Inventor · disambiguated record
Mark Evan Cerny
Also filed as: CERNY MARK · CERNY MARK E · CERNY MARK EVAN
116 granted patents·17 pending applications·401 citations·filing 2002–2025
99Inventor score
Files withSONY INTERACTIVE ENTERTAINMENT INC76Sony Interactive Entertainment LLC38SONY INTERACTIVE ENTERTAINMENT AMERICA LLC6SONY COMPUTER ENTERTAINMENT AMERICA LLC3SONY COMP EMTERTAINMENT US2
Top patents by PatentIndex Score
133 records- 0197US12121803B2Dynamic client buffering using server and client VSYNC signals of received video frames for cloud gamingSONY INTERACTIVE ENTERTAINMENT INC·Filed 2023·Granted Oct 22, 2024·2 cites·20 claims
- 0297US9652882B2Gradient adjustment for texture mapping for multiple render targets with resolution that varies by screen locationSONY COMPUTER ENTERTAINMENT AMERICA LLC·Filed 2014·Granted May 16, 2017·21 cites·24 claims
- 0396US11344799B2Scene change hint and client bandwidth used at encoder for handling video frames after a scene change in cloud gaming applicationsSONY INTERACTIVE ENTERTAINMENT INC·Filed 2020·Granted May 31, 2022·4 cites·24 claims
- 0496US9495790B2Gradient adjustment for texture mapping to non-orthonormal gridSONY INTERACTIVE ENTERTAINMENT AMERICA LLC·Filed 2014·Granted Nov 15, 2016·27 cites·9 claims
- 0593US11998840B2Determining targeted display time of a video frame for a client based on server side timing informationSONY INTERACTIVE ENTERTAINMENT INC·Filed 2022·Granted Jun 4, 2024·1 cites·20 claims
- 0693US8031192B2System and method for generating additional polygons within the contours of a rendered object to control levels of detailSONY COMP ENTERTAINMENT US·Filed 2006·Granted Oct 4, 2011·25 cites·15 claims
- 0793US7786993B2Environment mappingSONY COMP ENTERTAINMENT US·Filed 2005·Granted Aug 31, 2010·30 cites·23 claims
- 0893US2025367550A1Overlapping rendering, streamout, and display at a client of rendered slices of a video frameSONY INTERACTIVE ENTERTAINMENT INC·Filed 2025·Application pending·0 cites
- 0992US12036471B2Overlapping scan-in and encode at the serverSONY INTERACTIVE ENTERTAINMENT INC·Filed 2022·Granted Jul 16, 2024·1 cites·20 claims
- 1092US10438312B2Method for efficient re-rendering objects to vary viewports and under varying rendering and rasterization parametersSony Interactive Entertainment LLC·Filed 2015·Granted Oct 8, 2019·6 cites·29 claims
- 1192US9710881B2Varying effective resolution by screen location by altering rasterization parametersSONY COMPUTER ENTERTAINMENT AMERICA LLC·Filed 2014·Granted Jul 18, 2017·11 cites·41 claims
- 1291US11494969B2System and method for accelerated ray tracing with asynchronous operation and ray transformationSony Interactive Entertainment LLC·Filed 2020·Granted Nov 8, 2022·2 cites·21 claims
- 1391US11403099B2Backward compatibility by restriction of hardware resourcesSONY INTERACTIVE ENTERTAINMENT AMERICA LLC·Filed 2015·Granted Aug 2, 2022·8 cites·29 claims
- 1491US10783696B2Gradient adjustment for texture mapping to non-orthonormal gridSony Interactive Entertainment LLC·Filed 2018·Granted Sep 22, 2020·6 cites·19 claims
- 1591US10134175B2Gradient adjustment for texture mapping to non-orthonormal gridSony Interactive Entertainment LLC·Filed 2017·Granted Nov 20, 2018·6 cites·19 claims
- 1691US9786091B2Gradient adjustment for texture mapping to non-orthonormal gridSONY INTERACTIVE ENTERTAINMENT AMERICA LLC·Filed 2016·Granted Oct 10, 2017·6 cites·19 claims
- 1791US8174527B2Environment mappingCERNY MARK EVAN·Filed 2010·Granted May 8, 2012·26 cites·13 claims
- 1890US10981059B2Asset aware computing architecture for graphics processingSony Interactive Entertainment LLC·Filed 2019·Granted Apr 20, 2021·4 cites·28 claims
- 1990US10102663B2Gradient adjustment for texture mapping for multiple render targets with resolution that varies by screen locationSony Interactive Entertainment LLC·Filed 2017·Granted Oct 16, 2018·6 cites·24 claims
- 2090US9760113B2Backward compatibility through use of spoof clock and fine grain frequency controlSONY INTERACTIVE ENTERTAINMENT AMERICA LLC·Filed 2015·Granted Sep 12, 2017·6 cites·21 claims
- 2189US12390723B2Synchronizing a frequency of a client VSYNC signal to a frequency of a server VSYNC signalSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Granted Aug 19, 2025·0 cites·20 claims
- 2289US11539960B2Game application providing scene change hint for encoding at a cloud gaming serverSONY INTERACTIVE ENTERTAINMENT INC·Filed 2020·Granted Dec 27, 2022·2 cites·23 claims
- 2389US10974142B1Synchronization and offset of VSYNC between cloud gaming server and clientSONY INTERACTIVE ENTERTAINMENT INC·Filed 2019·Granted Apr 13, 2021·2 cites·31 claims
- 2489US10438319B2Varying effective resolution by screen location in graphics processing by approximating projection of vertices onto curved viewportSony Interactive Entertainment LLC·Filed 2017·Granted Oct 8, 2019·5 cites·33 claims
- 2589US10235219B2Backward compatibility by algorithm matching, disabling features, or throttling performanceSony Interactive Entertainment LLC·Filed 2015·Granted Mar 19, 2019·7 cites·22 claims
- 2689US9892024B2Backward compatibility testing of software in a mode that disrupts timingSONY INTERACTIVE ENTERTAINMENT AMERICA LLC·Filed 2015·Granted Feb 13, 2018·5 cites·134 claims
- 2789US9836816B2Varying effective resolution by screen location in graphics processing by approximating projection of vertices onto curved viewportSONY INTERACTIVE ENTERTAINMENT AMERICA LLC·Filed 2014·Granted Dec 5, 2017·8 cites·33 claims
- 2889US7081893B2System and method for point pushing to render polygons in environments with changing levels of detailSONY COMP EMTERTAINMENT US·Filed 2002·Granted Jul 25, 2006·43 cites·44 claims
- 2989US2025083039A1Using timing signals to adjust relative timing of vsync signals between client devices to synchronize display of video framesSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Application pending·0 cites
- 3089US2025041715A1Dynamic client buffering and adjusted timing of client vsync signal for cloud gamingSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Application pending·0 cites
- 3188US10534395B2Backward compatibility through use of spoof clock and fine grain frequency controlSony Interactive Entertainment LLC·Filed 2017·Granted Jan 14, 2020·4 cites·21 claims
- 3288US2025363585A1Accessing local memory of a gpu executing a first kernel when executing a second kernel of another gpuSony Interactive Entertainment LLC·Filed 2025·Application pending·0 cites
- 3387US12415129B2Overlapping rendering, streamout, and display at a client of rendered slices of a video frameSONY INTERACTIVE ENTERTAINMENT INC·Filed 2023·Granted Sep 16, 2025·0 cites·18 claims
- 3487US12157054B2Synchronizing display of video frames between client devices in a multi-tenant configurationSONY INTERACTIVE ENTERTAINMENT INC·Filed 2023·Granted Dec 3, 2024·0 cites·20 claims
- 3586US11119528B2Backward compatibility through use of spoof clock and fine grain frequency controlSony Interactive Entertainment LLC·Filed 2020·Granted Sep 14, 2021·2 cites·21 claims
- 3686US10275239B2Deriving application-specific operating parameters for backwards compatiblitySONY INTERACTIVE ENTERTAINMENT INC·Filed 2017·Granted Apr 30, 2019·5 cites·17 claims
- 3786US2024354163A1Distribution of time slices of a frame period for multi-tenant implementation of graphics processing unitSony Interactive Entertainment LLC·Filed 2024·Application pending·0 cites
- 3885US10417741B2Varying effective resolution by screen location by altering rasterization parametersSony Interactive Entertainment LLC·Filed 2017·Granted Sep 17, 2019·3 cites·39 claims
- 3985US8149242B2Graphics processing apparatus, graphics library module and graphics processing methodLANGYEL ERIC·Filed 2007·Granted Apr 3, 2012·35 cites·12 claims
- 4085US2025083038A1Overlapping transmit and receive operations at a server and a client in cloud gaming applicationsSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Application pending·0 cites
- 4184US12179096B2Overlapping operations at a server and a client for a video frame to reduce latency in cloud gaming applicationsSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Granted Dec 31, 2024·0 cites·20 claims
- 4284US7046245B2System and method for environment mappingSONY COMP EMTERTAINMENT US·Filed 2002·Granted May 16, 2006·29 cites·17 claims
- 4384US2025090951A1Using proxy data when minimum lod is not loaded for an asset based on asset aware informationSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Application pending·0 cites
- 4484US2024316452A1Displaying a decoded video frame at a client based on a targeted display time of a serverSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Application pending·0 cites
- 4583US12400286B2Reassigning geometry based on timing analysis when rendering an image frameSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Granted Aug 26, 2025·0 cites·17 claims
- 4683US12026553B2Maintaining distribution of processing time for multi-tenant implementation of graphics processing unitSony Interactive Entertainment LLC·Filed 2023·Granted Jul 2, 2024·0 cites·20 claims
- 4783US11980811B2Synchronization of a VSYNC signal of a first device to a VSYNC signal of a second deviceSONY INTERACTIVE ENTERTAINMENT INC·Filed 2022·Granted May 14, 2024·0 cites·20 claims
- 4883US11110349B2Dynamic client buffering and usage of received video frames for cloud gamingSONY INTERACTIVE ENTERTAINMENT INC·Filed 2019·Granted Sep 7, 2021·1 cites·20 claims
- 4983US2024374996A1Overlapping transmit and encode at the serverSONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Application pending·0 cites
- 5083US2025124644A1Performing geometry analysis before multi-gpu rendering of geometrySONY INTERACTIVE ENTERTAINMENT INC·Filed 2024·Application pending·0 cites
Showing the top 50 of 133 patent records by PatentIndex Score.
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Identity basis: PatentsView inventor disambiguation (2025Q4-odp release). How scoring works →