Inventor · disambiguated record
Jason Matthew Gould
Also filed as: GOULD JASON · GOULD JASON M · GOULD JASON MATTHEW
19 granted patents·2 pending applications·67 citations·filing 2007–2025
93Inventor score
Files withMICROSOFT TECHNOLOGY LICENSING LLC16GOULD JASON MATTHEW2ALDINGER ROB1DADI ANDREW1GOOSSEN ANDREW1
Top patents by PatentIndex Score
21 records- 0192US10991127B2Index buffer block compressionMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2019·Granted Apr 27, 2021·10 cites·20 claims
- 0287US10650566B2Multiple shader processes in graphics processingMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2017·Granted May 12, 2020·7 cites·18 claims
- 0385US11017493B2FIFO queue, memory resource, and task management for graphics processingMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2019·Granted May 25, 2021·3 cites·22 claims
- 0485US10949345B2Flexible sizing for data buffersMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2020·Granted Mar 16, 2021·2 cites·20 claims
- 0583US10713746B2FIFO queue, memory resource, and task management for graphics processingMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2018·Granted Jul 14, 2020·3 cites·26 claims
- 0683US10552321B2Flexible buffer sizing in graphics processorsMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2018·Granted Feb 4, 2020·3 cites·17 claims
- 0782US10147227B2Variable rate shadingMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2017·Granted Dec 4, 2018·3 cites·20 claims
- 0881US10867434B2Variable rate shadingMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2019·Granted Dec 15, 2020·2 cites·18 claims
- 0979US10346943B2Prefetching for a graphics shaderMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2017·Granted Jul 9, 2019·3 cites·21 claims
- 1079US8219975B2Real-time analysis of performance data of a video gameGOOSSEN ANDREW·Filed 2007·Granted Jul 10, 2012·13 cites·12 claims
- 1177US10546412B2Variable rate shadingMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2018·Granted Jan 28, 2020·2 cites·21 claims
- 1275US10152819B2Variable rate shadingMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2016·Granted Dec 11, 2018·2 cites·20 claims
- 1369US10417787B2Index buffer block compressionMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2017·Granted Sep 17, 2019·1 cites·20 claims
- 1468US10719268B2Techniques for safely and efficiently enqueueing and dequeueing data on a graphics processorMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2018·Granted Jul 21, 2020·1 cites·25 claims
- 1566US8884974B2Managing multiple GPU-based rendering contextsDADI ANDREW·Filed 2011·Granted Nov 11, 2014·4 cites·17 claims
- 1665US8872823B2Automatic real-time shader modification for texture fetch instrumentationGOULD JASON MATTHEW·Filed 2009·Granted Oct 28, 2014·4 cites·20 claims
- 1763US9582919B2Automatic run-time identification of texturesGOULD JASON MATTHEW·Filed 2009·Granted Feb 28, 2017·4 cites·20 claims
- 1860US2025363064A1Updating a write-done pointer in a first-in-first-out queue on a parallelized deviceMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2025·Application pending·0 cites
- 1959US10559124B2Variable rate shadingMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2018·Granted Feb 11, 2020·0 cites·20 claims
- 2039US2011314412A1Compositing application content and system content for displayALDINGER ROB·Filed 2010·Application pending·0 cites
- 2138US10445218B2Execution of graphic workloads on a simulated hardware environmentMICROSOFT TECHNOLOGY LICENSING LLC·Filed 2017·Granted Oct 15, 2019·0 cites·18 claims
Identity basis: PatentsView inventor disambiguation (2025Q4-odp release). How scoring works →