Reverse keno with virtual odds
Abstract
A method and system for playing reverse keno. In one embodiment, the reverse keno system allows users to play reverse keno while they are visiting various web sites. The reverse keno system allows a user to select an initial set of numbers from a larger set of numbers. The reverse keno system then highlights the selected numbers on a reverse keno board, which may be very similar to a keno board. After the user selects the numbers, the reverse keno system then identifies a group of numbers from the numbers 1 to 80. The reverse keno system then removes the identified numbers on the reverse keno board. If any of the selected numbers have been removed, then the reverse keno game is over and the user may be awarded a consolation prize. If, however, all selected numbers remain, then the game continues. The reverse keno system then identifies and removes another set of numbers. If none of the identified numbers match the selected numbers (that is, all the selected numbers remain), then the game continues. The reverse keno system may determine whether a user should win based on probabilities that are independent of the number of numbers remaining and the number of selected numbers.
Claims
exact text as granted — not AI-modified1 . A method of playing a game, comprising:
receiving a selection of target items selected from a plurality of items; determining an outcome of the game based on a probability; and when the outcome indicates success, identifying a subset of the plurality of the items that does not include any of the target items; and indicating success at the game.
2 . The method of claim 1 wherein the determining of the outcome includes selecting a random number within a range wherein the determined outcome is based on whether the selected random number is within a portion of that range, the portion being based on the probability.
3 . The method of claim 2 wherein the portion is based on multiplying the range by the probability.
4 . The method of claim 1 including:
when the outcome indicates lack of success,
identifying a subset of the plurality of items that include at least one of the target items; and
indicating lack of success at the game.
5 . The method of claim 4 including providing a visual indication of each item in the identified subset wherein the visual indication of a target item that is in the identified subset is provided last.
6 . The method of claim 1 including, after indicating success at the game, repeating the receiving of the selection of target items and determining an outcome using a different probability.
7 . The method of claim 1 including selecting the probability based on probability criterion.
8 . The method of claim 7 wherein the probability criterion is based on time of day.
9 . The method of claim 7 wherein the probability criterion is based on demographic information.
10 . The method of claim 1 wherein a prize is awarded based on the probability.
11 . The method of claim 1 wherein the game is reverse Keno.
12 . A computer-based method for playing a game, comprising:
receiving a selection of a target item from a plurality of target items; until lack of success is indicated, determining an outcome based on a probability; when the outcome indicates success, identifying a subset of the plurality of the items that does not include any of the selected target items; and indicating success at the game; and when the outcome indicates lack of success, identifying a subset of the plurality of items that include at least one of the selected target items; and indicating lack of success at the game.
13 . The method of claim 12 wherein the probability decreases with each successive determining.
14 . The method of claim 12 including after indicating success at the game determining whether a player of the game want to continue playing the game.
15 . The method of claim 14 wherein when it is determined that the player does not want to continue playing the game awarding a prize based on the last determined probability.
16 . The method of claim 12 wherein the indicating lack of success at the game includes awarding a consolation prize.
17 . A computer-based method of encouraging a player to play a game during a designated time interval, comprising:
notifying the player of a benefit that the player will receive when the player plays the game during the designated time interval; and when the player plays the game during that designated time interval, providing the benefit to the player.
18 . The method of claim 17 wherein the benefit is an increased probability of being successful at the game.
19 . The method of claim 17 wherein the benefit is an enhanced prize.
20 . The method of claim 17 wherein the notifying includes sending an electronic mail message to the player.
21 . The method of claim 20 wherein the electronic mail message includes an advertisement.
22 . The method of claim 17 wherein the notifying is by a voice message.
23 . The method of claim 17 wherein the notifying includes providing an advertisement.
24 . The method of claim 17 wherein the notifying includes providing a hint that if followed when playing the game will result in the benefit.
25 . The method of claim 24 wherein the game is reverse Keno and the hint is a number that when selected by the player will result in the benefit.
26 . A computer-based method for encouraging a person to visit a web site under a certain condition, the method comprising:
notifying the person of a benefit that the person will receive when the person plays a game while visiting the web site under the certain condition; and when the person plays the game while visiting the web site under the certain condition, providing the benefit to the person.
27 . The method of claim 26 wherein the certain condition is a time period.
28 . The method of claim 27 wherein the time period is selected based on number of visits to the web site.
29 . The method of claim 26 wherein the certain condition is when number of visits to the web site is anticipated to be low.
30 . The method of claim 26 wherein the benefit is an increased probability of being successful at the game.
31 . The method of claim 26 wherein the benefit is an enhanced prize.
32 . A method in a computer system for identifying a prize for a player of reverse Keno, comprising:
coordinating the playing of reverse Keno by the player; and when the player has not been successful at playing reverse Keno, identifying a characteristics of the player; and awarding a consolation prize based on the identified characteristic.
33 . The method of claim 32 including not awarding a consolation prize based on the identified characteristic.
34 . The method of claim 32 wherein the identified characteristic is a web site selected by the player.
35 . The method of claim 32 wherein the identified characteristic is based on demographic information of the player.
36 . The method of claim 32 wherein the identified characteristic is based on web site access patterns of the player.
37 . A method in a computer system for identifying a prize for playing a game, the game being provided by a game web site for playing while visiting another web site, comprising:
receiving from a player of the game a selection of the other web site; determining a prize for playing the game based on selected web site; and notifying the player of the determined prize.
38 . The method of claim 37 wherein web sites that can be visited by players are categorized and the determining of a prize includes identifying the category associated with the selected web site and selecting a prize associated with the identified category.
39 . The method of claim 37 wherein the game is reverse Keno.
40 . The method of claim 37 including coordinating the playing of the game and awarding the determined prize when the game is successfully played.
41 . A method in a computer system for encouraging a game to be played in a casino, comprising:
identifying a player of a game at the casino; when the player has fmished playing the game, determining a characteristic of the played game; and storing an indication of the determined characteristics; and providing a benefit to another person who referred the player to play a game at the casino based on the stored indication.
42 . The method of claim 41 wherein the determined characteristic is amount of money wagered by the player.
43 . The method of claim 41 wherein the determined characteristic is amount of money lost by the player.
44 . The method of claim 41 wherein the determined characteristic is based on the number of games played.
45 . The method of claim 41 wherein the determined characteristic is based on length of time played.
46 . The method of claim 41 wherein the benefit is based on the amount of money lost by the player.
47 . The method of claim 41 wherein the benefit is based on the amount of money wagered by the player.
48 . The method of claim 41 wherein the benefit is enhanced probability of being successful at a game.
49 . A computer-readable medium containing instructions for controlling a computer system to play a game, by a method comprising:
receiving a selection of target items selected from a plurality of items; determining an outcome of the game; and when the determined outcome indicates success, identifying a subset of the plurality of the items that does not include any of the target items; and indicating success at the game.
50 . The computer-readable medium of claim 49 wherein the determining of the outcome includes selecting a random number within a range wherein the determined outcome is based on whether the selected random number is within a portion of that range.
51 . The computer-readable medium of claim 50 wherein the portion is based on multiplying the range by a probability.
52 . The computer-readable medium of claim 49 including:
when the outcome indicates lack of success,
identifying a subset of the plurality of items that include at least one of the target items; and
indicating lack of success at the game.
53 . The computer-readable medium of claim 52 including providing a visual indication of each item in the identified subset wherein the visual indication of a target item that is in the identified subset is provided last.
54 . The computer-readable medium of claim 49 wherein the outcome is determined based on a probability criterion.
55 . The computer-readable medium of claim 54 wherein the probability criterion is based on time of day.
56 . The computer-readable medium of claim 54 wherein the probability criterion is based on demographic information.
57 . The computer-readable medium of claim 49 wherein a prize is awarded based on a probability of the outcome.
58 . The computer-readable medium of claim 49 wherein the game is reverse Keno.
59 . A computer system containing playing a game, comprising:
means for receiving a selection of target items selected from a plurality of items; means for determining an outcome of the game; means for identifying a subset of the plurality of the items that does not include any of the target items when the determined outcome indicates success; and means for indicating success at the game when the determined outcome indicates success.
60 . The computer system of claim 59 wherein the means for determining of the outcome includes selecting a random number within a range wherein the determined outcome is based on whether the selected random number is within a portion of that range.
61 . The computer system of claim 60 wherein the portion is based on multiplying the range by a probability.
62 . The computer system of claim 59 including means for identifying a subset of the plurality of items that include at least one of the target items when the outcome indicates lack of success and means for indicating lack of success at the game when the outcome indicates lack of success.
63 . The computer system of claim 62 including means for providing a visual indication of each item in the identified subset wherein the visual indication of a target item that is in the identified subset is provided last.
64 . The computer system of claim 59 wherein the outcome is determined based on a probability criterion.
65 . The computer system of claim 64 wherein the probability criterion is based on time of day.
66 . The computer system of claim 64 wherein the probability criterion is based on demographic information.
67 . The computer system of claim 59 wherein a prize is awarded based on a probability of the outcome.
68 . The computer system of claim 59 wherein the game is reverse Keno.Join the waitlist — get patent alerts
Track US2002010015A1 — get alerts on status changes and closely related new filings.
We store only your email — no account needed. See our privacy policy.