P

Inventor

PAPAKIPOS MATTHEW N

US67 patents
⚠️ This page may combine multiple inventors who share the name “PAPAKIPOS MATTHEW N”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.

NVIDIA CORP

26 patents
US7064763B2Jun 20, 2006

Single semiconductor graphics platform

NVIDIA CORP64 citations99
US6992667B2Jan 31, 2006

Single semiconductor graphics platform system and method with skinning, swizzling and masking capabilities

NVIDIA CORP75 citations99
US6198488B1Mar 6, 2001

Transform, lighting and rasterization system embodied on a single semiconductor platform

NVIDIA CORP133 citations99
US7224359B1May 29, 2007

Depth clamping system and method in a hardware graphics pipeline

NVIDIA CORP82 citations98
US6774895B1Aug 10, 2004

System and method for depth clamping in a hardware graphics pipeline

NVIDIA CORP97 citations98
US6532013B1Mar 11, 2003

System, method and article of manufacture for pixel shaders for programmable shading

NVIDIA CORP113 citations98
US7081895B2Jul 25, 2006

Systems and methods of multi-pass data processing

NVIDIA CORP74 citations97
US6731298B1May 4, 2004

System, method and article of manufacture for z-texture mapping

NVIDIA CORP85 citations97
US6577309B2Jun 10, 2003

System and method for a graphics processing framework embodied utilizing a single semiconductor platform

NVIDIA CORP72 citations97
US7233335B2Jun 19, 2007

System and method for reserving and managing memory spaces in a memory resource

NVIDIA CORP57 citations96
US7142215B1Nov 28, 2006

Method and apparatus for processing stencil data using a programmable graphics processor

NVIDIA CORP43 citations96
US7098922B1Aug 29, 2006

Multiple data buffers for processing graphics data

NVIDIA CORP58 citations96
US6828980B1Dec 7, 2004

System, method and computer program product for z-texture mapping

NVIDIA CORP56 citations96
US6650331B2Nov 18, 2003

System, method and computer program product for performing a scissor operation in a graphics processing framework embodied on a single semiconductor platform

NVIDIA CORP43 citations96
US6462737B2Oct 8, 2002

Clipping system and method for a graphics processing framework embodied on a single semiconductor platform

NVIDIA CORP48 citations96
US7154507B1Dec 26, 2006

System, method and computer program product for texture shading

NVIDIA CORP29 citations93
US7139003B1Nov 21, 2006

Methods of processing graphics data including reading and writing buffers

NVIDIA CORP43 citations93
US7053904B1May 30, 2006

Position conflict detection and avoidance in a programmable graphics processor

NVIDIA CORP28 citations93
US7015914B1Mar 21, 2006

Multiple data buffers for processing graphics data

NVIDIA CORP24 citations93
US6765575B1Jul 20, 2004

Clip-less rasterization using line equation-based traversal

NVIDIA CORP45 citations92
US6342888B1Jan 29, 2002

Graphics processing unit with an integrated fog and blending operation

NVIDIA CORP22 citations92
US7071947B1Jul 4, 2006

Automatic adjustment of floating point output images

NVIDIA CORP19 citations90
US6950107B1Sep 27, 2005

System and method for reserving and managing memory spaces in a memory resource

NVIDIA CORP20 citations90
US7256796B1Aug 14, 2007

Per-fragment control for writing an output buffer

NVIDIA CORP16 citations84
US7151543B1Dec 19, 2006

Vertex processor with multiple interfaces

NVIDIA CORP12 citations84
US7109999B1Sep 19, 2006

Method and system for implementing programmable texture lookups from texture coordinate sets

NVIDIA CORP16 citations84

PAPAKIPOS MATTHEW N

7 patents

GOOGLE INC

5 patents

APPLE COMPUTER

5 patents

DEMETRIOU CHRISTOPHER G

3 patents

CRUTCHFIELD WILLIAM Y

2 patents

APPLE INC

1 patent

MCGUIRE MORGAN S

1 patent

Showing the top 50 of 67 patents by PatentIndex Score.