Game apparatus, storage medium and computer program
Abstract
A game apparatus, a storage medium and a computer program, capable of reducing all processing of generating an image of a predetermined object in a virtual three-dimensional space without providing a substitute model for the predetermined object in the virtual three-dimensional space. The game apparatus comprises: an arrangement position setting section ( 212 ) for setting an arrangement expected position ( 20 a ) of a predetermined object in a virtual three-dimensional space; an image generation section ( 250 ) for generating a two-dimensional space image viewed from a virtual camera ( 10 ), based on the virtual three-dimensional space including the arrangement expected position; an image insertion section ( 254 ) for inserting a two-dimensional object image ( 20 ) expressing the predetermined object into a position corresponding to the arrangement expected position, of the two-dimensional space image; and an execution section for executing a predetermined game by displaying the two-dimensional space image including the two-dimensional object image.
Claims
exact text as granted — not AI-modifiedWhat is claimed is:
1 . A game apparatus comprising:
an arrangement position setting section for setting an arrangement expected position of a predetermined object in a virtual three-dimensional space; an image generation section for generating a two-dimensional space image viewed from a virtual camera, based on the virtual three-dimensional space including the arrangement expected position; an image insertion section for inserting a two-dimensional object image expressing the predetermined object into a position corresponding to the arrangement expected position, of the two-dimensional space image; and an execution section for executing a predetermined game by displaying the two-dimensional space image including the two-dimensional object image.
2 . A game apparatus as claimed in claim 1 ,
wherein the image insertion section changes a size of the two-dimensional object image to be inserted into the position of the two-dimensional space image, according to a distance from the virtual camera to the arrangement expected position in the virtual three-dimensional space.
3 . A game apparatus as claimed in claim 1 ,
wherein the image insertion section changes a color of the two-dimensional object image to be inserted into the position of the two-dimensional space image, on the basis of a predetermined attribute at the arrangement expected position in the virtual three-dimensional space.
4 . A game apparatus as claimed in claim 3 ,
wherein the predetermined attribute is an information on a light source or a fog.
5 . A storage medium having a computer-executable program recorded thereon, wherein the program comprises:
a program code of setting an arrangement expected position of a predetermined object in a virtual three-dimensional space; a program code of generating a two-dimensional space image viewed from a virtual camera, based on the virtual three-dimensional space including the arrangement expected position; a program code of inserting a two-dimensional object image expressing the predetermined object into a position corresponding to the arrangement expected position, of the two-dimensional space image; and a program code of executing a predetermined game by displaying the two-dimensional space image including the two-dimensional object image.
6 . A storage medium having a computer-executable program recorded thereon, as claimed in claim 5 , wherein the program further comprises:
a program code of changing a size of the two-dimensional object image to be inserted into the position of the two-dimensional space image, according to a distance from the virtual camera to the arrangement expected position in the virtual three-dimensional space.
7 . A storage medium having a computer-executable program recorded thereon, as claimed in claim 5 , wherein the program further comprises:
a program code of changing a color of the two-dimensional object image to be inserted into the position of the two-dimensional space image, on the basis of a predetermined attribute at the arrangement expected position in the virtual three-dimensional space.
8 . A storage medium having a computer-executable program recorded thereon, as claimed in claim 5 , wherein the program further comprises:
a program code of changing a color of the two-dimensional object image to be inserted into the position of the two-dimensional space image, on the basis of an information on a light source or a fog at the arrangement expected position in the virtual three-dimensional space.
9 . A computer program comprising program code means for performing the steps of:
setting an arrangement expected position of a predetermined object in a virtual three-dimensional space; generating a two-dimensional space image viewed from a virtual camera, based on the virtual three-dimensional space including the arrangement expected position; inserting a two-dimensional object image expressing the predetermined object into a position corresponding to the arrangement expected position, of the two-dimensional space image; and executing a predetermined game by displaying the two-dimensional space image including the two-dimensional object image.
10 . A computer program as claimed in claim 9 , further comprising program code means for performing the step of: changing a size of the two-dimensional object image to be inserted into the position of the two-dimensional space image, according to a distance from the virtual camera to the arrangement expected position in the virtual three-dimensional space.
11 . A computer program as claimed in claim 9 , further comprising program code means for performing the step of: changing a color of the two-dimensional object image to be inserted into the position of the two-dimensional space image, on the basis of a predetermined attribute at the arrangement expected position in the virtual three-dimensional space.
12 . A computer program as claimed in claim 9 , further comprising program code means for performing the step of: changing a color of the two-dimensional object image to be inserted into the position of the two-dimensional space image, on the basis of an information on a light source or a fog at the arrangement expected position in the virtual three-dimensional space.Join the waitlist — get patent alerts
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