US2003020239A1PendingUtilityA1
Apparatus and method for a card game and apparatus and method for a card game in combination with action-figures
Priority: Jul 26, 2001Filed: Jul 26, 2001Published: Jan 30, 2003
Est. expiryJul 26, 2021(expired)· nominal 20-yr term from priority
A63F 3/00075A63H 3/16A63F 2001/0441A63F 1/02
38
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Claims
Abstract
A method and apparatus for a card game and a card game in combination with action figures having removable parts, wherein each removable part has a corresponding card.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A set of cards, comprising:
at least a first card and a second card, said first card having a first end, a second end, a first side and a second side, said second card having a first end, a second end, a first side and a second side; at least a first set of indicia on said first side of said first card; and at least a second set of indicia on said first side of said second card, wherein at least one of said indicia of said first set of indicia matches at least one of said indicia of said second set of indicia.
2 . The set of cards of claim 1 , further comprising a third set of indicia on said first side of said first card and a fourth set of indicia on said first side of said second card, wherein at least one of said indicia on said first card matches at least one of said indicia on said second card.
3 . The set of cards of claim 2 , wherein said first set of indicia are positioned proximal to said first end of said first card, said second set of indicia are positioned proximal to said first end of said second card, said third set of indicia are positioned proximal to said second end of said first card, and said fourth set of indicia are positioned proximal to said second end of said second card.
4 . The set of cards of claim 2 , wherein said first set of indicia extend from said first end of said first card, said second set of indicia extend from said first end of said second card, said third set of indicia extend from said second end of said first card, and said fourth set of indicia extend from said second end of said second card.
5 . The set of cards of claim 3 , wherein said first set of indicia, said second set of indicia, said third set of indicia and said fourth set of indicia are colored, and wherein at least one of said colored indicia on said first card matches at least one of said colored indicia of said second card.
6 . The set of cards of claim 4 , wherein said first set of indicia, said second set of indicia, said third set of indicia and said fourth set of indicia are colored, and wherein at least one of said colored indicia on said first card matches at least one of said colored indicia of said second card.
7 . The set of cards of claim 5 , wherein said indicia are geometrical shapes.
8 . The set of cards of claim 6 , wherein said indicia are tabs.
9 . The set of cards of claim 7 , wherein said geometrically shaped indicia are circles.
10 . The set of cards of claim 7 , wherein said geometrically shaped indicia are triangles.
11 . The set of cards of claim 7 , wherein said geometrically shaped indicia are parallelograms.
12 . The set of cards of claim 1 , further comprising a fifth indicia, a sixth indicia and a seventh indicia on said first side of said first card, and an eighth indicia, a ninth indicia, and a tenth indicia on said first side of said second card, wherein said fifth indicia and said eighth indicia represent the speed of said first card and said second card, respectively, said sixth indicia and said ninth indicia represent the movement of said first card and said second card, respectively, and said seventh indicia and said tenth indicia represent the armor of said first card and said second card, respectively.
13 . The set of cards of claim 12 , wherein said fifth indicia, said sixth indicia, said seventh indicia, said eighth indicia, said ninth indicia and said tenth indicia are numerals.
14 . The set of cards of claim 13 , wherein said fifth indicia and said eighth indicia are positioned within a circular-shaped indicia, said sixth indicia and said ninth indicia are positioned within a diamond-shaped indicia, and wherein said seventh indicia and said tenth indicia are positioned within a rectangular-shaped indicia.
15 . A method of playing a card game between at least a first opponent and a second opponent, each opponent possessing at least two cards, one of said at least two cards possessed by each opponent is a critical card, said method comprising the steps of:
a. laying down at least one card from each opponent, each of said laid cards having at least one strike indicia and an armor indicia thereon, wherein said armor indicia on the second opponent's said laid card represents a value X, and wherein the first opponent is initially the attacker; b. comparing said strike indicia on the first opponent's said laid card with said strike indicia on the second opponent's said laid card to determine the number of matches between said strike indicia of the first opponent's said laid card and the strike indicia of the second opponent's said laid card; c. comparing the number of matched said strike indicia with said armor indicia value X; d. discarding the second opponent's laid card if said number of said strike indicia is equal to or greater than said armor indicia value X; e. keeping the second opponent's laid card if said number of said strike indicia is less than said armor indicia value X; f. placing the first opponent's said laid card back into his possession and, if not discarded, placing the second opponent's said laid card back into his possession; g. laying down at least one card from each opponent, each of said laid cards having at least one strike indicia and an armor indicia thereon, wherein said armor indicia on the first opponent's said laid card represents a value Y, and wherein the second opponent is the attacker; h. comparing said strike indicia on the first opponent's said laid card with said strike indicia on the second opponent's said laid card to determine the number of matches between said strike indicia of the first opponents said laid card and the strike indicia of the second opponents said laid card; i. comparing the number of matched said strike indicia with said armor indicia value Y; j. discarding the first opponent's laid card if said number of said strike indicia is equal to or greater than said armor indicia value Y; k. keeping the first opponent's laid card if said number of said strike indicia is less than said armor indicia value Y; and l. repeating steps a. through k. until one of the opponents loses a predetermined number of said cards in opponent's possession or opponent's said critical card, wherein the other opponent is the winner.
16 . The method of playing a card game of claim 15 , wherein steps a-f are repeated a total of three times before steps g-k are performed, and wherein steps g-k are repeated a total of three times before step 1 is performed, such that each player plays three cards per turn.
17 . The method of playing a card game of claim 15 , wherein steps b and h further comprise comparing three colored strike indicia on the first opponent's said laid card with three colored strike indicia on the second opponent's said laid card.
18 . A set of cards in combination with a doll, said combination comprising:
a set of cards having at least two cards therein, each of said cards having a first side, a second side, a first end and a second end, each of said cards having indicia thereon; and a doll, wherein said indicia indicates some action to be taken by said doll.
19 . The set of cards of claim 18 , wherein said doll is an action figure.
20 . The set of cards of claim 18 , wherein said indicia comprises at least a movement indicia, an impulse indicia and an attack indicia.
21 . The set of cards of claim 20 , further comprising at least one strike indicia.
22 . The set of cards of claim 19 , wherein said action figures further comprise detachable parts.
23 . The set of cards of claim 22 , wherein said detachable parts are shields and weapons.
24 . The set of cards of claim 22 , wherein said detachable parts are body parts.
25 . The set of cards of claim 21 , wherein each of said cards comprises a plurality of strike indicia proximal to said first end of each of said cards.
26 . The set of cards of claim 25 , further comprising a plurality of tabs extending from said first end of each of said cards, wherein said strike indicia is positioned on said tabs.
27 . A method of playing a card game in conjunction with a doll, said game played between at least a first opponent and a second opponent, each opponent possessing at least two cards and a doll, said method comprising the steps of:
a. laying down at least one card from each opponent, each of said laid cards having at least one strike indicia, at least one doll command indicia and an armor indicia thereon, wherein said armor indicia on the second opponent's said laid card represents a value X, said doll command indicia represents an action to be taken by said doll and wherein the first opponent is initially the attacker; b. comparing said strike indicia on the first opponent's said laid card with said strike indicia on the second opponent's said laid card to determine the number of matches between said strike indicia of the first opponent's said laid card and the strike indicia of the second opponent's said laid card; c. comparing the number of matched said strike indicia with said armor indicia value X; d. discarding the second opponent's laid card if said number of said strike indicia is equal to or greater than said armor indicia value X; e. performing said action on the second opponent's said doll per said doll command indicia if said number of said strike indicia is equal to or greater than said armor indicia value X; f. keeping the second opponent's laid card if said number of said strike indicia is less than said armor indicia value X; g. placing the first opponent's said laid card back into his possession and, if not discarded, placing the second opponent's said laid card back into his possession; h. laying down at least one card from each opponent, each of said laid cards having at least one strike indicia, at least one doll command indicia and an armor indicia thereon, wherein said armor indicia on the first opponent's said laid card represents a value Y, said doll command indicia represents an action to be taken by said doll, and wherein the second opponent is the attacker; i. comparing said strike indicia on the first opponent's said laid card with said strike indicia on the second opponent's said laid card to determine the number of matches between said strike indicia of the first opponents said laid card and the strike indicia of the second opponents said laid card; j. comparing the number of matched said strike indicia with said armor indicia value Y; k. discarding the first opponent's laid card if said number of said strike indicia is equal to or greater than said armor indicia value Y; l. performing said action on the second opponent's said doll per said doll command indicia if said number of said strike indicia is equal to or greater than said armor indicia value X; m. keeping the first opponent's laid card if said number of said strike indicia is less than said armor indicia value Y; and m. repeating steps a. through k. until one of the opponents loses a predetermined number of said cards in opponent's possession or opponent's said critical card, wherein the other opponent is the winner.
28 . The method of playing a card game in conjunction with a doll of claim 27 , wherein steps e and l further comprise a step of removing parts from said doll in response to said doll command indicia.
29 . The method of playing a card game in conjunction with a doll of claim 27 , further comprising a step of moving said doll, wherein each of said cards comprise a doll movement indicia.
30 . The method of playing a card game in conjunction with a doll of claim 29 , wherein each of said cards has a length, and wherein said movement of each of said dolls is measured by said length of said cards.
31 . The method of playing a card game in conjunction with a doll of claim 30 , wherein said movement of said dolls can be horizontal and/or vertical.
32 . A method of playing a card game in conjunction with a doll, a player possessing at least one card and a doll, said method comprising the steps of:
a. playing said at least one card, wherein said at least one card comprises indicia thereon, and wherein said indicia indicates an action to be taken by said doll; and b. taking said action by said doll in response to said indicia.Join the waitlist — get patent alerts
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