Inventor
MOLNAR STEVEN E
US85 patents
⚠️ This page may combine multiple inventors who share the name “MOLNAR STEVEN E”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
NVIDIA CORP
27 patentsUS6853382B1Feb 8, 2005
Controller for a memory system having multiple partitions
NVIDIA CORP114 citations99
US6825847B1Nov 30, 2004
System and method for real-time compression of pixel colors
NVIDIA CORP156 citations99
US7545382B1Jun 9, 2009
Apparatus, system, and method for using page table entries in a graphics system to provide storage format information for address translation
NVIDIA CORP69 citations98
US7382368B1Jun 3, 2008
Planar z representation for z compression
NVIDIA CORP61 citations98
US6452595B1Sep 17, 2002
Integrated graphics processing unit with antialiasing
NVIDIA CORP121 citations98
US6967663B1Nov 22, 2005
Antialiasing using hybrid supersampling-multisampling
NVIDIA CORP114 citations97
US7286134B1Oct 23, 2007
System and method for packing data in a tiled graphics memory
NVIDIA CORP25 citations93
US7139003B1Nov 21, 2006
Methods of processing graphics data including reading and writing buffers
NVIDIA CORP43 citations93
US7053904B1May 30, 2006
Position conflict detection and avoidance in a programmable graphics processor
NVIDIA CORP28 citations93
US7053893B1May 30, 2006
Position conflict detection and avoidance in a programmable graphics processor using tile coverage data
NVIDIA CORP25 citations93
US6954204B2Oct 11, 2005
Programmable graphics system and method using flexible, high-precision data formats
NVIDIA CORP28 citations93
US7999820B1Aug 16, 2011
Methods and systems for reusing memory addresses in a graphics system
NVIDIA CORP20 citations92
US7830392B1Nov 9, 2010
Connecting multiple pixel shaders to a frame buffer without a crossbar
NVIDIA CORP16 citations92
US7692659B1Apr 6, 2010
Color-compression using automatic reduction of multi-sampled pixels
NVIDIA CORP36 citations92
US7659893B1Feb 9, 2010
Method and apparatus to ensure consistency of depth values computed in different sections of a graphics processor
NVIDIA CORP27 citations92
US7626588B1Dec 1, 2009
Prescient cache management
NVIDIA CORP24 citations92
US7511717B1Mar 31, 2009
Antialiasing using hybrid supersampling-multisampling
NVIDIA CORP38 citations92
US7333119B1Feb 19, 2008
System and method for virtual coverage anti-aliasing
NVIDIA CORP21 citations92
US7804499B1Sep 28, 2010
Variable performance rasterization with constant effort
NVIDIA CORP40 citations91
US7420568B1Sep 2, 2008
System and method for packing data in different formats in a tiled graphics memory
NVIDIA CORP18 citations91
US7868901B1Jan 11, 2011
Method and system for reducing memory bandwidth requirements in an anti-aliasing operation
NVIDIA CORP9 citations84
US7859541B2Dec 28, 2010
Apparatus, system, and method for using page table entries in a graphics system to provide storage format information for address translation
NVIDIA CORP9 citations84
US6975321B1Dec 13, 2005
System and method for generating multiple outputs in a single shader processing pass in a hardware graphics pipeline
NVIDIA CORP12 citations84
US8941653B2Jan 27, 2015
Order-preserving distributed rasterizer
NVIDIA CORP8 citations83
US7616209B1Nov 10, 2009
Prescient cache management
NVIDIA CORP9 citations83
US7508397B1Mar 24, 2009
Rendering of disjoint and overlapping blits
NVIDIA CORP11 citations83
US7479965B1Jan 20, 2009
Optimized alpha blend for anti-aliased render
NVIDIA CORP9 citations83
MOLNAR STEVEN E
6 patentsUS8207975B1Jun 26, 2012
Graphics rendering pipeline that supports early-Z and late-Z virtual machines
MOLNAR STEVEN E43 citations94
US8233004B1Jul 31, 2012
Color-compression using automatic reduction of multi-sampled pixels
MOLNAR STEVEN E42 citations93
US8508544B1Aug 13, 2013
Small primitive detection to optimize compression and decompression in a graphics processor
MOLNAR STEVEN E16 citations84
US8139069B1Mar 20, 2012
Method and system for improving data coherency in a parallel rendering system
MOLNAR STEVEN E10 citations84
US8085272B1Dec 27, 2011
Method and system for improving data coherency in a parallel rendering system
MOLNAR STEVEN E10 citations83
US8692844B1Apr 8, 2014
Method and system for efficient antialiased rendering
MOLNAR STEVEN E8 citations80
UNIV NORTH CAROLINA
2 patentsFRENCH MARK J
2 patentsEDMONDSON JOHN H
2 patentsRHOADES JOHNNY S
1 patentDONOVAN WALTER E
1 patentPURCELL TIMOTHY JOHN
1 patentMCALLISTER DAVID KIRK
1 patentKILGARIFF EMMETT M
1 patentDEMING JAMES LEROY
1 patentNIVIDIA CORP
1 patentGLASCO DAVID B
1 patentEVERITT CASS W
1 patentDULUK JR JEROME F
1 patentDANSKIN JOHN M
1 patentShowing the top 50 of 85 patents by PatentIndex Score.