US2003155710A1PendingUtilityA1
Scrunch
Priority: Feb 21, 2002Filed: Feb 21, 2002Published: Aug 21, 2003
Est. expiryFeb 21, 2022(expired)· nominal 20-yr term from priority
Inventors:Edward H Starr
A63F 2003/00432A63F 2003/00703A63F 2003/00018A63F 3/02
23
PatentIndex Score
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Claims
Abstract
This game of chance introduces a new pattern of play,with a peripheral path of diagonal rows of squares,permitting a variety of new ways for tokens to interact. It also introduces a new way to use the dice in different situations to keep the players tokens scrunched so the opportunity to win persists through most of the game.
Claims
exact text as granted — not AI-modified1 A board with diagonal lines resulting in the formation of diagonal rows of half inch squares in a path four inches wide around the periphery of the board resulting in frequent:change in direction of a token,loss of forward motion of a token and occasional loss of the count on the dice.
2 An obstacle of a line of squares,located at each corner of the board,which does not block a tokens passage but by narrowing the passage forces strategic planning by the player to accomplish passage.
3 The player rolls two dice,moves one token the full count on one dice along a row of squares,then moves the other token the full count on the other dice along a row of diagonal squares, each token starting its count from the other token and always moving along a diagonal row of squares.
4 A player whose token lands or passes between an opponents two tokens takes an extra turn.
5 A players token may not pass over an opponents token unless the players token is between the opponents two tokens.
6 The player with the leading token may roll and count only one dice each turn until an opponents token ties or passes the players leading token.
7 The player with the trailing token rolls and counts the two dice twice each turn until the players two tokens no longer trail
8 Tokens may be moved in or against the direction of play.
9 Tokens may not land on or pass over a line of triangles or colored squares.
10 The first player to move both his tokens past an obstacle before all opponents,scores a point,and can win with five points.
11 The name of the game is SCRUNCH.Join the waitlist — get patent alerts
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