Inventor · disambiguated record
Gary M. Tarolli
Also filed as: TAROLLI GARY · TAROLLI GARY M
25 granted patents·1 pending application·915 citations·filing 1995–2021
97Inventor score
Top patents by PatentIndex Score
26 records- 0197US6959110B1Multi-mode texture compression algorithmNVIDIA CORP·Filed 2001·Granted Oct 25, 2005·123 cites·26 claims
- 0296US7366878B1Scheduling instructions from multi-thread instruction buffer based on phase boundary qualifying rule for phases of math and data access operations with better cachingNVIDIA CORP·Filed 2006·Granted Apr 29, 2008·47 cites·20 claims
- 0395US7634621B1Register file allocationNVIDIA CORP·Filed 2006·Granted Dec 15, 2009·45 cites·24 claims
- 0491US7542043B1Subdividing a shader programNVIDIA CORP·Filed 2005·Granted Jun 2, 2009·24 cites·17 claims
- 0591US5870102ATexture compositing apparatus and method3DFX INTERACTIVE INC·Filed 1998·Granted Feb 9, 1999·133 cites·29 claims
- 0688US7949855B1Scheduler in multi-threaded processor prioritizing instructions passing qualification ruleNVIDIA CORP·Filed 2008·Granted May 24, 2011·15 cites·20 claims
- 0788US6677953B1Hardware viewport system and method for use in a graphics pipelineNVIDIA CORP·Filed 2001·Granted Jan 13, 2004·68 cites·28 claims
- 0885US5724561ASystem and method for efficiently determining a fog blend value in processing graphical images3DFX INTERACTIVE INC·Filed 1995·Granted Mar 3, 1998·105 cites·12 claims
- 0982US5831624ALevel of detail texture filtering with dithering and mipmaps3DFX INTERACTIVE INC·Filed 1996·Granted Nov 3, 1998·86 cites·5 claims
- 1081US8139069B1Method and system for improving data coherency in a parallel rendering systemMOLNAR STEVEN E·Filed 2006·Granted Mar 20, 2012·10 cites·12 claims
- 1180US5740343ATexture compositing apparatus and method3DFX INTERACTIVE INC·Filed 1995·Granted Apr 14, 1998·68 cites·28 claims
- 1279US8085272B1Method and system for improving data coherency in a parallel rendering systemMOLNAR STEVEN E·Filed 2006·Granted Dec 27, 2011·10 cites·14 claims
- 1376US7385607B2Scalable shader architectureNVIDIA CORP·Filed 2004·Granted Jun 10, 2008·19 cites·44 claims
- 1474US8949841B2Approach for a configurable phase-based priority schedulerNVIDIA CORP·Filed 2012·Granted Feb 3, 2015·3 cites·21 claims
- 1573US5822452ASystem and method for narrow channel compression3DFX INTERACTIVE INC·Filed 1996·Granted Oct 13, 1998·58 cites·13 claims
- 1672US7852340B2Scalable shader architectureNVIDIA CORP·Filed 2007·Granted Dec 14, 2010·5 cites·16 claims
- 1768US6088701ACommand data transport to a graphics processing device from a CPU performing write reordering operations3DFX INTERACTIVE INC·Filed 1997·Granted Jul 11, 2000·68 cites·37 claims
- 1864US8159496B1Subdividing a shader programLINDHOLM JOHN ERIK·Filed 2009·Granted Apr 17, 2012·2 cites·16 claims
- 1963US7508398B1Transparent antialiased memory accessNVIDIA CORP·Filed 2003·Granted Mar 24, 2009·7 cites·42 claims
- 2051US8379033B2Method and system for improving data coherency in a parallel rendering systemNVIDIA CORP·Filed 2012·Granted Feb 19, 2013·0 cites·20 claims
- 2150US10346212B2Approach for a configurable phase-based priority schedulerNVIDIA CORP·Filed 2015·Granted Jul 9, 2019·0 cites·24 claims
- 2250US6980208B1System and method for enhancing depth value processing in a graphics pipelineNVIDIA CORP·Filed 2002·Granted Dec 27, 2005·3 cites·59 claims
- 2349US12271765B2Techniques for efficiently synchronizing multiple program threadsNVIDIA CORP·Filed 2021·Granted Apr 8, 2025·0 cites·20 claims
- 2449US11055097B2Dynamically detecting uniformity and eliminating redundant computations to reduce power consumptionNVIDIA CORP·Filed 2013·Granted Jul 6, 2021·0 cites·23 claims
- 2543US5657047AMethod and apparatus for zooming images on a video displayACCELGRAPHICS INC·Filed 1995·Granted Aug 12, 1997·16 cites·31 claims
- 2635US2002089512A1Reduced texture bandwidth method for providing filtering between texture mipmap levelsFiled 2001·Application pending·0 cites
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