 15  where some of the cards are face down.  
     
     
         20 . The method of  claim 15  where there is more than one pointing device.  
     
     
         21 . The method of  claim 15  where the cards move in a random or pseudo-random fashion.  
     
     
         22 . The method of  claim 15  where some or all of the cards are split representation.

Join the waitlist — get patent alerts

Track US2003224844A1 — get alerts on status changes and closely related new filings.

We store only your email — no account needed. See our privacy policy.