US2003194685A1PendingUtilityA1

Method of teaching through exposure to relevant perspective

Priority: Nov 20, 2001Filed: Apr 22, 2003Published: Oct 16, 2003
Est. expiryNov 20, 2021(expired)· nominal 20-yr term from priority
Inventors:Tony Adams
A63B 69/3676A63B 2220/70A63B 2071/0644A63B 69/3667G09B 19/00A63B 69/38A63B 2024/0012
41
PatentIndex Score
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Cited by
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Claims

Abstract

A method of teaching a skill, such as, for example, hunting, tracking, law enforcement, terrorist response, self-defense, or game-playing technique, whereby the student is exposed to the perspective of a relevant person, animal, or object, such as, for example, a game player, victim, criminal, terrorist, animal, or ball, whose identity is determined by the nature of the skill, and wherein a mechanism, such as, for example, video, computer animation, virtual reality, or role-playing, is used to impart the perspective. The method broadly comprises the steps of identifying a behavior of the thing, wherein the behavior is related to the skill; modeling a perspective of the thing related to the behavior in terms understandable by the student; implementing the model using a suitable mechanism; and introducing the student to the mechanism such that, through the mechanism, the student is able to experience the perspective of the thing and to thereby better understand the behavior and the skill.

Claims

exact text as granted — not AI-modified
1 . A method of teaching a student to better understand a behavior of a person, the method comprising the steps of: 
 (a) modeling a perspective of the person engaged in the behavior;    (b) implementing the model using a mechanism suitable for imparting the perspective of the person; and    (c) allowing the student to experience via the mechanism the perspective of the person and thereby better understand the behavior.    
     
     
         2 . The method as set forth in  claim 1 , wherein the person is selected from the group consisting of: law enforcement personnel, military personnel, private security personnel, prison security personnel, bank security personnel, airline flight personnel, mass transportation personnel.  
     
     
         3 . The method as set forth in  claim 1 , wherein the person is selected from the group consisting of: terrorists, criminals, enemy military personnel.  
     
     
         4 . The method as set forth in  claim 1 , wherein a role-playing scenario is the mechanism for implementing the model and imparting the perspective of the person.  
     
     
         5 . The method as set forth in  claim 1 , wherein virtual reality is the mechanism for implementing the model and imparting the perspective of the person.  
     
     
         6 . The method as set forth in  claim 5 , wherein the student is required to mimic the behavior in a virtual reality environment wherein the person is superimposed, thereby allowing the student to experience the person's perspective.  
     
     
         7 . The method as set forth in  claim 1 , wherein the behavior is a proper behavior such that in step (c) the student better understands the proper behavior and a benefit associated therewith.  
     
     
         8 . The method as set forth in  claim 1 , wherein the behavior is an improper behavior such that in step (c) the student better understands the improper behavior and a consequence associated with it.  
     
     
         9 . A method of teaching a student to better understand a behavior of a first person, the method comprising the steps of: 
 (a) modeling a perspective of a second person of the behavior of the first person;    (b) implementing the model using a mechanism suitable for imparting to the student the perspective of the second person; and    (c) allowing the student to experience via the mechanism the perspective of the second person and thereby better understand the behavior of the first person.    
     
     
         10 . The method as set forth in  claim 9 , wherein the first person is selected from the group consisting of: law enforcement personnel, military personnel, private security personnel, prison security personnel, bank security personnel, airline flight personnel, mass transportation personnel, and the second person is selected from the group consisting of: terrorists, criminals, enemy military personnel.  
     
     
         11 . The method as set forth in  claim 9 , wherein the second person is selected from the group consisting of: law enforcement personnel, military personnel, private security personnel, prison security personnel, bank security personnel, airline flight personnel, mass transportation personnel, and the first person is selected from the group consisting of: terrorists, criminals, enemy military soldier.  
     
     
         12 . The method as set forth in  claim 9 , wherein a role-playing scenario is the mechanism for implementing the model and imparting the perspective of the second person.  
     
     
         13 . The method as set forth in  claim 9 , wherein virtual reality is the mechanism for implementing the model and imparting the perspective of the second person.  
     
     
         14 . The method as set forth in  claim 9 , wherein the behavior is a proper behavior such that in step (c) the student better understands the proper behavior and a benefit associated therewith.  
     
     
         15 . The method as set forth in  claim 9 , wherein the behavior is an improper behavior such that in step (c) the student better understands the improper behavior and a consequence associated with it.  
     
     
         16 . A method of teaching a fundamental skill to a student, whereby the student is exposed to a perspective of a person who is relevant to the fundamental skill, the method comprising the steps of: 
 (a) identifying a behavior of the person, wherein the behavior is related to the fundamental skill;    (b) modeling a perspective of the person engaged in the behavior;    (c) implementing the model using a mechanism suitable for imparting the perspective of the person; and    (d) allowing the student to experience via the mechanism the perspective of the person and thereby better understand the behavior and the fundamental skill.    
     
     
         17 . The method as set forth in  claim 16 , wherein the person is selected from the group consisting of: law enforcement personnel, military personnel, private security personnel, prison security personnel, bank security personnel, airline flight personnel, mass transportation personnel.  
     
     
         18 . The method as set forth in  claim 16 , wherein the person is selected from the group consisting of: terrorists, criminals, enemy military personnel.  
     
     
         19 . The method as set forth in  claim 16 , wherein a role-playing scenario is the mechanism for implementing the model and imparting the perspective of the person.  
     
     
         20 . The method as set forth in  claim 16 , wherein virtual reality is the mechanism for implementing the model and imparting the perspective of the person.  
     
     
         21 . The method as set forth in  claim 20 , wherein the student is required to mimic the behavior in a virtual reality environment wherein the person is superimposed, thereby allowing the student to experience the person's perspective.  
     
     
         22 . The method as set forth in  claim 16 , wherein the behavior is a proper behavior such that in step (d) the student better understands the proper behavior and a benefit associated therewith.  
     
     
         23 . The method as set forth in  claim 16 , wherein the behavior is an improper behavior such that in step (d) the student better understands the improper behavior and a consequence associated with it.  
     
     
         24 . A method of teaching a skill to a student, whereby the student is exposed to two or more perspectives of two or more persons relevant to the skill, the method comprising the steps of: 
 (a) identifying a behavior of one of the two or more persons, wherein the behavior is related to the skill;    (b) modeling a first perspective of a first one of the two or more persons related to the behavior;    (c) modeling a second perspective of a second one of the two or more persons related to the second behavior;    (d) implementing the model using a mechanism suitable for imparting to the student the first perspective and the second perspective; and    (e) allowing the student to experience via the mechanism the first perspective and the second perspective and thereby better understand the behavior and the fundamental skill.    
     
     
         25 . The method as set forth in  claim 24 , wherein the first person is selected from the group consisting of: law enforcement personnel, military personnel, private security personnel, prison security personnel, bank security personnel, airline flight personnel, mass transportation personnel,  
     
     
         26 . The method as set forth in  claim 24 , wherein the second person is selected from the group consisting of: terrorists, criminals, enemy military personnel.  
     
     
         27 . The method as set forth in  claim 24 , wherein a role-playing scenario is the mechanism for implementing the model and imparting the first perspective and the second perspective.  
     
     
         28 . The method as set forth in  claim 24 , wherein virtual reality is the mechanism for implementing the model and imparting the first perspective and the second perspective.  
     
     
         29 . The method as set forth in  claim 28 , wherein the student is required to mimic the behavior in a virtual reality environment wherein the first person and the second person are superimposed.  
     
     
         30 . The method as set forth in  claim 24 , wherein the behavior is a proper behavior such that in step (e) the student better understands the proper behavior and a benefit associated therewith.  
     
     
         31 . The method as set forth in  claim 24 , wherein the behavior is an improper behavior such that in step (e) the student better understands the improper behavior and a consequence associated with it.

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