US2002111232A1PendingUtilityA1

Sports game

Priority: Feb 13, 2001Filed: Feb 13, 2001Published: Aug 15, 2002
Est. expiryFeb 13, 2021(expired)· nominal 20-yr term from priority
Inventors:Mihajlo Vujcuf
A63B 67/002A63B 2208/12
14
PatentIndex Score
0
Cited by
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References
0
Claims

Abstract

The invention is of a method and apparatus means for playing an interactive sports game of skill comprising, according to the embodiment described, several geometric projectiles, a bat, and a defined playing field containing the batter's zone and foul line. The novel geometric projectiles, herein called shots, are long in the body and have both ends cut at an angle. The angled ends, when hit with the bat, allow the shots to jump up into the air from a stationary position on the ground. The cross sectional shapes of the shots are square, round, or multi sided, and are designed to add difficulty in playing the game. Each distinct shape yields a different contact surface area, and reaction, when hit with the bat. The smaller the contact surfaces, the greater the difficulty in long, straight hits. The batter's play involves positioning the shot on the ground, hitting one of its ends forcing it into the air, and then immediately hitting the airborne shot a second time, propelling it into the playing field. The players in the field gain points if they catch the airborne shots, and further, can replace the batter if they throw the shot to land inside the batter's zone. The batter can save his position by hitting any incoming shots back into the playing field. The batter gains points if his shots land in the playing field, based on travel distance to its resting place. A tape measure and score sheets are also included. A score of 100 points determines the champion.

Claims

exact text as granted — not AI-modified
I claim:  
     
         1 . An interactive sports game comprising, in combination: 
 a play area containing the playing field, batter's zone, and foul line.    novel geometric projectiles (herein called shots) to be propelled into the playing field.    a bat used to hit and propel the shots.    a set of numbered chips used to select playing order or positions.    a tape measure and score sheets to record the points acquired by the players.    
     
     
         2 . An action game comprising: 
 a playing field large enough to hold as many players as are playing the game.    a playing field containing a batter's zone.    a playing field containing a foul area.    a bat of suitable size and weight to efficiently propel the shots into the playing field.    a set of unique and differently shaped shots.    
     
     
         3 . An action game as set forth in  claim 2  wherein at least one shot is square in body shape, thus yielding four large flat contact surfaces for stability when hit with the bat.  
     
     
         4 . An action game as set forth in  claim 2  wherein other shots are multi sided in body shape, thus providing smaller contact surfaces and less stability than the square shot when hit with the bat.  
     
     
         5 . An action game as set forth in  claim 2  wherein at least one geometric shot is round in body shape, thus providing no flat contact surfaces or stability when hit with the bat.  
     
     
         6 . An action game as set forth in  claim 3 , 4 , and  5 , wherein the body shape of the shot influences the level of difficulty in propelling the object.  
     
     
         7 . An action game as set forth in  claim 3 , 4 , and  5 , wherein all shots have both ends cut at an angle.  
     
     
         8 . An action game as set forth in  claim 2  wherein the batter's zone is bisected by the foul line, thereby creating and defining the playing field and the foul area.  
     
     
         9 . An action game method comprising the steps of: 
 providing numbered chips used to select the playing positions in the game.    providing a bat to propel the shots.    providing shots to be propelled into the playing field for points.    providing shots of different shapes to increase the difficulty of the game.    hitting the shots from the batter's zone for points.    catching the flying shots in the playing field for points.    gaining the batter's position for additional points opportunities.    providing a tape measure and score sheets to records points.    awarding winning status to the player earning 100 points.

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