Inventor · disambiguated record
I-Wei Huang
Also filed as: HUANG I-WEI
11 granted patents·1 pending application·141 citations·filing 2011–2024
89Inventor score
Files withACTIVISION PUBLISHING INC7LEYLAND ROBERT2NEO SEMICONDUCTOR INC1OTERO JOBY-ROME1REICHE PAUL1
Top patents by PatentIndex Score
12 records- 0196US8894462B2Interactive video game with visual lighting effectsLEYLAND ROBERT·Filed 2011·Granted Nov 25, 2014·109 cites·8 claims
- 0289US9289691B2Interactive video game with visual lighting effectsACTIVISION PUBLISHING INC·Filed 2015·Granted Mar 22, 2016·6 cites·13 claims
- 0388US9474961B2Interactive video game with visual lighting effectsACTIVISION PUBLISHING INC·Filed 2016·Granted Oct 25, 2016·5 cites·30 claims
- 0480US9403096B2Interactive video game with visual lighting effectsACTIVISION PUBLISHING INC·Filed 2016·Granted Aug 2, 2016·2 cites·20 claims
- 0580US9393492B2Interactive video game with visual lighting effectsACTIVISION PUBLISHING INC·Filed 2016·Granted Jul 19, 2016·2 cites·16 claims
- 0680US9381439B2Interactive video game with visual lighting effectsACTIVISION PUBLISHING INC·Filed 2015·Granted Jul 5, 2016·2 cites·12 claims
- 0773US10086264B2Interactive video game with visual lighting effectsACTIVISION PUBLISHING INC·Filed 2014·Granted Oct 2, 2018·1 cites·15 claims
- 0872US9827502B2Interactive video game with toys having special effectsLEYLAND ROBERT·Filed 2012·Granted Nov 28, 2017·3 cites·4 claims
- 0964US9937417B2Interactive video game with different sized toys having different abilities within the video gameREICHE PAUL·Filed 2012·Granted Apr 10, 2018·1 cites·11 claims
- 1059US2024265969A13d memory cells and array architecturesNEO SEMICONDUCTOR INC·Filed 2024·Application pending·0 cites
- 1150USD662949SVideo game peripheral detection deviceOTERO JOBY-ROME·Filed 2011·Granted Jul 3, 2012·10 cites·1 claims
- 1241US10751610B2Video gaming with location featuresACTIVISION PUBLISHING INC·Filed 2017·Granted Aug 25, 2020·0 cites·10 claims
Identity basis: PatentsView inventor disambiguation (2025Q4-odp release). How scoring works →