P

Inventor

MOY SIMON

US27 patents
⚠️ This page may combine multiple inventors who share the name “MOY SIMON”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.

NVIDIA CORP

23 patents
US7064763B2Jun 20, 2006

Single semiconductor graphics platform

NVIDIA CORP64 citations99
US6992667B2Jan 31, 2006

Single semiconductor graphics platform system and method with skinning, swizzling and masking capabilities

NVIDIA CORP75 citations99
US6947047B1Sep 20, 2005

Method and system for programmable pipelined graphics processing with branching instructions

NVIDIA CORP182 citations99
US6198488B1Mar 6, 2001

Transform, lighting and rasterization system embodied on a single semiconductor platform

NVIDIA CORP133 citations99
US6734874B2May 11, 2004

Graphics processing unit with transform module capable of handling scalars and vectors

NVIDIA CORP82 citations98
US6353439B1Mar 5, 2002

System, method and computer program product for a blending operation in a transform module of a computer graphics pipeline

NVIDIA CORP81 citations98
US6577309B2Jun 10, 2003

System and method for a graphics processing framework embodied utilizing a single semiconductor platform

NVIDIA CORP72 citations97
US7095414B2Aug 22, 2006

Blending system and method in an integrated computer graphics pipeline

NVIDIA CORP54 citations96
US7009607B2Mar 7, 2006

Method, apparatus and article of manufacture for a transform module in a graphics processor

NVIDIA CORP42 citations96
US6778176B2Aug 17, 2004

Sequencer system and method for sequencing graphics processing

NVIDIA CORP53 citations96
US6650331B2Nov 18, 2003

System, method and computer program product for performing a scissor operation in a graphics processing framework embodied on a single semiconductor platform

NVIDIA CORP43 citations96
US6650330B2Nov 18, 2003

Graphics system and method for processing multiple independent execution threads

NVIDIA CORP70 citations96
US6462737B2Oct 8, 2002

Clipping system and method for a graphics processing framework embodied on a single semiconductor platform

NVIDIA CORP48 citations96
US6515671B1Feb 4, 2003

Method, apparatus and article of manufacture for a vertex attribute buffer in a graphics processor

NVIDIA CORP29 citations93
US6417851B1Jul 9, 2002

Method and apparatus for lighting module in a graphics processor

NVIDIA CORP24 citations93
US6342888B1Jan 29, 2002

Graphics processing unit with an integrated fog and blending operation

NVIDIA CORP22 citations92
US7050055B2May 23, 2006

Single semiconductor graphics platform with blending and fog capabilities

NVIDIA CORP13 citations84
US7034829B2Apr 25, 2006

Masking system and method for a graphics processing framework embodied on a single semiconductor platform

NVIDIA CORP9 citations82
US7755636B1Jul 13, 2010

System, method and article of manufacture for a programmable processing model with instruction set

NVIDIA CORP5 citations74
US7209140B1Apr 24, 2007

System, method and article of manufacture for a programmable vertex processing model with instruction set

NVIDIA CORP7 citations74
US7002577B2Feb 21, 2006

Clipping system and method for a single graphics semiconductor platform

NVIDIA CORP7 citations74
US6573900B1Jun 3, 2003

Method, apparatus and article of manufacture for a sequencer in a transform/lighting module capable of processing multiple independent execution threads

NVIDIA CORP6 citations74
US7697008B1Apr 13, 2010

System, method and article of manufacture for a programmable processing model with instruction set

NVIDIA CORP2 citations63

LINDHOLM JOHN ERIK

2 patents

HK APPLIED SCIENCE & TECH RES

1 patent

MOY SIMON

1 patent