Inventor · disambiguated record
Carsten Waechter
Also filed as: WAECHTER CARSTEN · WAECHTER CARSTEN ALEXANDER
14 granted patents·6 pending applications·259 citations·filing 2006–2025
92Inventor score
Technology areasG06T
Top patents by PatentIndex Score
20 records- 0196US10866990B2Block-based lossless compression of geometric dataNVIDIA CORP·Filed 2019·Granted Dec 15, 2020·15 cites·24 claims
- 0296US7952583B2Quasi-monte carlo light transport simulation by efficient ray tracingMENTAL IMAGES GMBH·Filed 2008·Granted May 31, 2011·85 cites·13 claims
- 0395US7495664B2Instant ray tracingMENTAL IMAGES GMBH·Filed 2007·Granted Feb 24, 2009·48 cites·20 claims
- 0494US7659894B2Terminating spatial partition hierarchies by a priori bounding memoryMENTAL IMAGES GMBH·Filed 2008·Granted Feb 9, 2010·45 cites·50 claims
- 0592US7499053B2Real-time precision ray tracingMENTAL IMAGES GMBH·Filed 2006·Granted Mar 3, 2009·26 cites·10 claims
- 0686US8248416B2Efficient ray tracing without acceleration data structureKELLER ALEXANDER·Filed 2009·Granted Aug 21, 2012·17 cites·36 claims
- 0780US9892548B2Lighting simulation analysis using light path expressionsNVIDIA CORP·Filed 2015·Granted Feb 13, 2018·4 cites·16 claims
- 0880US2025336143A1Visibility-based environment importance sampling for light transport simulation systems and applicationsNVIDIA CORP·Filed 2025·Application pending·0 cites
- 0979US7773088B2Simultaneous simulation of markov chains using quasi-monte carlo techniquesMENTAL IMAGES GMBH·Filed 2007·Granted Aug 10, 2010·10 cites·32 claims
- 1077US9501865B2System, method, and computer program product for determining a quantity of light received by an element of a sceneNVIDIA CORP·Filed 2014·Granted Nov 22, 2016·5 cites·18 claims
- 1174US12347020B2Visibility-based environment importance sampling for light transport simulation systems and applicationsNVIDIA CORP·Filed 2023·Granted Jul 1, 2025·0 cites·20 claims
- 1274US10074212B2Decorrelation of low discrepancy sequences for progressive renderingNVIDIA CORP·Filed 2016·Granted Sep 11, 2018·2 cites·21 claims
- 1370US10565781B2View-dependant shading normal adaptationNVIDIA CORP·Filed 2015·Granted Feb 18, 2020·2 cites·20 claims
- 1469US12412250B2Rendering along a space-filling curveNVIDIA CORP·Filed 2022·Granted Sep 9, 2025·0 cites·22 claims
- 1562US2024354912A1Rank-1 lattice samplingNVIDIA CORP·Filed 2024·Application pending·0 cites
- 1659US12394144B2Consistent sampling for spatial hashingNVIDIA CORP·Filed 2021·Granted Aug 19, 2025·0 cites·20 claims
- 1754US2016071234A1Block-based lossless compression of geometric dataNVIDIA CORP·Filed 2015·Application pending·0 cites
- 1852US2024371073A1Ray offsetting for numerical imprecision compensation in content generation systems and applicationsNVIDIA CORP·Filed 2024·Application pending·0 cites
- 1950US2009225080A1Real-time Precision Ray TracingKELLER ALEXANDER·Filed 2009·Application pending·0 cites
- 2049US2009213115A1Instant ray tracingKELLER ALEXANDER·Filed 2009·Application pending·0 cites
Identity basis: PatentsView inventor disambiguation (2025Q4-odp release). How scoring works →