Casino card gaming method and apparatus
Abstract
A wagering game which utilizes a playing surface, such as a table, at which there is a single dealer and up to six players. The playing surface includes indicia similar to the indicia utilized in a casino crap table A dealer draws from a deck of cards which only includes an equal plurality of aces through six. Preferably, each deck contain fifty-two of each type of card making a total of three-hundred and twelve cards. A pair of cards is drawn the face value of which determines the number accomplished by the draw. This number is the equivalent of the number that would result from the throw of a pair of dice. Rules similar to that of a casino crap game determine the play of the game and the winning and losing numbers. In a preferred embodiment, an automatic continuous shuffling machine includes the cards that have been drawn so that the ultimate playing odds are not affected by a diminution of the deck through discarded drawn cards.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A wagering game comprising:
a playing surface that is minimally divided into a pass area, a come area and a place bets area, a field bet area; and a deck of cards consisting solely of a plurality of aces, deuces, threes, fours, fives and sixes, whereby two of said cards when dealt by a dealer represent a numerical value that is the arithmetic total of the numerical values of those two cards to establish a winning number that must be obtained again by a subsequent dealt pair of cards unless the value of the first pair of cards total seven or eleven in which case a player with a wager on the pass line wins and unless the value of cards total two, three or twelve, in which case the dealer wins if the player placed a wager on the pass line.
2 . The wagering game as defined in claim 1 wherein: said playing surface also includes a field area and a hard ways area.
3 . The wagering game as defined in claim 1 wherein: there are the same number of each of the six different valued said cards.
4 . The wagering game as defined in claim 3 wherein: said same number is fifty-two
5 . The wagering game as defined in claim 3 wherein among the cards of the same value, there are an equal number of cards in the four suits of clubs, diamonds, hearts and spades.
6 . A method of playing a game among a plurality of players arranged in a semicircle, a dealer being positioned substantially equidistant from the players, the method comprising the steps of:
providing a composite deck of cards comprising equal numbers of cards having the face values of from one to six; placing a wager by at least one the players; dealing a pair of cards whose numerical value establishes the outcome of the wager according to the following rules
values of 2, 3, and 12 are player losses;
values of 7 and 11 are player wins; and
values of 4, 5, 6, 8, 9 and 10 establish numbers which must be dealt again before a 7 in order for the player to win; and
a value of 7 after a number is established is a player loss.
7 . The game of claim 6 , above, further including the steps of:
placing a wager in a come area by at least one of the players after a number has been established;
dealing a pair of cards whose value determines the outcome of the come area wager according to the following rules:
values of 2, 3, and 12 are player losses;
values of 7 and 11 are player wins; and
values of 4, 5, 6, 8, 9 and 10 establish come numbers which must be dealt again before a 7 in order for the player to win; and
a value of 7 after a come number is established is a player loss.
8 . The game of claim 6 , above, further including the steps of:
placing a wager in a field area by at least one of the players;
dealing a pair of cards whose value determines the outcome of the field area wager according to the following rules:
cards having a value of 2, 3, 4, 9, 10, 11, or 12 are player wins.
9 . The game of claim 6 , above, further including the steps of:
placing a wager by at least one of the players in at least one place area corresponding to one of the numbers that must be repeated before a 7 in order to win;
dealing a pair of cards whose value determines the outcome of the place area wager according to the following rule:
cards having the value equal to the number wagered upon is a player win.
10 . The game of claim 6 , above, further including the steps of:
placing a wager in at least a snake eyes area by at least one of the players;
dealing a pair of cards whose value determines the outcome of the snake eyes area wager according to the following rules:
cards having the value of 2 is a player win.
11 . The game of claim 6 , above, further including the steps of:
placing a wager in at least a box cars area by at least one of the players;
dealing a pair of cards whose value determines the outcome of the box cars area wager according to the following rules:
cards having the value of 12 is a player win.
12 . A game layout suitable for use by one or more players and a dealer, the layout comprising:
a playing surface a plurality of player's stations around the periphery of said playing surface; a dealer's station substantially equidistant from said player's stations; a first playing area adjacent said player's stations for placing “pass” bets; a second playing area adjacent said first playing area for placing “come” bets; a third playing area adjacent said second playing area for placing “field” bets; a fourth playing area adjacent said third playing area for identifying “point” numbers and for placing bets thereon; and a fifth playing area in which drawn cards are placed by the dealer to display the outcome of a draw.
13 . The game layout of claim 12 , above, further including
a sixth playing area for placing “hard ways” bets; and a pair of seventh playing areas, each of which is adjacent a portion of said sixth playing area for the placing of bets on double ace and double six, respectively.
14 . The game layout of claim 12 , above, further including:
a deck of playing cards including a plurality of numbered cards having numerical values of 1 through 6; apparatus for mechanically shuffling said deck of playing cards so that drawn cards can be returned to the deck and the deck shuffled before the next draw of cards.
15 . The game layout of claim 12 , above, further including:
a deck of playing cards including a plurality of numbered cards having numerical values of 1 through 6; and apparatus for dispensing the cards from said deck
16 . A wagering game known as card craps comprising:
a playing surface that is minimally divided into a pass line, a come line, a place bet area and a field bet area; and a deck of cards that only includes a plurality of each of the following types of cards: aces, deuces, threes, fours, fives and sixes, whereby two of said cards is to be dealt by a dealer, the total of the numbers of those two cards are to establish a winning number that must be obtained again by a second pair of cards which are to be dealt by the dealer unless the first pair of cards total seven or eleven, in which case a player wins if the player has placed a wager on said pass line, and if the first pair of cards total two, three or twelve, in which case the dealer wins all wagers placed on said pass line.
17 . The wagering game as defined in claim 16 wherein;
said playing surface also includes a hard ways area, and in which bets placed by a player in said hard ways area are won if said winning number is obtained again by two cards of identical value.
18 . The wagering game as defined in claim 16 wherein:
there is precisely the same number of each of the six different said cards.
19 . The wagering game as defined in claim 18 wherein said number is fifty two.Join the waitlist — get patent alerts
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