US2003127799A1PendingUtilityA1
Game apparatus
Priority: Dec 19, 2000Filed: Dec 18, 2001Published: Jul 10, 2003
Est. expiryDec 19, 2020(expired)· nominal 20-yr term from priority
A63F 2003/0041A63F 9/18A63F 2003/00406
39
PatentIndex Score
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Claims
Abstract
Game apparatus is shown, in its preferred form, as including a main structure, secondary structure, base supports, playing pieces thereof interconnected through “neutral” portions, and playing pieces for interconnecting previous said playing pieces to “neutral” portions. Further included is a linguistic structure unique in design and in application to game apparatus in conjunction with method of play.
Claims
exact text as granted — not AI-modifiedWe claim the following as our invention:
1 . Game apparatus comprising, in combination: a game structure of first game playing portion, with base supports, game markers, associated connectors and selection apparatus, a second game structure of second game playing portion and a common interconnection through interconnecting the first game results with the second game playing portions, with the first structure including a plurality of locations arranged on the game structure forming a game movement area for game markers, associated connectors and selection apparatus, and with the common interconnection including game results of specific sequences and precise translation thereof; a first form of translation representing a binary system where a game marker represents “one” (1), while absence of a game marker represents “zero” (0) as individual players make selections for movement around the locations only within the game playing portion associated with the associated player; a second form of translation representing the outcome of the binary sequence as relates to the second game structure in second game playing portion.
2 . The apparatus of claim 1 wherein the primary game structure further includes a design for placement of game markers and associated connectors along the design where the area allows each player individual placement and selection apparatus and the reward means of the associated player to create an individual sequence therewith; the common interconnection points, then, are grid points that correspond to the design.
3 . The apparatus of claim 1 wherein a design patterns a star on first game structure and the selection points are around or along the design of a star, most commonly, in the form of two hexagons where one is smaller than the other and the smaller is located within the larger such that twelve points coincide with the twelve points of the two hexagons.
4 . The apparatus of claim 1 wherein the outer grid is reserved solely for one player and the inner grid is reserved solely for the other player with respect to the selection apparatus and associated markers.
5 . The apparatus of claim 1 wherein the marking pieces are interconnected to the first game structure and actuated through selection apparatus.
6 . The apparatus of claim 1 wherein the selection apparatus comprises in combination: two distinct sets of selection apparatus, both including a plurality of separately indistinguishable and non-identifiable members, with the members of the set providing interconnection to the first game structure along the provided design in a number of locations where then the game markers could be positioned and allow means for randomly choosing selections; the main variant between the sets is color.
7 . The apparatus of claim 1 where the selection apparatus protrude from the surface of the first game structure on both sides while inserted such that the game markers may be placed and suspended thereon and where then the selection apparatus initiates a release of associated game markers such that when the selection markers are removed from the first game structure in play that associated markers may drop allowing the reward means of the associated player located thereon.
8 . The apparatus of claim 1 wherein each common interconnection portion interconnects with only one marker location with that marker located on either side of the first game structure but the opposing side from the associated player, thereby allotting solely one marking piece to any selection apparatus.
9 . The apparatus of claim 1 wherein base supports position the first game structure upright, and base supports maintain the first game structure in a 90-degree posture where then a gutter or raised first game structure creates ground clearance; and the apparatus further restricts viewing of opposite sides and associated game markers and their positions.
10 . The apparatus of claim 1 where the first game structure has perforations which form a pattern, where then the selection pieces permeate the first game structure by way of perforations in the first board structure; perforations in the first game structure exactly allow penetration and smooth movement of the selection apparatus where then the selection markers may be inserted into and withdrawn completely from the perforations in the first game board.
11 . The apparatus of claim 1 wherein the selection making apparatus is tubular in shape and the locations are arranged on the first game board in a grid pattern with the tubular apparatus permeating the first game board at grid points.
12 . The apparatus of claim 1 where twelve selection apparatus and six marking pieces are utilized, wherein six selection apparatus and three marking pieces are allotted for each participant.
13 . The apparatus of claim 1 where marking pieces are the facsimile of rings.
14 . The apparatus of claim 1 where the first game structure and second game structure are facsimiles of stone in all various stone formations, thereby rough or smooth in variation of color.
15 . The apparatus of claim 1 where a smaller stone is positioned in the center of the star design.
16 . The apparatus of claim 1 where a reward means is a falling or non-falling game marker; a reward means of a falling or non-falling ring.
17 . The apparatus of claim 1 where unknown and random selection equates to a specific and unchangeable result, which is the basis for a linguistic translation.
18 . The apparatus of claim 1 where results are credited with identifiable or character counterparts to facilitate formula for translation.
19 . The apparatus of claim 1 where results are further limited to two different identifiable or character counterparts to simplify formula for translation, meaning exactly two possible results.
20 . The apparatus of claim 1 where character counterparts are representative of zero (0) and one (1), (0,1), hence binary.
21 . The apparatus of claim 1 where translation is derived from sequence arrangement of identifiable or character counterparts of standard length.
22 . The apparatus of claim 1 where translation is derived from a six length standard length of identifiable or character counterparts, whereas three are of one counterpart and three are of the other counterpart, meaning as many as twenty possible arrangements.
23 . The apparatus of claim 1 where sequential arrangements are representative of a final result or significant translation where character position or arrangement signifies a result as set forth in translation; the sequences in binary code represent specific words, sentences, phrases and thoughts as the result, with the locations of (0,1) forming the basis for the linguistic structure and clearly identifying as a language thereby allowing accurate translation.
24 . The apparatus of claim 1 wherein the binary code is displayed on the second game structure, as is translation to common language, and is directly applied as result of provided binary sequences delivered by the first game structure for translation results.
25 . System of binary language where two identifiable or character results of varying combination and length are further represented as interpretable language.
26 . Method of play as set forth in instructions.Join the waitlist — get patent alerts
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