US2003157984A1PendingUtilityA1

Method for game using low frequency and thereof device

Priority: Mar 30, 2001Filed: Aug 6, 2001Published: Aug 21, 2003
Est. expiryMar 30, 2021(expired)· nominal 20-yr term from priority
Inventors:Myung-Gwan Kim
A63F 13/212A63F 2300/1012A63F 2300/8029A63F 2300/6063A63F 2300/302A63F 2300/1075A63F 2300/1043A63F 13/90A63F 13/24A63F 13/2145A63F 13/235A63F 13/28A63F 13/285
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Claims

Abstract

This invention is related to the game method of body sense using low frequency. there is setting up low frequency oscillator to apparatus game and there is possessed of inducing means of electrode and low frequency inducing duct etc, so as to produce sense information in signal process apparatus of above apparatus game according as process state of game. there is oscillating to low frequency in above low frequency oscillator according as above produced sense information. there is transmitting to each energy circulatory system through above inducing means according as above oscillated low frequency, so as to transmit visual sensation and auditory sensation to user according as above processing game state. there is transmitting to pertinent sensation to muscular tissue and nervous tissue of above user, so as to process to above game.

Claims

exact text as granted — not AI-modified
What is claimed is:  
     
         1 . In a method of performing a game in which a visual information and an audio information generated by a signal processing apparatus based on a construction of a game and an operation of a user who performs a game, the body-felt game method using a low frequency, comprising: 
 the step in which a low frequency oscillator provided in a game apparatus oscillates a low frequency to each meridian of a user's body based on a sense information generated by the signal processing unit; and    the step in which a low frequency oscillated by the low frequency oscillator is applied to each meridian of the user as a pulse waveform.    
     
     
         2 . The method of  claim 1 , further comprising the step in which an oscillation range of a low frequency oscillated by the low frequency oscillator is coincided with each position of the meridian of the user.  
     
     
         3 . The method of  claim 1 , further comprising: 
 the step in which a sense information is transferred using a radio wave based on a game operations state through a transmitter in the signal processing apparatus, and the radio wave from the signal processing apparatus is received into a receiver of the low frequency oscillator worn by the user; and    the step in which a sense information is separated from the radio wave received through the receiver.    
     
     
         4 . The method of  claim 1 , further comprising: 
 the step in which an inducing means connected with the low frequency oscillator installed in the game apparatus is positioned in each meridian of the user; and    the step in which the low frequency oscillated by the low frequency oscillator is oscillated through the inducing means.    
     
     
         5 . The method of  claim 1 , further comprising: 
 the step in which a low frequency is applied to each meridian of the user who is positioned in front of the game apparatus in the low frequency oscillator installed in the game apparatus.    
     
     
         6 . In the game apparatus which includes a display window, a sound means, a control means, a signal processing apparatus and a housing, a body-felt game apparatus using a low frequency, comprising: 
 the low frequency oscillator which is connected with a signal processing apparatus and is installed in a housing of the game apparatus and oscillates a low frequency based on a sense information transferred from the signal processing apparatus; and    the electrode which is connected with the low frequency oscillator and is attached to each meridian of a user's body and transfers an electrical stimulus based on a low frequency oscillated by the low frequency oscillator.    
     
     
         7 . The apparatus of  claim 6 , further comprising: 
 the low frequency oscillator which is connected with a signal processing apparatus and is installed in a housing of the game apparatus and oscillates a low frequency based on a sense information transferred from the signal processing apparatus; and    the low frequency induction tube which is connected with the low frequency oscillator and is installed in each portion of the housing of the game apparatus and transfers a pulse waveform based on a low frequency oscillated by the low frequency oscillator in a contacting state with each meridian of the user.    
     
     
         8 . The apparatus of  claim 6 , further comprising: 
 the transmitter which is installed in the signal processing apparatus in order for a sense information generated by the signal processing apparatus to be carried on a radio wave and be transferred; and    the receiver which receives a radio wave from the low frequency oscillator worn by the user and separates a sense information from the radio wave.    
     
     
         9 . The apparatus of  claim 8 , further comprising: 
 the electrode which is connected with a low frequency oscillator worn by the user and is contacted with each meridian of a user's body and transfers an electrical stimulus to the meridian based on a low frequency oscillated by the low frequency oscillator.    
     
     
         10 . The apparatus of  claim 6 , further comprising: 
 the low frequency oscillator which is installed in a front surface of the game apparatus and outputs a low frequency to each meridian of a user in front of the game apparatus.

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