US2002032056A1PendingUtilityA1

Methods and systems for game broadcasting on the internet

Priority: Apr 4, 2000Filed: Dec 1, 2000Published: Mar 14, 2002
Est. expiryApr 4, 2020(expired)· nominal 20-yr term from priority
Inventors:Dong-Gweon Oh
A63F 2300/636A63F 2300/407A63F 2300/634A63F 2300/577G07F 17/3232G07F 17/32G06Q 50/10
16
PatentIndex Score
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Claims

Abstract

The present invention relates to a method and system for game broadcasting. The method for game broadcasting on the Internet according to the present invention comprises: (a) a step to collect game data on the data exchanges, and file inputs and outputs, arising during the network games between a network game server and a player's computer, or between players' computers; (b) a step to process the collected game data and transmit the processed data so that they may be played back on a viewer's computer; and (c) a step to play back the network game on the viewer's computer using the game data transmitted from the relay server. Using the method and system for the Internet game broadcasting according to the present invention, a viewer at a remote site may watch a live game played at the time, or may watch a recorded game using the game data recorded in the network game database.

Claims

exact text as granted — not AI-modified
What is claimed is:  
     
         1 . A method for game broadcasting on the Internet, comprising: 
 (a) a step to collect game data on the data exchanges, and file inputs and outputs between a network game server and a player's computer, or between players' computers;    (b) a step to process the collected game data and transmit the processed data so that they may be played back on a viewer's computer; and    (c) a step to play back the network game on the viewer's computer using the game data transmitted from the relay server.    
     
     
         2 . A method for game broadcasting on the Internet according to  claim 1 , further comprising: 
 a step to record the said game data in the network game database and to transmit such game data when there is a demand from a viewer.    
     
     
         3 . A method for game broadcasting on the Internet according to  claim 1 , wherein the collected game data are processed to become instructions which can automatically execute game programs installed in the viewer's computer.  
     
     
         4 . A method for game broadcasting on the Internet according to  claim 1 , wherein the processed game data are played back by the automatic execution of the game program installed on the viewer's computer, in the same manner as the players play the game program.  
     
     
         5 . A system for game broadcasting on the Internet, comprising: 
 a recorder for collecting game data on the data exchanges, and file inputs and outputs, arising during the network games between a network game server and a player's computer, or between players' computers;    a relay server for processing the game data collected by the said recorder and for transmitting such processed data to a viewer's computer;    a network game database for recording the game data processed in the said relay server;    and a replay unit for playing back the said network game using the game data transmitted from the said relay server.

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