Inventor
KILGARIFF EMMETT M
US69 patents
⚠️ This page may combine multiple inventors who share the name “KILGARIFF EMMETT M”. Patents are grouped by organization below to help distinguish them — per-person disambiguation is on the roadmap.
NVIDIA CORP
30 patentsUS9262797B2Feb 16, 2016
Multi-sample surface processing using one sample
NVIDIA CORP132 citations98
US6778181B1Aug 17, 2004
Graphics processing system having a virtual texturing array
NVIDIA CORP170 citations98
US7023437B1Apr 4, 2006
System and method for accelerating graphics processing using a post-geometry data stream during multiple-pass rendering
NVIDIA CORP211 citations96
US6850243B1Feb 1, 2005
System, method and computer program product for texture address operations based on computations involving other textures
NVIDIA CORP69 citations95
US6919904B1Jul 19, 2005
Overbright evaluator system and method
NVIDIA CORP40 citations93
US7623132B1Nov 24, 2009
Programmable shader having register forwarding for reduced register-file bandwidth consumption
NVIDIA CORP25 citations92
US7486290B1Feb 3, 2009
Graphical shader by using delay
NVIDIA CORP37 citations92
US7324113B1Jan 29, 2008
Perspective correction computation optimization
NVIDIA CORP25 citations92
US7218291B2May 15, 2007
Increased scalability in the fragment shading pipeline
NVIDIA CORP43 citations92
US7649538B1Jan 19, 2010
Reconfigurable high performance texture pipeline with advanced filtering
NVIDIA CORP16 citations91
US7385607B2Jun 10, 2008
Scalable shader architecture
NVIDIA CORP19 citations91
US9830741B2Nov 28, 2017
Setting downstream render state in an upstream shader
NVIDIA CORP9 citations84
US7916149B1Mar 29, 2011
Block linear memory ordering of texture data
NVIDIA CORP11 citations84
US7821520B1Oct 26, 2010
Fragment processor having dual mode register file
NVIDIA CORP9 citations84
US7624255B1Nov 24, 2009
Scheduling program instruction execution by using fence instructions
NVIDIA CORP19 citations84
US9710874B2Jul 18, 2017
Mid-primitive graphics execution preemption
NVIDIA CORP8 citations83
US8941653B2Jan 27, 2015
Order-preserving distributed rasterizer
NVIDIA CORP8 citations83
US7825936B1Nov 2, 2010
Method and system for texture instruction demotion optimization
NVIDIA CORP12 citations82
US8866833B2Oct 21, 2014
System, method, and computer program product for providing a dynamic display refresh
NVIDIA CORP7 citations80
US7508398B1Mar 24, 2009
Transparent antialiased memory access
NVIDIA CORP7 citations74
US9734548B2Aug 15, 2017
Caching of adaptively sized cache tiles in a unified L2 cache with surface compression
NVIDIA CORP6 citations73
US10909738B2Feb 2, 2021
Real-time hardware-assisted GPU tuning using machine learning
NVIDIA CORP3 citations72
US10068366B2Sep 4, 2018
Stereo multi-projection implemented using a graphics processing pipeline
NVIDIA CORP3 citations72
US9411596B2Aug 9, 2016
Tiled cache invalidation
NVIDIA CORP0 citations63
US9263000B2Feb 16, 2016
Leveraging compression for display buffer blit in a graphics system having an integrated graphics processing unit and a discrete graphics processing unit
NVIDIA CORP2 citations63
US8941676B2Jan 27, 2015
On-chip anti-alias resolve in a cache tiling architecture
NVIDIA CORP1 citations63
US7916151B1Mar 29, 2011
Partial texture loads
NVIDIA CORP2 citations63
US7646389B1Jan 12, 2010
Divergent and non-divergent texture fetches
NVIDIA CORP4 citations63
US7609272B1Oct 27, 2009
Partial texture loads
NVIDIA CORP2 citations63
US9792122B2Oct 17, 2017
Heuristics for improving performance in a tile based architecture
NVIDIA CORP0 citations62
HAKURA ZIYAD S
7 patentsUS8542247B1Sep 24, 2013
Cull before vertex attribute fetch and vertex lighting
HAKURA ZIYAD S33 citations92
US8817031B2Aug 26, 2014
Distributed stream output in a parallel processing unit
HAKURA ZIYAD S11 citations84
US8692829B2Apr 8, 2014
Calculation of plane equations after determination of Z-buffer visibility
HAKURA ZIYAD S9 citations84
US8310482B1Nov 13, 2012
Distributed calculation of plane equations
HAKURA ZIYAD S9 citations84
US8947444B1Feb 3, 2015
Distributed vertex attribute fetch
HAKURA ZIYAD S13 citations83
US8564616B1Oct 22, 2013
Cull before vertex attribute fetch and vertex lighting
HAKURA ZIYAD S14 citations83
US8704835B1Apr 22, 2014
Distributed clip, cull, viewport transform and perspective correction
HAKURA ZIYAD S6 citations73
RHOADES JOHNNY S
3 patentsDONOVAN WALTER E
1 patentLEGAKIS JUSTIN S
1 patentDANSKIN JOHN M
1 patentKILGARIFF EMMETT M
1 patentGLASCO DAVID B
1 patentMONTRYM JOHN S
1 patentMOLNAR STEVEN E
1 patentKELLEHER BRIAN
1 patentMCALLISTER DAVID KIRK
1 patentMCCORMACK JOEL JAMES
1 patentShowing the top 50 of 69 patents by PatentIndex Score.