US2002193157A1PendingUtilityA1

Computer device for implementing a trading card game and control method therefor, program executed by computer device, controller, system, and game cards

Assignee: CANON KKPriority: Jun 18, 2001Filed: Jun 5, 2002Published: Dec 19, 2002
Est. expiryJun 18, 2021(expired)· nominal 20-yr term from priority
A63F 13/70A63F 2300/80A63F 13/80A63F 13/95G06F 9/04A63F 2300/206
49
PatentIndex Score
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Claims

Abstract

A card game program is executed in a computer device for playing a game using a plurality of cards. The identification information of each card is used to generate a combination of the cards for a game player. The combination of the cards is changed in response to an instruction of the game player.

Claims

exact text as granted — not AI-modified
What is claimed is:  
     
         1 . A program for a game using a plurality of cards, said program executed in a computer device, said program comprising the steps of: 
 generating a combination of the cards for a game player of said game by using the identification information of the cards; and    changing the combination of the cards in response to an instruction of said game player.    
     
     
         2 . A program according to  claim 1 , wherein the combination of the cards is a combination of cards corresponding to players of team-play sports.  
     
     
         3 . A program according to  claim 1 , wherein said program stores the pieces of card information of the cards used in said card game.  
     
     
         4 . A program according to  claim 1 , wherein said program is stored in a storage medium.  
     
     
         5 . A computer device for executing a program using a plurality of cards to play a game, said computer device comprising: 
 receiving means for receiving the identification information of each of the cards;    generating means for generating a combination of the cards for a game player of said game by using the received identification information, and    changing means for changing the combination of the cards in response to an instruction of said game player.    
     
     
         6 . A method for controlling a computer device for playing a game using a plurality of cards, said method comprising the steps of: 
 receiving the identification information of each of the cards;    generating a combination of the cards for a game player of said game by using the received identification information, and    changing the combination of the cards in response to an instruction of said game player.    
     
     
         7 . A controller for controlling a computer device for playing a game using a plurality of cards, said controller comprising: 
 reading means which reads identification information from each of the cards; and    control means which transmits the read identification information to said computer device so that a combination of the cards for a game player of said game is created, and which transmits, to said computer device, information requesting said computer device to change the combination of the cards in response to an instruction of said game player.    
     
     
         8 . A system for executing a program for playing a game using a plurality of cards, said system comprising: 
 a computer device for executing the program; and    a controller which controls said computer device;    wherein said computer device performs receiving the identification information of each of the cards which is read by said controller, generating a combination of the cards for a game player of said game by using the received identification information, and changing the combination of the cards in response to an instruction of said game player.    
     
     
         9 . A card for use in a computer device for executing a game program constituting a game, said card comprising a storage unit for storing the identification information of said card, wherein, after the identification information of said card is read, the read identification information is used to generate, for a game player of said game, a combination of said card and another card by said computer device.  
     
     
         10 . A program for controlling a computer device to execute a game using a plurality of cards, wherein the identification information of each of the cards is read and the read identification information is used to restrict card recording for a game player of said game.  
     
     
         11 . A program according to  claim 10 , wherein said program restricts the card recording by setting a predetermined number of recordable cards for each type of the cards.  
     
     
         12 . A program according to  claim 10 , wherein said program uses a table to manage beforehand the identification information of each of the cards, the card information thereof, and a predetermined number of recordable cards which corresponds thereto.  
     
     
         13 . A program according to  claim 12 , wherein said program restricts the card recording, based on the number of recorded cards corresponding to the identification information and the number of recordable cards which corresponds to the identification information.  
     
     
         14 . A program according to  claim 13 , wherein said program restricts the card recording by comparing the number of recorded cards and the number of readable cards.  
     
     
         15 . A program according to  claim 10 , wherein said program restricts the card recording by setting beforehand information which indicates a limited number of identical cards for recording, and whether or not a plurality of cards can be recorded for each type of card.  
     
     
         16 . A program according to  claim 10 , wherein said program uses a table to manage beforehand the identification information of each of the cards, the card information thereof, and information which indicates whether or not cards corresponding thereto can be recorded.  
     
     
         17 . A program according to  claim 16 , wherein the program restricts the card recording by comparing the identification information and the information in the table which indicates whether or not cards corresponding thereto can be recorded, and comparing the number of recorded cards which corresponds to the read identification information and the limited number.  
     
     
         18 . A program according to  claim 10 , wherein said program is stored in a storage medium.  
     
     
         19 . A computer device for executing a game using a plurality of cards, wherein the identification information of each of the cards is read and the read identification information is used to restrict card recording for a game player of said game.  
     
     
         20 . A controller connected to a computer device for executing a game using a plurality of cards, wherein the identification information of each of the cards is read and the read identification information is used to restrict card recording for a game player of said game.  
     
     
         21 . A method for controlling a computer device for executing a game using a plurality of cards, wherein the identification information of each of the cards is read and the read identification information is used to restrict card recording for a game player of said game.  
     
     
         22 . A system for executing a game using a plurality of cards, said system comprising: 
 a computer device for executing said game; and    a controller for controlling said computer device;    wherein said computer device restricts card recording for a game player of said game by receiving from said controller the identification information of each of the cards which is obtained such that said controller performs reading, and using the received identification information.    
     
     
         23 . A card for use in a computer device for a computer device for executing a game using a plurality of cards, said card comprising a storage unit for storing the identification information of each of the cards, wherein the identification information is read and the read identification information is used to restrict card recording.  
     
     
         24 . A program for executing a game using a plurality of cards, wherein, after the identification information of a card among the cards is read and used to record the card, said program requests re-reading of the card.  
     
     
         25 . A program according to  claim 24 , said program prohibits the use of the card based on the identification information of the card which is obtained by performing the re-reading and the firstly read identification information.  
     
     
         26 . A program according to  claim 24 , wherein, when the identification information of the card which is obtained by performing the re-reading does not match the firstly read identification information, said program prohibits the use of the card.  
     
     
         27 . A program according to  claim 24 , wherein said program permits the use of card based on the identification information of the card which is obtained by performing the re-reading and the firstly read identification information.  
     
     
         28 . A program according to  claim 24 , wherein, when the identification information of the card which is obtained by performing the re-reading matches the firstly read identification information, said program permits the use of the card.  
     
     
         29 . A program according to  claim 24 , wherein said program notifies a game player of the re-reading request by displaying a message.  
     
     
         30 . A program according to  claim 23 , wherein said program notifies a game player of the re-reading request by changing the state of a game character of the card which is displayed during said game.  
     
     
         31 . A program according to  claim 24 , wherein, based on information set for each of the cards, said program selects a card to be re-read.  
     
     
         32 . A program according to  claim 24 , wherein a card in which a predetermined time has elapsed from the time of recoding the card is selected as a card to be re-read.  
     
     
         33 . A program according to  claim 24 , wherein a card the game character of which changes to a higher valued game character during said game is selected as a card to be re-read.  
     
     
         34 . A program according to  claim 24 , wherein a card is selected as a card to be re-read based on the number of times said card is used during said game.  
     
     
         35 . A program according to  claim 24 , wherein a card having a high frequency in use during said game is selected as a card to be re-read.  
     
     
         36 . A program according to  claim 24 , wherein said program is stored in a storage medium.  
     
     
         37 . A computer device for executing a card game using a plurality of cards, wherein, after the identification information of a card among the cards is read and used to record the card, said computer device requests re-reading of the card.  
     
     
         38 . A controller connected to a computer device for executing a game using a plurality of cards, wherein after the identification information of a card among the cards is read and used to record the card, said controller requests re-reading of the card.  
     
     
         39 . A method for controlling a computer device for executing a game using a plurality of cards, wherein after the identification information of a card among the cards is read and used to record the card, said method requests re-reading of the card.  
     
     
         40 . A system for executing a game using a plurality of cards, said system comprising: 
 a computer device for executing said game; and    a controller for controlling said computer device;    wherein, after receiving from said controller the identification information of a card among the cards which is obtained such that said controller performs reading, and using the received identification information to record the card, said computer device requests re-reading of the card.    
     
     
         41 . A card for use in a computer device for executing a game using a plurality of cards, said card comprising a storage unit for storing the identification information of a card among the cards, wherein the identification information of the card is read and the read identification information is used.  
     
     
         42 . A program for controlling a computer device to execute a game using a plurality of cards, wherein, after the identification information of a card among the cards is read and used to record the card, the card information of the card is corrected based on the time the card is read.  
     
     
         43 . A program according to  claim 42 , wherein said program compares the times cards of two game players are read, and corrects the card information of one card in response to the result of the comparison.  
     
     
         44 . A program according to  claim 42 , wherein said program is stored in a storage medium.  
     
     
         45 . A computer device for executing a game using a plurality of cards, wherein, after the identification information of a card among the cards is read and the read identification information is used to record the card, the card information of the card is corrected based on the time the card is read, by said computer device.  
     
     
         46 . A method for controlling a computer device for executing a game using a plurality of cards, wherein, after the identification information of a card among the cards is read and the read identification information is used to record the card, the card information of the card is corrected based on the time the card is read.  
     
     
         47 . A system for executing a game using a plurality of cards, said system comprising: 
 a computer device for executing said game; and    a card reader for said computer device;    wherein, after the identification information of a card among the cards is read and the read identification information is used to record the card, the card information of the card is corrected based on the time the card is read, by said computer device.    
     
     
         48 . A card for use in a computer device for executing a game, said card comprising a storage unit for storing the identification information of said card, wherein the stored identification information is used to correct the card information of said card, based on the time said card is read.  
     
     
         49 . A chief computer device to which a plurality of computer devices for executing a game using a plurality of cards can be linked, wherein the identification information of each of the cards is read and used to restrict card recording for a game player of said game.  
     
     
         50 . A method for controlling a chief computer device to which a plurality of computer devices for executing a game using a plurality of cards can be linked, wherein the identification information of each of the cards is read and used to restrict card recording for a game player of said game.  
     
     
         51 . A chief computer device to which a plurality of computer devices for executing a game using a plurality of cards can be linked, wherein, after reading the identification information of each card of the cards and using the read identification information to record the card, said chief computer device requests re-reading of the card for confirming the use of the card.  
     
     
         52 . A method for controlling a computer device for executing a game using a plurality of cards, wherein, after the identification information of each card of the cards is read and the read identification information is used to record the card, re-reading of the card is requested for confirming the use of the card.

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