US2001055021A1PendingUtilityA1

System and method for realistic terrain simulation

Priority: Apr 11, 1997Filed: Jan 31, 2000Published: Dec 27, 2001
Est. expiryApr 11, 2017(expired)· nominal 20-yr term from priority
Inventors:Kyle G. Freeman
A63F 13/57G06T 15/20Y10S345/958
46
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Claims

Abstract

A technique and system for the realistic simulation of visual scenes reduces the three-dimensional computation to two additions and further reduces the need for three-dimensional computations by displaying several screen pixels per three-dimensional computation. The approach when implemented in hardware or software significantly speeds up scene generation time while improving the resolution and realism of the rendered scene.

Claims

exact text as granted — not AI-modified
I claim:  
     
         1 . A method of generating a perspective visual scene, comprising the steps of: 
 a) determining the position of an observer in relation to a gaming area bounded by the observer's field of view;    b) incrementing the observer's position by one unit;    c) determining if the data quadrant at the new position is visible to the observer, wherein if the data quadrant is not visible, incrementing a quadrant step vector;    d) determining a distance from the observer to an object of interest;    e) selecting a database to be used dependent on the distance from the observer to the object of interest;    f) sampling the height data at the current position;    g) comparing the height data at the current position with the current elevation; and    h) drawing a line for any part of the height data that is above the current elevation;    i) incrementing one unit farther away from the observer;    j) repeating steps b through i until the entire visual scene is rendered;    k) displaying the visual scene on a display device.    
     
     
         2 . The method of    claim 1   , wherein the step of selecting a database further comprises: 
 expanding an expansion token if the object of interest is closer to the virtual observer than predetermined distance; and    rendering a feature represented by the expanded expansion token.

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