US2003008698A1PendingUtilityA1

Gaming device and method

Priority: Jan 10, 2001Filed: Jan 10, 2001Published: Jan 9, 2003
Est. expiryJan 10, 2021(expired)· nominal 20-yr term from priority
Inventors:Jay Stone
G07F 17/3265
43
PatentIndex Score
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Cited by
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Claims

Abstract

A method and apparatus for a gaming device in which a player is awarded outright for a winning combination and is eligible for a reward if the displayed outcome can be manipulated by the gaming device to produce a winning combination.

Claims

exact text as granted — not AI-modified
I claim:  
     
         1  —A gaming device, comprising, in combination: 
 a display,  
 a plurality of decision making means,  
 wagering means,  
 a processor including random means operatively coupled to said display, said decision making means and said wagering means to receive and transmit information therebetween,  
 said display including a plurality of symbols oriented in an RXC matrix,  
 said plurality of symbols changing as a function of said wagering means and said random means to provide a first outcome,  
 said processor including a comparison means between said first outcome and a paytable, and including means to change the location of one or more symbols if said first outcome is not recognized by said paytable such that said one or more symbols move from their first outcome orientation to a different area in said RXC matrix to provide a second outcome recognized by said comparison means to be on said paytable.  
 
     
     
         2  —The gaming device of  claim 1  wherein said symbols move from said first outcome orientation to any other area in said RXC matrix to produce said second outcome recognized by said comparison means to be on said paytable.  
     
     
         3  —The gaming device of  claim 1  wherein said symbols only move from said first outcome orientation to an area within the same row or column, or along the same diagonal, in said RXC matrix to produce said second outcome recognized by said comparison means to be on said paytable.  
     
     
         4  —A gaming device according to  claim 1 , wherein said symbols only move from said first outcome orientation to an adjacent area in said RXC matrix to produce said second outcome recognized by said comparison means to be on said paytable.  
     
     
         5  —The gaming device of  claim 1  wherein said symbols only move in one direction from said first outcome orientation to an adjacent area in said RXC matrix to produce said second outcome recognized by said comparison means to be on said paytable.  
     
     
         6  —The gaming device of  claim 1  wherein said symbols that move from said first outcome orientation in said RXC matrix to produce said second outcome recognized by said comparison means to be on said paytable are located in a subset of rows or columns of said RXC matrix.  
     
     
         7  —The gaming device of  claim 1  wherein said symbols that move from said first outcome orientation in said RXC matrix to produce said second outcome recognized by said comparison means to be on said paytable are located in one specific column of said RXC matrix.  
     
     
         8  —The gaming device of  claim 1  wherein z symbols move from said first outcome orientation to create said second outcome recognized by said comparison means to be on said paytable where z is the number of symbols necessary for a winning outcome  
     
     
         9  —The gaming device of  claim 8  wherein any subset of z symbols move from said first outcome orientation to create said second outcome recognized by said comparison means to be on said paytable.  
     
     
         10  —The gaming device of  claim 1  wherein said symbols move from said first outcome orientation to produce said second outcome recognized by said comparison means to be on said paytable, wherein said second outcome is recognized by said comparison means to be the highest-ranking combination on said paytable of possible combinations of said symbols of said first outcome orientation.  
     
     
         11  —The gaming device of  claim 1  wherein said symbols move from said first outcome orientation to produce said second outcome, wherein said second outcome is recognized by said comparison means to be the lowest-ranking combination on said paytable of possible combinations of said symbols of said first outcome orientation.  
     
     
         12  —The gaming device of  claim 1  wherein said means to change the location of one or more symbols if said first outcome is not recognized by said paytable is active during all times of operation.  
     
     
         13  —The gaming device of  claim 1  wherein said means to change the location of one or more symbols if said first outcome is not recognized by said paytable is not active during all times of operation.  
     
     
         14  —The gaming device of  claim 1  wherein a subset of said plurality of symbols may move from said first outcome orientation to produce said second outcome recognized by said comparison means to be on said paytable.  
     
     
         15  —A method for wagering on a gaming device, including the steps of: 
 making a wager to enable the gaming device,  
 evoking chance means to trigger an outcome,  
 displaying the outcome,  
 comparing the outcome to a paytable,  
 awarding credits if the outcome is found on the paytable,  
 determining whether an outcome found on the paytable can be made by permuting the initial outcome if the outcome is not on the paytable,  
 manipulating the losing outcome to produce a winning outcome, and  
 awarding credits for the manipulated outcome found on the paytable.  
 
     
     
         16  —An apparatus for wagering, comprising, in combination: 
 wagering means,  
 means for displaying a plurality of symbols in an RXC matrix with N paylines,  
 means for comparing displayed symbols to a paytable,  
 means for incrementing an award due in the presence of a winning outcome, and  
 means for changing the location of displayed symbols to produce a winning outcome

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