Method of playing a game
Abstract
There is disclosed a method of playing a game dependent on two parameters of a contest. The game is played by a game controller setting a value of a first parameter prior to commencement of the contest. A player then selects an identifier from a set of identifiers corresponding to all possible values of the second parameter. The value of said second parameter is determined when said first parameter reaches said set value. The identifier from said set of identifiers corresponding to said determined value of said second parameter is then determined and a win is awarded to a player if the player's identifier corresponds to the determined identifier.
Claims
exact text as granted — not AI-modified1 . A method of playing a game dependent on two parameters of a contest, the game being played by:
setting by a game controller of a value of a first parameter prior to commencement of the contest; selecting by a player of an identifier from a set of identifiers corresponding to all possible values of the second parameter; determining the value of said second parameter when said first parameter reaches said set value; determining the identifier from said set of identifiers corresponding to said determined value of said second parameter; and awarding a win to a player if the player's identifier corresponds to the determined identifier.
2 . A method as claimed in claim 1 , wherein said possible values of said second parameter are numbers, and identifiers of said set of identifiers are related to respective least significant digits of said numbers, whereby said identifiers represent a plurality of different possible values of said second parameter.
3 . A method an claimed in claim 2 , wherein said identifiers call least significant digits of said numbers.
4 . A method as claimed in claim 1 , wherein said set of identifiers includes a further identifier corresponding to said set value of said first parameter not being reached in said contest, said identifier being determined as said appropriate identifier if said set value is not reached.
5 . A method as claimed in claim 1 , wherein said second parameter is an elapsed time of the contest.
6 . A method an claimed in claim 1 , wherein said first parameter is a scoring event in a sporting contest.
7 . A method as claimed in claim 6 , wherein said first parameter is selected from the group of:
a goal and said sporting contest is one of soccer, ice hockey, field hockey or Australian rules football; one of a run and a home run and said sporting contest is baseball; one of a two point or three point basket and said sporting contest is basketball; a touchdown and said sporting contest is American football; and a try and said sporting contest in rugby football.
8 . A method as claimed in claim 6 , wherein said further identifier corresponds to no there being score in contest.
9 . A method as claimed in claim 1 wherein, said second parameter of a content is a score when said first parameter is reached.
10 . A method as claimed in claim 9 , said score is the combined score of the participants in the sporting contest.
11 . A method as claimed in claim 1 , wherein said set value of said first parameter is a recognised break in the contest.
12 . A method as claimed in claim 1 , wherein said player is required to select a plurality of identifiers corresponding to respective ones of a plurality of set values of said first parameter being reached.
13 . A method as claimed in claim 1 , wherein said player is required to select a plurality of identifiers corresponding to respective first set values of a first parameter of a plurality of sporting contests.
14 . A method as claimed in claim 1 , wherein the player is required to select from said set of identifiers by matching said game playing card.
15 . A method of playing a game dependent on two parameters of a contest, the game being played by:
a game controller setting a value of a first parameter prior to commencement of the contest; a player selecting an identifier from a set of identifiers corresponding to all possible values of the second parameter; a value of said second parameter being determined when said first parameter reaches said set value; the identifier from said set of identifiers corresponding to said determined value of said second parameter being determined; and a win being awarded to a player if the player's identifier corresponds to the determined appropriate identifier.
16 . A game an claimed in claim 15 , wherein said possible values of said second parameter are numbers, and identifiers of said set of identifiers are related to respective least significant digits of said numbers, whereby said identifiers represent a plurality of different possible values of said second parameter.
17 . A game as claimed in claim 16 , wherein said identifiers are related to respective least significant digits of said numbers by being said least significant digits.
18 . A game as claimed in claim 15 , wherein said set of identifiers includes a further identifier corresponding to said set value of said first parameter not being reached in said contest, said identifier being determined as said appropriate identifier it said set value is not reached
19 . A game as claimed in claim 15 , wherein said second parameter is an elapsed time of the contest in one of minutes or seconds.
20 . A game as claimed in claim 15 , wherein said first parameter is a scoring event in a sporting contest.
21 . A game as claimed in claim 20 , wherein said first parameter is selected from the group of:
a goal and said sporting contest is one of soccer, ice hockey, field hockey or Australian rules football; one of a run and a home run and said sporting contest is baseball; one of a two point or three point basket and said sporting contest is basketball; a touchdown and said sporting contest is American football; and a try and said sporting contest is rugby football.
22 . A game as claimed in claim 20 , wherein said further identifier corresponds to no goal being scored in the game of soccer.
23 . A same as claimed in claim 15 , wherein said second parameter of a contest is a score when said first parameter is reached.
24 . A game as claimed in claim 23 , wherein said score is the combined score of the participants in the sporting contest.
25 . A game as claimed in claim 23 , wherein said set value of said first parameter is a recognised break in the contest.
26 . A game as claimed in claim 15 , wherein said player is required to select a plurality of identifiers corresponding to respective ones of a plurality of set values of said first parameter being reached.
27 . A game as claimed in claim 15 , wherein said player is required to select a plurality of identifiers corresponding to respective set values of a first parameter of a plurality of contests.
28 . A computing device configured to carry out the method of claim 1 , the computing device having:
a memory adapted to retain a value of a first parameter set by a game controller, an identifier selected by a player and a determined value of a second parameter; and a processor for processing said determined value of the second parameter to determine the corresponding identifier, and for processing the determined identifier in conjunction with the selected identifier in order to determine whether to award a win to said player.
29 . A computing device as claimed in claim 27 configured to receive a selected identifier from a remote location over a communications network.
30 . A method of playing a game dependent on a parameter of a contest, the game being played by:
a game controller setting a rule for determining said parameter before commencement of the contest; a player selecting an identifier from a set of identifiers corresponding to all possible values of the parameter, the possible values of the parameter being numbers and respective identifiers of said set of identifiers corresponding to respective least significant digits of said numbers, whereby said identifiers represent a plurality of different possible values of said parameter; determining a value of said parameter in accordance with said rule and determining the corresponding identifier; awarding a win to the player if said player's identifier corresponds to the determined identifier.Join the waitlist — get patent alerts
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